@Jacob16 No scramble
MiamiuMike vs dawgoneit (Allies + 101) G40 - League (game 3)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 6 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 39 / 53
Russians : 36 / 55
Japanese : 51 / 84
Americans : 52 / 67
Chinese : 12 / 18
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 23 / 35
ANZAC : 8 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.529
Median : 5.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
3 armour, 2 artilleries and 2 infantry moved from Persia to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 artilleries and 7 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
3 armour moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
3 armour, 2 artilleries and 2 infantry moved from Persia to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 artilleries and 7 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
3 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 3 armour, 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour, 2 artilleries and 1 infantry in Iraq, round 3 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 2/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Holland BelgiumNon Combat Move - British
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Hunan
2 artilleries moved from Shan State to Yunnan
2 infantry moved from India to Burma
1 fighter moved from 98 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 armour and 2 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 2 infantry
Yunnan : 2 aaGuns, 2 artilleries and 2 infantry
Hunan : 1 aaGun, 3 artilleries and 7 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 flag
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Algeria : 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 3 armour and 1 artillery
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 53
Russians : 36 / 55
Japanese : 44 / 84
Americans : 52 / 67
Chinese : 13 / 18
British : 33 / 33
UK_Pacific : 13 / 13
Italians : 21 / 35
ANZAC : 8 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 4.257
Median : 5.000
Variance : 1.971
Standard Deviation : 1.404
Total rolls : 35Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.385
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
As with I think the first game - Axis in the Pacific have 6 VC at the end of the turn. Allies need to take one back by the end of next turn in order to prevent a Pacific victory….
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dawgoneit :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Rostov
1 armour moved from Western Ukraine to Rostov
2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 1 artillery
Casualties for Italians: 1 bomber
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 3 armour and 1 artillery
Italians win, taking Iraq from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 3 armour and 1 artillery
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Northern Italy
1 aaGun moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 airfield, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 36 / 53
Russians : 34 / 55
Japanese : 44 / 84
Americans : 52 / 67
Chinese : 13 / 18
British : 31 / 33
UK_Pacific : 13 / 13
Italians : 25 / 38
ANZAC : 8 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Scotland : 1 infantry
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 36 / 53
Russians : 34 / 55
Japanese : 44 / 84
Americans : 52 / 67
Chinese : 13 / 18
British : 31 / 33
UK_Pacific : 13 / 13
Italians : 25 / 38
ANZAC : 8 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Yugoslavia to Holland Belgium
1 bomber moved from Southern Italy to Volgograd
1 artillery and 3 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Volgograd to Rostov
3 artilleries and 3 infantry moved from Bryansk to Rostov
6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
8 artilleries and 8 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Rostov
3 artilleries and 2 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Germany to Baltic States
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from 95 Sea Zone to Egypt
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from France to Western Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 transport placed in 97 Sea Zone
1 fighter and 2 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Norway to Finland
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
20 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Norway to Finland
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
20 infantry moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 8 infantry in Baltic States, round 2 : 2/8 hits
Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 5 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 25 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 25 infantry in Tambov, round 2 : 2/26 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter and 24 infantry in Tambov, round 3 : 10/25 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 24 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
5 armour, 4 infantry and 1 mech_infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Jehol : 13 infantry
Manchuria : 2 aaGuns
Norway : 1 flag
Baltic States : 8 infantry
Bryansk : 5 infantry
Vyborg : 1 artillery and 1 infantry
Russia : 1 airfield, 9 armour, 1 factory_major, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 24 infantry
Vologda : 1 infantry
Volgograd : 3 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 5 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 42 / 62
Russians : 32 / 38
Japanese : 43 / 84
Americans : 52 / 67
Chinese : 14 / 18
British : 28 / 33
UK_Pacific : 13 / 13
Italians : 24 / 38
ANZAC : 8 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 11 times
6 was rolled 23 times
Average roll : 3.610
Median : 4.000
Variance : 0.869
Standard Deviation : 0.932
Total rolls : 100Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.545
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Russians Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 7 times
6 was rolled 19 times
Average roll : 3.466
Median : 3.500
Variance : 1.149
Standard Deviation : 1.072
Total rolls : 88Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to South Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 30 Sea Zone
3 infantry moved from Shantung to Jehol
3 fighters and 2 tactical_bombers moved from Japan to Jehol
1 armour and 2 mech_infantrys moved from Chahar to Jehol
2 armour and 4 mech_infantrys moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
2 artilleries moved from Anhwe to Jehol
1 tactical_bomber moved from Queensland to 30 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Jehol
Japanese attack with 3 armour, 2 artilleries, 3 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 13 infantry
3 armour owned by the Japanese, 9 mech_infantrys owned by the Japanese and 2 artilleries owned by the Japanese retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 3 infantry
Casualties for Russians: 12 infantryNon Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Jehol to Shantung
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsi
5 fighters and 6 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Kwangtung
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 transport placed in 20 Sea Zone
2 artilleries placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 fighters placed in Japan
3 infantry placed in Queensland
Japanese undo move 8.
3 infantry placed in Queensland
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,2,3,3,2,3,4,4,3,5,4,6,1,4,6,1,3,1
Japanese collect 47 PUs (1 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Soviet Far East to Midway
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 5 Sea Zone to 15 Sea Zone
4 fighters moved from 5 Sea Zone to 15 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Soviet Far East to Midway
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 5 Sea Zone to 15 Sea Zone
4 fighters moved from 5 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in Southern France
Battle in Normandy BordeauxNon Combat Move - Americans
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 15 Sea Zone
1 fighter moved from 15 Sea Zone to 26 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to United KingdomPlace Units - Americans
5 transports placed in 10 Sea Zone
1 artillery and 4 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
3 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British Columbia : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Alaska : 1 factory_minor and 1 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 3 submarines
15 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 5 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 armour, 2 infantry and 1 mech_infantry
United Kingdom : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
86 Sea Zone : 1 mech_infantry and 1 transport
93 Sea Zone : 1 transport
101 Sea Zone : 2 transports
91 Sea Zone : 1 carrier, 2 cruisers, 1 submarine and 3 transports
110 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 62
Russians : 32 / 38
Japanese : 48 / 63
Americans : 57 / 69
Chinese : 14 / 18
British : 28 / 33
UK_Pacific : 13 / 13
Italians : 19 / 38
ANZAC : 3 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 5 infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Hunan : 1 fighter and 12 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 42 / 62
Russians : 32 / 38
Japanese : 45 / 63
Americans : 57 / 69
Chinese : 17 / 23
British : 28 / 33
UK_Pacific : 13 / 13
Italians : 19 / 38
ANZAC : 3 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Changing PUs for Americans from 69 to 71
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 armour and 2 infantry moved from Persia to Iraq
3 armour moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Changing PUs for Americans from 69 to 71
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 armour and 2 infantry moved from Persia to Iraq
3 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Egypt
British attack with 7 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
British roll dice for 7 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 10/25 hits
Italians roll dice for 1 armour, 7 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 14/27 hits
9 infantry owned by the British, 3 infantry owned by the Germans, 3 artilleries owned by the British, 2 mech_infantrys owned by the British and 7 infantry owned by the Italians lost in Egypt
British roll dice for 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 8/11 hits
Italians roll dice for 1 armour, 7 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 3 : 9/17 hits
7 armour owned by the British, 1 infantry owned by the Germans, 5 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
retreated to Egypt
Italians win with 1 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Germans: 4 infantry
Casualties for British: 7 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for Italians: 5 artilleries, 8 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 2/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
British roll dice for 1 armour in Iraq, round 4 : 1/1 hits
Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 aaGun, 3 artilleries and 7 infantry moved from Hunan to Kwangsi
2 aaGuns, 2 artilleries and 2 infantry moved from Yunnan to Kwangsi
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 armour placed in Persia
British undo move 1.
2 armour and 1 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 3 aaGuns, 5 artilleries and 9 infantry
Siam : 1 flag, 2 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 flag
Belgian Congo : 3 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 42 / 62
Russians : 32 / 38
Japanese : 45 / 63
Americans : 59 / 71
Chinese : 17 / 23
British : 30 / 30
UK_Pacific : 13 / 10
Italians : 17 / 38
ANZAC : 3 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.032
Median : 3.000
Variance : 1.755
Standard Deviation : 1.325
Total rolls : 95Null / Other
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.279
Median : 3.000
Variance : 0.595
Standard Deviation : 0.772
Total rolls : 43Italians Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.898
Median : 3.000
Variance : 1.146
Standard Deviation : 1.070
Total rolls : 49 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
2 artilleries and 4 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern FranceCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 1 harbour and 2 infantry; Americans defend with 2 armour, 2 infantry and 1 mech_infantry
British win with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
1 fighter owned by the Italians retreated
Battle in Southern France
Italians attack with 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 fighters
French defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 artilleries, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
OK, here is the deal….
Technically, I have a win because I held 6 VC in the Pacific for an entire turn.
Questions:
a) if I claim that victory, would you still want to play it out (kinda an interesting game)b) if I said I wanted to continue on anyways (and give up the victory under the current conditions), would you want to continue?
MM