MiamiuMike vs dawgoneit (Allies + 101) G40 - League (game 3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 6 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 36 / 55
        Japanese : 51 / 84
        Americans : 52 / 67
        Chinese : 12 / 18
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 23 / 35
        ANZAC : 8 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.529
            Median : 5.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                3 armour, 2 artilleries and 2 infantry moved from Persia to Iraq
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 artilleries and 7 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to French Indo China
                3 armour moved from Union of South Africa to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 armour and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                3 armour, 2 artilleries and 2 infantry moved from Persia to Iraq
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 artilleries and 7 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to French Indo China
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Iraq
                    British attack with 3 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 3 armour, 2 artilleries and 2 infantry in Iraq, round 2 :  1/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 3 armour, 2 artilleries and 1 infantry in Iraq, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  2/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 aaGuns and 2 infantry moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Hunan
                2 artilleries moved from Shan State to Yunnan
                2 infantry moved from India to Burma
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 2 infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 2 infantry
        Yunnan : 2 aaGuns, 2 artilleries and 2 infantry
        Hunan : 1 aaGun, 3 artilleries and 7 infantry
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        Algeria : 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 3 armour and 1 artillery
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 36 / 55
        Japanese : 44 / 84
        Americans : 52 / 67
        Chinese : 13 / 18
        British : 33 / 33
        UK_Pacific : 13 / 13
        Italians : 21 / 35
        ANZAC : 8 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 4.257
            Median : 5.000
            Variance : 1.971
            Standard Deviation : 1.404
            Total rolls : 35

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.385
            Median : 5.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • As with I think the first game - Axis in the Pacific have 6 VC at the end of the turn. Allies need to take one back by the end of next turn in order to prevent a Pacific victory….


  • dawgoneit :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Syria to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                1 bomber moved from Egypt to Rostov
                1 armour moved from Western Ukraine to Rostov
                2 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 artillery
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 bomber
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    1 infantry owned by the Italians retreated to France
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 3 armour and 1 artillery
                    Italians win, taking Iraq from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 3 armour and 1 artillery
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Egypt
                1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
                2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                1 aaGun moved from Romania to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Zealand : 1 airfield, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 34 / 55
        Japanese : 44 / 84
        Americans : 52 / 67
        Chinese : 13 / 18
        British : 31 / 33
        UK_Pacific : 13 / 13
        Italians : 25 / 38
        ANZAC : 8 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 34 / 55
        Japanese : 44 / 84
        Americans : 52 / 67
        Chinese : 13 / 18
        British : 31 / 33
        UK_Pacific : 13 / 13
        Italians : 25 / 38
        ANZAC : 8 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Yugoslavia to Holland Belgium
                1 bomber moved from Southern Italy to Volgograd
                1 artillery and 3 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Volgograd to Rostov
                3 artilleries and 3 infantry moved from Bryansk to Rostov
                6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns moved from Bessarabia to Ukraine
                2 armour and 1 mech_infantry moved from Bessarabia to Rostov
                8 artilleries and 8 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Rostov
                3 artilleries and 2 infantry moved from Bryansk to Rostov
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Germany to Baltic States
                3 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from 95 Sea Zone to Egypt
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 mech_infantrys moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from France to Western Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                1 fighter and 2 mech_infantrys placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                8 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery and 2 infantry moved from Norway to Finland
                5 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Smolensk
                20 infantry moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                8 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery and 2 infantry moved from Norway to Finland
                5 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Smolensk
                20 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 8 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 8 infantry in Baltic States, round 2 :  2/8 hits
                        Italians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Italians with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 5 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/6 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 25 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter and 25 infantry in Tambov, round 2 :  2/26 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter and 24 infantry in Tambov, round 3 :  10/25 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 24 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                5 armour, 4 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Jehol : 13 infantry
        Manchuria : 2 aaGuns
        Norway : 1 flag
        Baltic States : 8 infantry
        Bryansk : 5 infantry
        Vyborg : 1 artillery and 1 infantry
        Russia : 1 airfield, 9 armour, 1 factory_major, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 24 infantry
        Vologda : 1 infantry
        Volgograd : 3 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 5 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 38
        Japanese : 43 / 84
        Americans : 52 / 67
        Chinese : 14 / 18
        British : 28 / 33
        UK_Pacific : 13 / 13
        Italians : 24 / 38
        ANZAC : 8 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 11 times
                6 was rolled 23 times
            Average roll : 3.610
            Median : 4.000
            Variance : 0.869
            Standard Deviation : 0.932
            Total rolls : 100

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.545
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Russians Combat
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 18 times
                5 was rolled 7 times
                6 was rolled 19 times
            Average roll : 3.466
            Median : 3.500
            Variance : 1.149
            Standard Deviation : 1.072
            Total rolls : 88

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 destroyers and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 artillery moved from New South Wales to South Australia
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 30 Sea Zone
                3 infantry moved from Shantung to Jehol
                3 fighters and 2 tactical_bombers moved from Japan to Jehol
                1 armour and 2 mech_infantrys moved from Chahar to Jehol
                2 armour and 4 mech_infantrys moved from Anhwe to Jehol
                3 mech_infantrys moved from Kiangsu to Jehol
                2 artilleries moved from Anhwe to Jehol
                1 tactical_bomber moved from Queensland to 30 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in Jehol
                    Japanese attack with 3 armour, 2 artilleries, 3 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 13 infantry
                    3 armour owned by the Japanese, 9 mech_infantrys owned by the Japanese and 2 artilleries owned by the Japanese retreated to Shantung
                    Chinese win with 1 infantry remaining. Battle score for attacker is 27
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                3 fighters and 2 tactical_bombers moved from Jehol to Shantung
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsi
                5 fighters and 6 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
                2 bombers moved from Queensland to Kwangtung
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 carriers moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 carriers moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                1 transport placed in 20 Sea Zone
                2 artilleries placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 fighters placed in Japan
                3 infantry placed in Queensland
                Japanese undo move 8.
                3 infantry placed in Queensland
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,2,3,3,2,3,4,4,3,5,4,6,1,4,6,1,3,1
                Japanese collect 47 PUs (1 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Soviet Far East to Midway
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 5 Sea Zone to 15 Sea Zone
                4 fighters moved from 5 Sea Zone to 15 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Soviet Far East to Midway
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 5 Sea Zone to 15 Sea Zone
                4 fighters moved from 5 Sea Zone to 15 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 15 Sea Zone
                1 fighter moved from 15 Sea Zone to 26 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                5 transports placed in 10 Sea Zone
                1 artillery and 4 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 1.
                3 transports placed in 10 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        British Columbia : 1 aaGun
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Alaska : 1 factory_minor and 1 infantry
        Midway : 1 airfield and 1 bomber
        26 Sea Zone : 1 flag, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 3 submarines
        15 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        10 Sea Zone : 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 armour, 2 infantry and 1 mech_infantry
        United Kingdom : 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        86 Sea Zone : 1 mech_infantry and 1 transport
        93 Sea Zone : 1 transport
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 2 cruisers, 1 submarine and 3 transports
        110 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 38
        Japanese : 48 / 63
        Americans : 57 / 69
        Chinese : 14 / 18
        British : 28 / 33
        UK_Pacific : 13 / 13
        Italians : 19 / 38
        ANZAC : 3 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter and 5 infantry moved from Yunnan to Hunan
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Hunan : 1 fighter and 12 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 38
        Japanese : 45 / 63
        Americans : 57 / 69
        Chinese : 17 / 23
        British : 28 / 33
        UK_Pacific : 13 / 13
        Italians : 19 / 38
        ANZAC : 3 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 3 infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Changing PUs for Americans from 69 to 71
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 armour and 2 infantry moved from Persia to Iraq
                3 armour moved from Union of South Africa to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 3 infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Changing PUs for Americans from 69 to 71
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 armour and 2 infantry moved from Persia to Iraq
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Egypt
                    British attack with 7 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
                        British roll dice for 7 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  10/25 hits
                        Italians roll dice for 1 armour, 7 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 :  14/27 hits
                        9 infantry owned by the British, 3 infantry owned by the Germans, 3 artilleries owned by the British, 2 mech_infantrys owned by the British and 7 infantry owned by the Italians lost in Egypt
                        British roll dice for 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 3 :  8/11 hits
                        Italians roll dice for 1 armour, 7 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 3 :  9/17 hits
                        7 armour owned by the British, 1 infantry owned by the Germans, 5 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    retreated to Egypt
                    Italians win with 1 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -43
                    Casualties for Germans: 4 infantry
                    Casualties for British: 7 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                    Casualties for Italians: 5 artilleries, 8 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour and 2 infantry in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 3 :  1/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour in Iraq, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Iraq, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 aaGun, 3 artilleries and 7 infantry moved from Hunan to Kwangsi
                2 aaGuns, 2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 armour placed in Persia
                British undo move 1.
                2 armour and 1 infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 3 aaGuns, 5 artilleries and 9 infantry
        Siam : 1 flag, 2 infantry
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 3 armour, 1 fighter and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Algeria : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 38
        Japanese : 45 / 63
        Americans : 59 / 71
        Chinese : 17 / 23
        British : 30 / 30
        UK_Pacific : 13 / 10
        Italians : 17 / 38
        ANZAC : 3 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 16 times
                3 was rolled 20 times
                4 was rolled 15 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.032
            Median : 3.000
            Variance : 1.755
            Standard Deviation : 1.325
            Total rolls : 95

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.279
            Median : 3.000
            Variance : 0.595
            Standard Deviation : 0.772
            Total rolls : 43

    Italians Combat
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.898
            Median : 3.000
            Variance : 1.146
            Standard Deviation : 1.070
            Total rolls : 49


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                2 artilleries and 4 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from British
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    British defend with 1 harbour and 2 infantry; Americans defend with 2 armour, 2 infantry and 1 mech_infantry
                    British win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 4 infantry
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                    1 fighter owned by the Italians retreated
                Battle in Southern France
                    Italians attack with 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 fighters
                    French defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • OK, here is the deal….

    Technically, I have a win because I held 6 VC in the Pacific for an entire turn.

    Questions:
    a) if I claim that victory, would you still want to play it out (kinda an interesting game)

    b) if I said I wanted to continue on anyways (and give up the victory under the current conditions), would you want to continue?

    MM

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