There was a typo in the attacking 3s so I had to roll them again.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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kami’s and scramble orders please sir
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I want a kamikaze on every carrier and the battleship sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Battle in Gibraltar
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 9/17 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gibraltar from Italians, taking Morocco from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Soviet Far East
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry and 1 mech_infantry moved from Central America to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters and 3 transports placed in 101 Sea Zone
2 armour and 2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 1 artillery and 4 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 airfield and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 bombers, 3 fighters and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Central United States : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southeast Mexico : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 fighters and 3 transports
91 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 47 / 67
Russians : 40 / 48
Japanese : 53 / 61
Americans : 56 / 81
Chinese : 3 / 11
British : 23 / 19
UK_Pacific : 11 / 21
Italians : 19 / 38
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Chinese undo move 1.
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Kweichow : 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 47 / 67
Russians : 40 / 48
Japanese : 52 / 61
Americans : 56 / 81
Chinese : 4 / 10
British : 23 / 19
UK_Pacific : 11 / 21
Italians : 19 / 38
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
9 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 armour moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 armour, 1 artillery, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from India to Iraq
1 fighter moved from Quebec to Iceland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
9 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 armour moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 armour, 1 artillery, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from India to Iraq
1 fighter moved from Quebec to IcelandCombat - British
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 infantry
British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits
Germans roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
British roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/8 hits
Germans roll dice for 3 artilleries and 1 infantry in Iraq, round 3 : 2/4 hits
1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Iraq
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Iraq, round 4 : 4/6 hits
Germans roll dice for 2 artilleries in Iraq, round 4 : 1/2 hits
1 armour owned by the British and 2 artilleries owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in Scotland
British attack with 3 armour, 3 fighters, 9 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries and 5 infantry
British roll dice for 3 armour, 3 fighters, 9 infantry and 1 mech_infantry in Scotland, round 2 : 5/16 hits
Germans roll dice for 4 artilleries and 5 infantry in Scotland, round 2 : 4/9 hits
4 infantry owned by the British and 5 infantry owned by the Germans lost in Scotland
British roll dice for 3 armour, 3 fighters, 5 infantry and 1 mech_infantry in Scotland, round 3 : 5/12 hits
Germans roll dice for 4 artilleries in Scotland, round 3 : 1/4 hits
1 infantry owned by the British and 4 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 armour, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for British: 5 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from Yunnan to Hunan
8 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 artilleries and 1 infantry moved from India to BurmaPlace Units - British
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,5
British collect 24 PUs (6 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,6,1,3,1,2,1,4,2,4,5,2,1,1,3,4,2,5,3
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 armour and 8 infantry
Kweichow : 1 aaGun and 3 infantry
Hunan : 1 aaGun, 3 artilleries and 3 infantry
Burma : 3 artilleries and 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Belgian Congo : 1 armour
Iceland : 1 airfield and 1 fighter
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
Kenya : 1 armour
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
French Equatorial Africa : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 armour
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 67
Russians : 40 / 48
Japanese : 50 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 30 / 24
UK_Pacific : 11 / 9
Italians : 16 / 38
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 25 times
3 was rolled 29 times
4 was rolled 32 times
5 was rolled 26 times
6 was rolled 15 times
Average roll : 3.310
Median : 3.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 155Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.926
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.926
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.241
Median : 3.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29British Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.717
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 53Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Nigeria to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 infantry moved from British Somaliland to Ethiopia
1 bomber and 1 fighter moved from Egypt to Ethiopia
2 armour, 3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ethiopia
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 2 : 1/3 hits
British roll dice for 1 armour in Ethiopia, round 2 : 0/1 hits
1 armour owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in French Equatorial Africa
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits
British roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 3 : 1/3 hits
British roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 3 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Ethiopia to Egypt
1 bomber moved from Ethiopia to EgyptPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 armour, 3 artilleries and 1 infantry
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 fighter
Romania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
95 Sea Zone : 1 carrier, 1 destroyer and 3 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Yugoslavia : 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 46 / 67
Russians : 37 / 48
Japanese : 50 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 27 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Malaya
2 fighters moved from Queensland to 54 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 37 / 48
Japanese : 46 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 27 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries moved from 111 Sea Zone to Scotland
5 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
2 armour moved from Egypt to Iraq
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Finland to Vyborg
1 artillery and 11 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Poland
1 armour moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
3 bombers moved from Slovakia Hungary to BessarabiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 5 artilleries and 5 infantry
British defend with 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 2 : 3/10 hits
British roll dice for 3 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 : 0/8 hits
4 infantry owned by the British lost in Scotland
Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 3 : 1/10 hits
British roll dice for 3 armour and 1 mech_infantry in Scotland, round 3 : 2/4 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Scotland
Germans roll dice for 5 artilleries and 3 infantry in Scotland, round 4 : 3/8 hits
British roll dice for 3 armour in Scotland, round 4 : 2/3 hits
3 armour owned by the British and 2 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for British: 3 armour, 4 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Poland
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 1 artillery and 11 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 11 infantry in Karelia, round 2 : 2/12 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 4/5 hits
British roll dice for 2 armour in Iraq, round 2 : 1/2 hits
2 armour owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 3 : 4/5 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Poland to Slovakia Hungary
2 aaGuns, 1 armour, 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Bessarabia to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 2.
1 submarine placed in 93 Sea Zone
Germans undo move 1.
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield, 5 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 3 bombers, 1 fighter, 21 infantry and 2 tactical_bombers
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Poland : 3 infantry
Germany : 1 artillery, 1 factory_major and 5 infantry
Karelia : 1 flag, 1 artillery and 10 infantry
Vyborg : 1 flag, 3 infantry
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
104 Sea Zone : 1 submarine
95 Sea Zone : 3 transports
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 2 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Finland : 1 flag
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 53 / 65
Russians : 34 / 48
Japanese : 46 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
4 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
4 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 4 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Romania, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 4 infantry in Romania, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 4 infantry in Romania, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
3 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Romania : 1 flag, 3 infantry
Poland : 1 flag, 3 infantry
Belarus : 3 infantry
Eastern Poland : 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Samara : 1 artillery and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 65
Russians : 39 / 45
Japanese : 46 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3.725
Median : 3.500
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 40Germans Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.300
Median : 5.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.533
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 armour and 1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians -
I am attacking zone 6 with all I can, as well as Korea…what would you like the order of loss to be sir?
-
my subs got 3 hits…I know if you take them on your carriers, I could retreat and the fighters would go meet Davy Jones. However, since we are friends playing a friendly game, I will just put the hits on the carriers and go with best defense for you.
The Emperor has decided we should rid our waters of the puny Americans! :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 armour and 1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines, 6 tactical_bombers and 2 transports
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/19 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 2 : 11/16 hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/18 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 3 transports in 6 Sea Zone, round 3 : 5/8 hits
6 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 157
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Battle in Korea
Japanese attack with 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 artillery and 4 infantry
Japanese roll dice for 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Korea, round 2 : 4/19 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Korea, round 3 : 2/17 hits
Americans roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 4 infantryNon Combat Move - Japanese
3 infantry moved from Jehol to Anhwe
1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
2 aaGuns moved from Manchuria to Jehol
3 tactical_bombers moved from 6 Sea Zone to Anhwe
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to AnhwePlace Units - Japanese
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
3 armour placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 3 armour and 1 factory_minor
Korea : 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 2 aaGuns
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
36 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 65
Russians : 36 / 45
Japanese : 52 / 48
Americans : 53 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to Korea
3 fighters and 1 tactical_bomber moved from Soviet Far East to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to Korea
3 fighters and 1 tactical_bomber moved from Soviet Far East to KoreaCombat - Americans
Americans creates battle in territory Normandy Bordeaux
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits
2 artilleries owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 2 : 3/6 hits
Japanese roll dice for 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Korea, round 2 : 9/16 hits
3 fighters owned by the Americans, 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in Korea
Japanese win with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
Battle in Holland BelgiumNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 airfield and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Central United States : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
Gibraltar : 2 armour, 1 artillery and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 43 / 65
Russians : 36 / 45
Japanese : 52 / 48
Americans : 58 / 83
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.394
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Italians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.071
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Shensi





