@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 harbour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Guam to 8 Sea Zone
1 fighter moved from Central United States to 8 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 harbour placed in Aleutian Islands
1 artillery and 2 infantry placed in Central United States
3 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Aleutian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 2 transports
Central United States : 1 artillery, 1 factory_minor and 3 infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 33 / 33
UK_Pacific : 17 / 23
Italians : 11 / 3
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 7 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 17 / 23
Italians : 11 / 3
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
4 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Persia
1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to West India
1 fighter moved from India to Persia
1 fighter moved from India to PersiaPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun and 4 infantry
India : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
West India : 1 aaGun
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor, 1 fighter and 3 infantry
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 2 infantry
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 11 / 3
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 armour and 1 artillery moved from Malta to 96 Sea Zone
1 armour, 1 artillery and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 4/7 hits
French roll dice for 3 infantry in Algeria, round 2 : 2/3 hits
3 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Algeria to Libya
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
2 destroyers moved from 93 Sea Zone to 98 Sea ZonePlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Kenya : 1 flag, 1 artillery
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour and 1 artillery
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 1 armour
Romania : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Libya : 2 fighters
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
94 Sea Zone : 2 transports
93 Sea Zone : 1 flag
98 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Malaya to Shan State
1 transport moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Bulgaria to Trans-JordanCombat - Germans
Battle in Morocco
Battle in Trans-Jordan
Germans attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Morocco from French, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Bulgaria to Greece
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 armour moved from Holland Belgium to Germany
2 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 7 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
1 tactical_bomber moved from Bulgaria to Western Germany
1 bomber moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Egypt : 1 artillery, 2 bombers and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour and 3 infantry
Western Germany : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 1 artillery and 7 infantry
Poland : 1 armour and 2 infantry
Germany : 1 armour, 5 artilleries, 1 factory_major and 5 infantry
Norway : 4 infantry
Holland Belgium : 1 artillery
113 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
92 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 1 artillery and 12 infantryProduction/PUs Summary :
Germans : 48 / 63
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Smolensk to Belarus
15 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to NovgorodPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 2 infantry
Baltic States : 1 aaGun, 1 artillery and 15 infantry
Bryansk : 1 infantry
Rostov : 3 infantry
Eastern Poland : 2 infantry
Bessarabia : 2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 63
Russians : 40 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
2 bombers, 4 fighters and 4 tactical_bombers moved from Anhwe to Kansu
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 9/12 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/7 hits
1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
3 artilleries moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Hopei to Kweichow
2 bombers moved from Kansu to Jehol
4 fighters and 4 tactical_bombers moved from Kansu to Suiyuyan
2 destroyers moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 4 artilleries and 7 infantry
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 bombers
Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 fighter and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 4 fighters and 4 tactical_bombers
Kweichow : 1 flag, 3 artilleries and 4 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Central America
1 infantry moved from Western United States to Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Americans undo move 3.
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Mexico : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Aleutian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 fighter
8 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 transports
Central United States : 2 artilleries, 1 factory_minor and 4 infantry
Central America : 1 mech_infantry
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 77
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 77
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
Battle in FormosaNon Combat Move - British
3 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun, 5 artilleries and 8 infantry moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1,6,5,4,1,2
British collect 24 PUs (7 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 4 infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Burma : 2 aaGuns, 5 artilleries and 12 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Tanganyika Territory : 2 armour
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 aaGun
101 Sea Zone : 1 destroyer
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 5 / 5
British : 31 / 25
UK_Pacific : 22 / 27
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
Wayne -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
2 artilleries and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 2 artilleries and 1 bomber
British defend with 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 2 : 1/3 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the British lost in Gibraltar
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 3 : 0/3 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 : 2/3 hits
British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Libya to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Algeria to Libya
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to TunisiaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 artillery, 2 fighters and 2 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 2 artilleries and 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 fighter
French Equatorial Africa : 1 flag, 1 armour
Algeria : 1 flag
Tunisia : 1 flag, 1 bomber
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
92 Sea Zone : 2 transports
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 48 / 63
Russians : 36 / 38
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 5 / 5
British : 29 / 25
UK_Pacific : 22 / 27
Italians : 20 / 35
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
WayneWell thank you for the compliment Wayne. I hope you had a good Easter as well. Mine was good since my two sons were home from college.
I do try different things that I have seen others do and try to change it a bit. I have to find any favorites. You are strong competition sir. Do not underestimate yourself.
Have a good night. My wife is calling me to watch a little TV, but I will check back before bedtime.
-
my sons done college and my daughter is following her medical passion. but you have older kids to. wow I thought I was the older one here. its nice to no I’m not alone here.





