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UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Iraq : 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 32 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 bombers moved from Bulgaria to Trans-Jordan

    Combat - Germans
                Battle in Morocco
                Battle in Trans-Jordan
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 3 :  1/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Morocco from French, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Egypt
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Holland Belgium to Germany
                2 infantry moved from Germany to Poland
                2 armour moved from Yugoslavia to Slovakia Hungary
                1 artillery and 7 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Poland
                1 tactical_bomber moved from Bulgaria to Western Germany
                1 bomber moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 artillery, 2 bombers and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 armour and 3 infantry
        Western Germany : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Romania : 1 artillery and 7 infantry
        Poland : 1 armour and 2 infantry
        Germany : 1 armour, 5 artilleries, 1 factory_major and 5 infantry
        Norway : 4 infantry
        Holland Belgium : 1 artillery
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
        92 Sea Zone : 1 submarine and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 1 artillery and 12 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Smolensk to Belarus
                15 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 2 aaGuns and 17 infantry
        Belarus : 2 infantry
        Baltic States : 1 aaGun, 1 artillery and 15 infantry
        Bryansk : 1 infantry
        Rostov : 3 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 40 / 38
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                2 bombers, 4 fighters and 4 tactical_bombers moved from Anhwe to Kansu
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Korea
                1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 fighter and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 :  9/12 hits
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  2/7 hits
                        1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Shensi
                3 artilleries moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Korea to Manchuria
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Hopei to Kweichow
                2 bombers moved from Kansu to Jehol
                4 fighters and 4 tactical_bombers moved from Kansu to Suiyuyan
                2 destroyers moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 4 artilleries and 7 infantry
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 2 bombers
        Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 fighter and 11 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 4 fighters and 4 tactical_bombers
        Kweichow : 1 flag, 3 artilleries and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 38
        Japanese : 35 / 45
        Americans : 52 / 52
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 mech_infantry moved from Southeast Mexico to Central America
                1 infantry moved from Western United States to Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 infantry moved from Eastern United States to Central United States
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from 8 Sea Zone to Aleutian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States
                Americans undo move 3.
                1 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Mexico : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Aleutian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers and 1 fighter
        8 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 transports
        Central United States : 2 artilleries, 1 factory_minor and 4 infantry
        Central America : 1 mech_infantry
        Southeast Mexico : 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 38
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 38
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 20 / 20
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Gibraltar
                Battle in Formosa

    Non Combat Move - British
                3 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                1 aaGun moved from West India to Eastern Persia
                1 aaGun, 5 artilleries and 8 infantry moved from India to Burma
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1,6,5,4,1,2
                British collect 24 PUs (7 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 2 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Burma : 2 aaGuns, 5 artilleries and 12 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        38 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        Tanganyika Territory : 2 armour
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 aaGun
        101 Sea Zone : 1 destroyer
        Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 38
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 31 / 25
        UK_Pacific : 22 / 27
        Italians : 17 / 27
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
    Wayne

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                2 artilleries and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 1 bomber
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 :  2/2 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Libya to Trans-Jordan
                1 armour moved from Egypt to French Equatorial Africa
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Algeria to Libya
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to Tunisia

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 artillery, 2 fighters and 2 infantry
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries and 1 harbour
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 fighter
        French Equatorial Africa : 1 flag, 1 armour
        Algeria : 1 flag
        Tunisia : 1 flag, 1 bomber
        Northern Italy : 2 aaGuns and 1 factory_major
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 2 transports
        Yugoslavia : 1 artillery and 1 infantry
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 36 / 38
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 29 / 25
        UK_Pacific : 22 / 27
        Italians : 20 / 35
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    @dawgoneit:

    hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
    Wayne

    Well thank you for the compliment Wayne. I hope you had a good Easter as well. Mine was good since my two sons were home from college.

    I do try different things that I have seen others do and try to change it a bit. I have to find any favorites. You are strong competition sir. Do not underestimate yourself.

    Have a good night. My wife is calling me to watch a little TV, but I will check back before bedtime.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    my sons done college and my daughter is following her medical passion. but you have older kids to. wow I thought I was the older one here. its nice to no I’m not alone here.

  • 13

    wait a second! who says I am older? they could be 12 year old prodigies…there not, but the COULD be  :-D

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I’m not sure if your older, I’m 50,

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @UnknownSoldier:

    wait a second! who says I am older? they could be 12 year old prodigies…there not, but the COULD be  :-D

    That’s funny rite there

  • 13

    Soon to be 46…oldest graduates in 3 weeks

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    well that makes me the old one dawgoneit.  :-)

  • 13

    @dawgoneit:

    well that makes me the old one dawgoneit.   :-)

    :lol:

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Persia
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 36 / 38
        Japanese : 31 / 45
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 29 / 25
        UK_Pacific : 22 / 27
        Italians : 20 / 35
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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