Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
9 artilleries, 9 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 9 artilleries, 3 bombers, 11 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 9 artilleries, 3 bombers, 11 infantry and 3 mech_infantrys in Russia, round 2 : 10/26 hits
Russians roll dice for 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 2/18 hits
10 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 9 artilleries, 3 bombers, 9 infantry and 3 mech_infantrys in Russia, round 3 : 12/24 hits
Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/8 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 artilleries, 3 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 57
Casualties for Germans: 7 infantry
Casualties for Russians: 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 5 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from Western Germany to Holland Belgium
3 armour moved from Novgorod to Poland
3 bombers moved from Russia to Poland
5 artilleries and 8 infantry moved from Belarus to Baltic States
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
3 submarines placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
2 armour and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 80 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
Poland : 3 armour and 3 bombers
Germany : 1 factory_major
Holland Belgium : 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 5 artilleries and 8 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 armour
Smolensk : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
93 Sea Zone : 3 submarines
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 3 submarines
Finland : 1 flag
110 Sea Zone : 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 7 infantry, 3 submarines, 2 tactical_bombers and 5 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 67 / 107
Russians : 8 / 0
Japanese : 30 / 30
Americans : 52 / 77
Chinese : 10 / 18
British : 18 / 20
UK_Pacific : 17 / 15
Italians : 39 / 58
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I was wondering if you forgot the US fighter in Iceland. I keep thinking it is a trap and it has made me wary and change a couple of moves now.
I have forgotten it but it sounds like its doing all rite for me.
oh yeah seems I have forgotten about it feel free to ignore it. :evil:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
I have forgotten it but it sounds like its doing all rite for me.
oh yeah seems I have forgotten about it feel free to ignore it. :evil:
“I don’t think so Tim”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Korea to Siberia
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Kiangsi to Hunan
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangtung to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Hunan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in French Indo China
Non Combat Move - Japanese
2 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangtung
5 fighters and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 infantry moved from Shantung to Anhwe
1 bomber moved from Siberia to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Hunan : 1 flag, 1 armour and 1 infantry
Anhwe : 1 flag, 1 bomber and 1 infantry
Kwangtung : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 67 / 107
Russians : 8 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 8 / 18
British : 18 / 20
UK_Pacific : 15 / 15
Italians : 39 / 58
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 3 infantry
Italians defend with 1 armour, 1 harbour and 2 mech_infantrys
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 1/3 hits
Americans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Gibraltar, round 2 : 3/3 hits
2 mech_infantrys owned by the Italians and 3 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery and 3 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Iceland to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag
54 Sea Zone : 3 cruisers, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery
United Kingdom : 3 artilleries, 3 infantry and 1 tactical_bomber
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 1 armour, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 5 submarines and 7 transports
Production/PUs Summary :
Germans : 67 / 107
Russians : 8 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 8 / 18
British : 18 / 20
UK_Pacific : 15 / 15
Italians : 39 / 58
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.842
Median : 3.000
Variance : 1.944
Standard Deviation : 1.394
Total rolls : 19
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Italians
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Shensi
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 5 infantry
Yunnan : 6 infantry
Kansu : 1 infantry
Production/PUs Summary :
Germans : 67 / 107
Russians : 8 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 9 / 15
British : 18 / 20
UK_Pacific : 15 / 15
Italians : 38 / 58
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.842
Median : 3.000
Variance : 1.944
Standard Deviation : 1.394
Total rolls : 19
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery moved from South West Africa to Rhodesia
1 armour moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Italians
British take Kazakhstan from Italians
24 infantry moved from Eastern Persia to West India
5 artilleries moved from Eastern Persia to West India
2 artilleries and 3 infantry moved from India to West India
I think I may have gotten the dice rolls for this Wayne. Did you roll and forget to post?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery moved from South West Africa to Rhodesia
1 armour moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Italians
British take Kazakhstan from Italians
24 infantry moved from Eastern Persia to West India
5 artilleries moved from Eastern Persia to West India
2 artilleries and 3 infantry moved from India to West India
Combat - British
Battle in Rhodesia
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
Place Units - British
3 armour placed in Union of South Africa
Turn Complete - British
British collect 20 PUs; end with 22 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour
Kazakhstan : 1 flag, 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
West India : 7 artilleries and 31 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 5 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 armour and 15 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Rhodesia : 1 artillery
Turkmenistan : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 67 / 107
Russians : 8 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 9 / 15
British : 20 / 22
UK_Pacific : 15 / 15
Italians : 36 / 58
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
im sorry chuck. my head has been up my azz lately
im sorry chuck. my head has been up my azz lately
No worries…mine is there so often I call it my home away from home :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 6 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 92 Sea Zone to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Volgograd to Samara
Italians take Samara from Russians
2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
5 armour, 9 artilleries, 10 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Belgian Congo to Rhodesia
4 armour moved from Belgian Congo to Rhodesia
1 armour moved from Suiyuyan to Chahar
Italians take Chahar from Chinese
1 armour moved from Chahar to Hopei
Italians take Hopei from Chinese
2 fighters moved from Persia to Kazakhstan
Combat - Italians
Battle in Eastern Persia
Italians attack with 6 armour, 9 artilleries, 10 infantry and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 6 armour, 9 artilleries, 10 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 13/30 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 6 armour, 9 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rhodesia
Italians attack with 4 armour and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 4 armour and 1 mech_infantry in Rhodesia, round 2 : 4/5 hits
British roll dice for 1 artillery in Rhodesia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 4 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 3/5 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Gibraltar
Italians attack with 1 artillery and 7 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 artillery and 7 infantry in Gibraltar, round 2 : 3/8 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
3 mech_infantrys moved from Egypt to Belgian Congo
2 fighters moved from Kazakhstan to Persia
1 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 armour placed in Persia
3 armour placed in Volgograd
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Italians :
Suiyuyan : 1 flag
Hopei : 1 flag, 1 armour
Chahar : 1 flag
Kazakhstan : 1 flag, 1 armour and 2 mech_infantrys
Belgian Congo : 1 flag, 1 bomber and 3 mech_infantrys
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 6 infantry
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 4 armour
Tanganyika Territory : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bryansk : 2 aaGuns
Eastern Poland : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Caucasus : 1 flag
Samara : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 4 transports
Eastern Persia : 1 flag, 6 armour, 9 artilleries, 10 infantry and 5 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 67 / 107
Russians : 7 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 7 / 15
British : 18 / 22
UK_Pacific : 15 / 15
Italians : 41 / 60
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 5 destroyers, 12 submarines and 3 transports
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 67 / 107
Russians : 7 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 7 / 15
British : 18 / 22
UK_Pacific : 15 / 15
Italians : 41 / 60
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 67 / 107
Russians : 7 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 7 / 15
British : 18 / 22
UK_Pacific : 15 / 15
Italians : 41 / 60
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
When I went to do Germany’s turn, it said the Axis had achieved 8 VCs. Shows how much I pay attention to it :roll:
I am good with still playing if you like.
I will do Germany’s turn and leave it up to you sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Caucasus to Sikang
Germans take Sikang from Chinese
2 armour moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour and 15 infantry
AA fire in Scotland : 1/3 hits
1 fighter owned by the Germans lost in Scotland
Germans roll dice for 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Scotland, round 2 : 5/13 hits
British roll dice for 1 aaGun, 1 armour and 15 infantry in Scotland, round 2 : 6/16 hits
4 infantry owned by the British, 6 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans retreated
Germans roll dice for 3 artilleries and 1 infantry in Scotland, round 3 : 3/4 hits
British roll dice for 1 armour and 11 infantry in Scotland, round 3 : 6/12 hits
3 infantry owned by the British, 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Scotland
British win with 1 armour and 8 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 3 artilleries, 1 fighter and 7 infantry
Casualties for British: 1 aaGun and 7 infantry
Non Combat Move - Germans
1 fighter moved from Scotland to 111 Sea Zone
2 tactical_bombers moved from Scotland to 111 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 110 Sea Zone to 111 Sea Zone
7 infantry moved from Holland Belgium to Western Germany
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
3 armour moved from Poland to Western Germany
3 bombers moved from Poland to Western Germany
5 artilleries and 8 infantry moved from Baltic States to Poland
3 mech_infantrys moved from Russia to Novosibirsk
9 artilleries and 4 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
Place Units - Germans
3 armour placed in Russia
5 artilleries and 5 infantry placed in Western Germany
1 carrier and 2 transports placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Territory Summary for Germans :
Tsinghai : 1 flag, 2 armour
Sikang : 1 flag, 1 armour
Evenkiyskiy : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 5 armour, 5 artilleries, 3 bombers, 1 factory_major, 1 harbour and 15 infantry
Poland : 5 artilleries and 8 infantry
Germany : 1 factory_major and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 3 mech_infantrys
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 9 artilleries and 5 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
93 Sea Zone : 3 submarines
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 3 submarines
Finland : 1 flag
111 Sea Zone : 2 carriers, 3 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 5 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 70 / 97
Russians : 6 / 0
Japanese : 34 / 34
Americans : 52 / 77
Chinese : 5 / 15
British : 18 / 22
UK_Pacific : 15 / 15
Italians : 41 / 60
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0