MiamiuMike vs dawgoneit (Allies + 101) G40 - League (game 3)


  • you do have the win. but I would like to play on. no matter what you do have the win. I really do thank you for playing on.


  • I have posted your win.
    now for the rest of the game :-)


  • Well, ok - I was just asking and if you would rather keep playing for a win, that is OK too….I honestly didn’t know you well enough to know how you want to handle it :)

    MM


  • I love to play the game. sometimes I am ok with the victory cities but other times I think I still have a chance. in this case I think a round or 2 might decide it. but if it takes more cool. I just love the game. I figure its like in racing. the more seat time you get the better you’ll be. I have a knack for falling down quick but I fight like hell to get back up. win or loose I have fun.
    Wayne


  • OK, fair enough. As I said…some people would want to not continue - others might take me up on the offer of setting aside the win and continuing to play until one side concedes…

    MM


  • I would love to try and mount a come back. but as you noticed we can do a best of seven now. we can wait until we finish this one though. thank you again


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                3 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                      Germans take Tsinghai from Chinese
                1 bomber moved from Rostov to Volgograd
                3 artilleries and 4 infantry moved from Belarus to Novgorod
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                3 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
                3 artilleries and 3 infantry moved from Belarus to Baltic States
                3 artilleries and 3 infantry moved from Rostov to Volgograd
                1 artillery moved from Belarus to Novgorod
                1 artillery moved from Belarus to Baltic States
                1 bomber moved from Southern Italy to Volgograd
                1 armour moved from Caucasus to Sikang
                      Germans take Sikang from Chinese
                3 armour and 3 mech_infantrys moved from Caucasus to Persia
                1 armour moved from Caucasus to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Caucasus to Persia
                1 tactical_bomber moved from Egypt to Persia
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour
                    Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Baltic States
                    Germans attack with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys
                    Russians defend with 8 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 8 infantry
                Battle in Novgorod
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Russians defend with 3 armour, 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour and 2 mech_infantrys
                Battle in Iraq
                    Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                    Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Persia
                    Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 factory_minor and 1 infantry
                    Germans win, taking Persia from British with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Persia to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                2 tactical_bombers moved from Iraq to Northwest Persia
                2 armour and 3 artilleries moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine
                2 aaGuns moved from Belarus to Novgorod
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 armour and 2 mech_infantrys moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 artillery moved from Germany to Western Germany
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 bombers moved from Volgograd to Northwest Persia

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Yugoslavia
                2 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                10 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Samara
                2 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Vyborg to Finland
                9 armour moved from Russia to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                5 mech_infantrys moved from Russia to Ukraine
                6 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Samara
                2 infantry moved from Tambov to Volgograd
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Jehol to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                10 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Samara
                2 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Vyborg to Finland
                9 armour moved from Russia to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                5 mech_infantrys moved from Russia to Ukraine
                6 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Samara
                2 infantry moved from Tambov to Volgograd
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Jehol to Manchuria

    Combat - Russians
                Battle in Samara
                    Russians attack with 5 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 9 armour, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys
                    Russians win, taking Ukraine from Germans with 8 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                    Casualties for Germans: 4 aaGuns, 5 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                    Casualties for Russians: 1 armour, 4 infantry and 5 mech_infantrys
                Battle in Volgograd
                    Russians attack with 18 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 16 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                1 artillery moved from South Australia to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Victoria to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries, 9 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 mech_infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                3 fighters and 2 tactical_bombers moved from Shantung to Kwangsi
                1 fighter moved from Japan to Manchuria
                1 mech_infantry moved from Shantung to Jehol
                1 artillery, 2 infantry and 3 mech_infantrys moved from Shantung to Anhwe
                2 bombers moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 14 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 5 artilleries and 9 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 fighter and 9 infantry
                    Casualties for British: 3 aaGuns, 5 artilleries and 9 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from Kwangsi to Kiangsu
                1 fighter moved from Manchuria to Shantung
                1 artillery moved from Shantung to Jehol
                2 armour and 2 mech_infantrys moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Anhwe
                5 fighters and 6 tactical_bombers moved from Hawaiian Islands to Japan
                1 fighter moved from Japan to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 aaGun moved from Shantung to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Queensland
                Japanese undo move 4.
                Japanese undo move 2.
                2 artilleries and 1 infantry placed in Kwangtung
                Japanese undo move 1.
                1 artillery and 2 mech_infantrys placed in Kiangsu
                2 infantry and 1 mech_infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,3,5,2,1,1,1,1,1,3,4,5,2,4,2,5,6,2,3,5,1
                Japanese collect 53 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour, 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
                4 armour, 1 artillery, 5 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to 19 Sea Zone
                2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour, 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
                4 armour, 1 artillery, 5 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to 19 Sea Zone
                2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 2 artilleries, 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 :  3/7 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hawaiian Islands
                    Americans attack with 4 armour, 1 artillery and 5 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 3 cruisers in Hawaiian Islands, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Soviet Far East
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 15 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Alaska
                Americans undo move 3.
                1 artillery and 3 infantry placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        British Columbia : 1 aaGun
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor and 1 infantry
        Hawaiian Islands : 1 airfield, 4 armour, 1 artillery, 1 harbour and 5 infantry
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 4 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 8 transports
        Central United States : 2 armour and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 2 artilleries and 1 infantry
        86 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        102 Sea Zone : 2 transports
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 4 transports
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 85
        Russians : 35 / 54
        Japanese : 53 / 77
        Americans : 55 / 73
        Chinese : 9 / 23
        British : 25 / 30
        UK_Pacific : 13 / 10
        Italians : 13 / 24
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter and 11 infantry moved from Hunan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter and 11 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 2 artilleries, 5 infantry and 4 mech_infantrys
                        Chinese roll dice for 1 fighter and 11 infantry in Kwangsi, round 2 :  2/12 hits
                        Japanese roll dice for 2 artilleries, 5 infantry and 4 mech_infantrys in Kwangsi, round 2 :  3/11 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 3 :  1/9 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 4 mech_infantrys in Kwangsi, round 3 :  3/9 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 4 :  1/6 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Kwangsi, round 4 :  4/8 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Chinese retreated to Hunan
                    Japanese win with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -18
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 infantry placed in Kansu
                Chinese undo move 2.
                1 infantry placed in Szechwan
                1 artillery placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 artillery and 1 infantry
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 artillery and 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 85
        Russians : 35 / 54
        Japanese : 52 / 77
        Americans : 55 / 73
        Chinese : 10 / 16
        British : 25 / 30
        UK_Pacific : 13 / 10
        Italians : 13 / 24
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 19 times
                3 was rolled 11 times
                4 was rolled 21 times
                5 was rolled 29 times
                6 was rolled 11 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.144
            Standard Deviation : 1.464
            Total rolls : 112

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.484
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.484
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.808
            Standard Deviation : 1.345
            Total rolls : 27

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Siam to Shan State
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour and 1 cruiser; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Siam to Shan State
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                3 armour placed in Union of South Africa
                1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,6,4,1,1,2,3,6,4,3,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,3
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Shan State : 6 infantry
        Burma : 1 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag
        43 Sea Zone : 1 flag
        Belgian Congo : 3 armour, 1 fighter and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour
        Tunisia : 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 2 cruisers, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 85
        Russians : 35 / 54
        Japanese : 52 / 77
        Americans : 55 / 73
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 13 / 8
        Italians : 13 / 24
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 27 times
                3 was rolled 18 times
                4 was rolled 28 times
                5 was rolled 31 times
                6 was rolled 17 times
            Average roll : 3.405
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 148

    Null / Other
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.370
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 46

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.370
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 46

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.808
            Standard Deviation : 1.345
            Total rolls : 27

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Northwest Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 3 armour
                    retreated to Anglo Egyptian Sudan
                    British win with 2 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Tsinghai to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 armour moved from Sikang to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                3 artilleries moved from Baltic States to Belarus
                1 bomber moved from Northwest Persia to Belarus
                1 bomber moved from Northwest Persia to Western Ukraine
                1 artillery moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Persia to West India
                      Germans take West India from UK_Pacific

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Belarus to Novgorod
                1 artillery moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Western Germany to France
                2 mech_infantrys moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
                2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Yugoslavia to Bessarabia
                4 armour and 3 mech_infantrys moved from Baltic States to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 tactical_bomber moved from Northwest Persia to Yugoslavia
                1 tactical_bomber moved from Northwest Persia to Egypt
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Yugoslavia
                Germans undo move 2.
                3 mech_infantrys placed in Persia
                2 armour and 1 mech_infantry placed in Yugoslavia
                6 mech_infantrys placed in Germany
                1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs

Suggested Topics

  • 12
  • 17
  • 384
  • 109
  • 152
  • 324
  • 140
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts