@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 artillery moved from Shensi to Kweichow
1 artillery moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 artillery
Sikang : 6 infantry
Production/PUs Summary :
Germans : 50 / 82
Russians : 32 / 40
Japanese : 66 / 76
Americans : 57 / 77
Chinese : 5 / 6
British : 26 / 29
UK_Pacific : 9 / 8
Italians : 12 / 25
ANZAC : 0 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 armour moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from India to West India
3 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to French Indo China
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from India to West India
3 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to French Indo China
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - British
Battle in French Indo China
British attack with 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from India to West India
2 artilleries and 3 infantry moved from India to Burma
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 110 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 infantry
Burma : 2 artilleries and 3 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 flag
West India : 1 artillery and 3 infantry
Belgian Congo : 8 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Tunisia : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 2 cruisers and 2 destroyers
Production/PUs Summary :
Germans : 48 / 82
Russians : 32 / 40
Japanese : 63 / 76
Americans : 57 / 77
Chinese : 6 / 6
British : 26 / 26
UK_Pacific : 13 / 7
Italians : 12 / 25
ANZAC : 0 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.082
Median : 3.000
Variance : 0.854
Standard Deviation : 0.924
Total rolls : 49
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
boy this game is interesting. every time I think ya he has this one I have a good round and my excitement gets raised.
fun, fun, game.
thank you for continuing this one. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 armour moved from Eastern Persia to Iraq
1 battleship and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Algeria
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Algeria from French, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry; British defend with 1 artillery and 1 infantry
French win with 1 artillery remaining. Battle score for attacker is -8
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to 94 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Romania to Baltic States
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
Italians undo move 1.
1 airfield placed in Egypt
1 artillery and 1 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Eire : 1 flag
Production/PUs Summary :
Germans : 48 / 82
Russians : 32 / 40
Japanese : 63 / 76
Americans : 54 / 77
Chinese : 6 / 6
British : 25 / 26
UK_Pacific : 13 / 7
Italians : 17 / 29
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 4 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 bomber moved from Slovakia Hungary to Belarus
1 bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Yugoslavia to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Egypt to 93 Sea Zone
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Belarus
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery
Germans win, taking Tunisia from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 6 armour
Germans win, taking Belarus from Russians with 2 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 6 armour
Battle in Yakut S.S.R.
Germans attack with 1 armour
Americans defend with 1 bomber
Russians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Egypt to 94 Sea Zone
1 tactical_bomber moved from Egypt to Western Germany
1 armour moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
3 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Egypt
6 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from 93 Sea Zone to Southern France
Place Units - Germans
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Western Germany
2 armour and 1 artillery placed in Novgorod
1 infantry and 2 mech_infantrys placed in Persia
Germans undo move 4.
Germans undo move 5.
3 mech_infantrys placed in Persia
5 infantry and 1 mech_infantry placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
5 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
5 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits
Germans roll dice for 2 artilleries and 3 mech_infantrys in Belarus, round 2 : 1/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 1/7 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 2/6 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
5 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
2 artilleries and 4 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Timguska : 1 infantry
Norway : 1 flag
Belarus : 2 infantry
Karelia : 1 infantry
Bryansk : 1 armour, 9 infantry and 1 mech_infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 armour
Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 2 infantry
Turkmenistan : 1 infantry
Caucasus : 6 infantry
Smolensk : 1 artillery and 7 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 51 / 68
Russians : 33 / 39
Japanese : 63 / 76
Americans : 52 / 77
Chinese : 6 / 6
British : 24 / 26
UK_Pacific : 13 / 7
Italians : 18 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.585
Median : 4.000
Variance : 0.725
Standard Deviation : 0.851
Total rolls : 41
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.893
Median : 4.000
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 3 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Japan to Yakut S.S.R.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
3 mech_infantrys moved from Hunan to Yunnan
2 battleships moved from 34 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 1 fighter and 6 mech_infantrys
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Hawaiian Islands
Battle in Yakut S.S.R.
Japanese attack with 1 bomber
Americans defend with 1 bomber
Japanese win, taking Hawaiian Islands from Americans with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Buryatia
3 fighters and 2 tactical_bombers moved from 34 Sea Zone to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 57 Sea Zone
1 aaGun and 1 artillery moved from Hopei to Kweichow
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Chahar to Hopei
2 artilleries moved from Korea to Amur
4 carriers moved from 34 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 36 Sea Zone
2 cruisers moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 fighter moved from Shantung to Japan
2 mech_infantrys moved from Kiangsi to Yunnan
1 artillery moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Shantung to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Kwangsi
1 destroyer placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Shantung: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry, 1 mech_infantry and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
4 armour, 1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry, 11 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry, 1 mech_infantry and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
4 armour, 1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry, 11 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Java from Japanese, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 5 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Marianas
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Marianas from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
4 fighters moved from 34 Sea Zone to 22 Sea Zone
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 4 cruisers and 4 destroyers moved from 33 Sea Zone to 6 Sea Zone
9 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
Place Units - Americans
10 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour and 1 infantry
Marianas : 1 flag, 1 armour and 1 infantry
British Columbia : 1 aaGun
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag, 1 submarine and 1 transport
10 Sea Zone : 4 transports
17 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 6 destroyers, 9 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 2 armour, 1 artillery, 2 fighters and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 armour and 1 artillery
Holland Belgium : 1 flag, 1 armour and 1 infantry
92 Sea Zone : 1 cruiser, 1 submarine and 2 transports
101 Sea Zone : 11 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 11 submarines and 3 transports
110 Sea Zone : 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 46 / 68
Russians : 31 / 39
Japanese : 61 / 86
Americans : 67 / 87
Chinese : 3 / 6
British : 24 / 26
UK_Pacific : 11 / 7
Italians : 17 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.438
Median : 4.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 artillery and 2 infantry
Kansu : 2 infantry
Szechwan : 1 infantry
Sikang : 3 infantry
Production/PUs Summary :
Germans : 46 / 68
Russians : 31 / 39
Japanese : 59 / 86
Americans : 67 / 87
Chinese : 5 / 5
British : 24 / 26
UK_Pacific : 11 / 7
Italians : 17 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.575
Median : 4.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 40
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 armour moved from Belgian Congo to French Equatorial Africa
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Ethiopia
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Ethiopia
3 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Burma to India
3 infantry moved from West India to India
1 artillery moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 armour moved from Belgian Congo to French Equatorial Africa
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Ethiopia
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Ethiopia
3 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Burma to India
3 infantry moved from West India to India
1 artillery moved from West India to India
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 armour and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour and 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 fighter in French Equatorial Africa, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 2 armour and 1 fighter in French Equatorial Africa, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ethiopia
British attack with 3 armour
Germans defend with 1 mech_infantry
British roll dice for 3 armour in Ethiopia, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Ethiopia, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Southern Italy
British attack with 1 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
British captures 29PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from French Equatorial Africa to Belgian Congo
Place Units - British
1 destroyer placed in 110 Sea Zone
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
British collect 30 PUs; end with 59 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 infantry
India : 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
43 Sea Zone : 1 flag
Belgian Congo : 4 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 armour
French Equatorial Africa : 1 flag, 2 armour
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 2 armour
95 Sea Zone : 1 transport
110 Sea Zone : 2 cruisers and 3 destroyers
Production/PUs Summary :
Germans : 45 / 68
Russians : 31 / 39
Japanese : 59 / 86
Americans : 67 / 87
Chinese : 5 / 5
British : 30 / 59
UK_Pacific : 11 / 9
Italians : 12 / 0
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.618
Median : 4.000
Variance : 1.134
Standard Deviation : 1.065
Total rolls : 68
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.444
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
Well - good game - missed the Italy thing. Guess I am glad we were playing for fun at this point :)
MM
yeah. this is getting fun on my end. still only a stall tactic. lots more to go though.