@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to ArchangelCombat - Russians
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 6 armour, 1 artillery, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsTerritory Summary for Russians :
Kansu : 1 artillery
Tsinghai : 1 infantry
Evenkiyskiy : 1 infantry
Romania : 1 flag
Poland : 1 flag, 2 infantry
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 2 infantry
Archangel : 1 artillery and 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 aaGuns, 7 armour, 1 artillery, 2 fighters, 23 infantry, 8 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 artillery and 2 infantry
Bulgaria : 1 flag, 1 armour
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 78
Russians : 41 / 55
Japanese : 27 / 32
Americans : 52 / 75
Chinese : 14 / 20
British : 15 / 20
UK_Pacific : 17 / 22
Italians : 28 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
I see I forgot to leave an infantry in Romania :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from 20 Sea Zone to Kwangtung
2 battleships moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Formosa
1 fighter moved from 19 Sea Zone to Kwangtung
1 bomber moved from Shantung to 36 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Kiangsi
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Formosa
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Formosa, round 2 : 1/2 hits
Japanese roll dice for 1 fighter and 2 infantry in Formosa, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Formosa, round 2 : 0/2 hits
2 infantry owned by the British lost in Formosa
Japanese win, taking Formosa from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from Korea to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 mech_infantry moved from Amur to Jehol
1 aaGun moved from Shantung to Kiangsu
1 bomber moved from Chahar to Kiangsu
1 artillery and 3 infantry moved from Amur to 5 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from 36 Sea Zone to Kiangsu
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Formosa : 2 infantry
Kiangsu : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 bombers and 3 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag
26 Sea Zone : 1 transport
20 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
6 Sea Zone : 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 78
Russians : 36 / 55
Japanese : 39 / 40
Americans : 51 / 75
Chinese : 12 / 20
British : 15 / 20
UK_Pacific : 13 / 22
Italians : 28 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 infantry and 12 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 1 artillery moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 infantry and 12 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 1 artillery moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking Morocco from Italians, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Place Units - Americans
10 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
British Columbia : 1 artillery and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Alaska : 1 armour
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 flag, 2 armour, 1 artillery and 2 infantry
101 Sea Zone : 12 submarines
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 47 / 78
Russians : 36 / 55
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 12 / 20
British : 15 / 20
UK_Pacific : 13 / 22
Italians : 27 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Hopei to Anhwe
1 artillery moved from Suiyuyan to Chahar
1 artillery moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Hopei to Anhwe
1 artillery moved from Suiyuyan to Chahar
1 artillery moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 artillery and 1 infantry placed in Hopei
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery
Shensi : 1 artillery and 1 infantry
Hunan : 1 artillery and 2 infantry
Hopei : 2 artilleries and 2 infantry
Chahar : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 47 / 78
Russians : 36 / 55
Japanese : 38 / 40
Americans : 52 / 72
Chinese : 13 / 19
British : 15 / 20
UK_Pacific : 13 / 22
Italians : 27 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 armour moved from Northwest Persia to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 4 infantry moved from Kweichow to Anhwe
3 artilleries and 7 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 armour moved from Northwest Persia to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 4 infantry moved from Kweichow to Anhwe
3 artilleries and 7 infantry moved from Hunan to AnhweCombat - British
Battle in Anhwe
British attack with 5 artilleries and 13 infantry
Japanese defend with 1 artillery
British roll dice for 5 artilleries and 13 infantry in Anhwe, round 2 : 3/18 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 5 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Hunan to Anhwe
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 109 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
1 destroyer placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Anhwe : 2 aaGuns, 5 artilleries and 13 infantry
Burma : 2 infantry
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 78
Russians : 36 / 55
Japanese : 37 / 40
Americans : 52 / 72
Chinese : 14 / 19
British : 17 / 17
UK_Pacific : 13 / 13
Italians : 27 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
Average roll : 3.833
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 18Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Slovakia Hungary to Bulgaria
Germans take Romania from Russians
2 mech_infantrys moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to Yugoslavia
1 fighter moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour
Italians roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits
Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Bulgaria
Italians attack with 2 armour and 1 fighter
Russians defend with 1 armour
Italians roll dice for 2 armour and 1 fighter in Bulgaria, round 2 : 2/3 hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
3 artilleries and 8 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 transport moved from 81 Sea Zone to 95 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Gold Coast to French Central Africa
1 armour moved from South West Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Bulgaria to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour
Trans-Jordan : 3 artilleries and 2 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun
Northern Italy : 1 artillery, 1 factory_major, 1 fighter, 4 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 armour
Iraq : 3 armour, 3 artilleries and 8 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 aaGun and 2 mech_infantrys
98 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 48 / 78
Russians : 30 / 55
Japanese : 37 / 40
Americans : 52 / 72
Chinese : 14 / 19
British : 17 / 17
UK_Pacific : 13 / 13
Italians : 30 / 42
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from 44 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 carriers and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from 44 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 carriers and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Borneo to 43 Sea ZonePlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
Good morning to you sir…hope you have a great day…except on the war fronts :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Eastern Poland
4 artilleries moved from Germany to 113 Sea Zone
5 artilleries and 4 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
4 artilleries moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Southern France to 112 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Novgorod to Belarus
1 bomber moved from Slovakia Hungary to BelarusCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 115 Sea Zone, round 2 : 1/5 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Baltic States, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 5 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 4 infantry in Poland, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
retreated to 112 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 artilleries moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Holland Belgium to France
2 artilleries moved from Western Germany to France
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 bomber moved from Belarus to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun, 5 armour, 10 artilleries and 25 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 destroyer placed in 114 Sea Zone
1 armour, 4 artilleries and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 7 infantry
Romania : 1 aaGun, 5 armour, 10 artilleries and 25 infantry
Poland : 1 aaGun, 5 artilleries and 2 infantry
Germany : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 4 infantry
Northern Italy : 3 artilleries and 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 4 artilleries and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier, 1 tactical_bomber and 3 transports
Greece : 1 flag
Iraq : 1 flag
114 Sea Zone : 1 destroyer
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 25 / 55
Japanese : 33 / 40
Americans : 52 / 72
Chinese : 14 / 19
British : 17 / 17
UK_Pacific : 17 / 13
Italians : 30 / 42
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to NovosibirskCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
3 aaGuns, 7 armour, 1 artillery, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Western Ukraine
1 artillery and 6 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Belarus : 1 infantry
Archangel : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 3 aaGuns, 7 armour, 1 artillery, 2 fighters, 24 infantry, 8 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour, 1 artillery and 2 infantry
Novosibirsk : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 2 infantry
Smolensk : 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 51 / 70
Russians : 27 / 32
Japanese : 33 / 40
Americans : 52 / 72
Chinese : 14 / 19
British : 17 / 17
UK_Pacific : 17 / 13
Italians : 30 / 42
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.500
Variance : 0.105
Standard Deviation : 0.324
Total rolls : 20Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Jehol to Anhwe
4 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 armour, 2 artilleries, 2 bombers and 3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Kiangsi
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 5 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 5 artilleries and 13 infantry
AA fire in Anhwe : 0/6 hits
Japanese roll dice for 5 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 6/25 hits
Chinese roll dice for 2 aaGuns, 5 artilleries and 13 infantry in Anhwe, round 2 : 10/18 hits
4 infantry owned by the British, 5 infantry owned by the Japanese, 2 aaGuns owned by the British, 3 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 5 armour, 2 bombers, 4 fighters and 4 tactical_bombers in Anhwe, round 3 : 10/15 hits
Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 3 : 4/14 hits
9 infantry owned by the British, 4 armour owned by the Japanese and 1 artillery owned by the British lost in Anhwe
1 armour owned by the Japanese retreated to Shantung
Chinese win with 4 artilleries remaining. Battle score for attacker is -6
Casualties for Japanese: 4 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery and 13 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Anhwe to 20 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
2 bombers moved from Anhwe to Japan
1 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Aleutian Islands : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
6 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 51 / 70
Russians : 27 / 32
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 19
British : 17 / 17
UK_Pacific : 17 / 13
Italians : 30 / 42
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





