UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 105 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 artilleries moved from Kweichow to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 2 artilleries and 1 infantry
        Hunan : 1 artillery and 2 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 36 / 45
        Japanese : 50 / 48
        Americans : 58 / 83
        Chinese : 8 / 14
        British : 23 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.781
            Standard Deviation : 0.884
            Total rolls : 33

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.688
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                5 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 armour moved from Kenya to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                8 infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Sikang
                2 infantry moved from Kweichow to Hunan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 armour moved from Kenya to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                8 infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Sikang
                2 infantry moved from Kweichow to Hunan

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 2 armour
                        British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 :  2/3 hits
                        Germans roll dice for 2 armour in Iraq, round 2 :  2/2 hits
                        2 armour owned by the Germans and 2 fighters owned by the British lost in Iraq
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 fighters
                Battle in Malaya
                Battle in French Equatorial Africa
                    British attack with 2 armour
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 armour in French Equatorial Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        1 armour owned by the British lost in French Equatorial Africa
                    1 armour owned by the British retreated to Belgian Congo
                    Italians win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Scotland
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 1 airfield, 5 artilleries and 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Scotland, round 2 :  5/9 hits
                        Germans roll dice for 5 artilleries and 1 infantry in Scotland, round 2 :  3/6 hits
                        3 infantry owned by the British, 1 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Scotland
                        British roll dice for 1 artillery, 3 fighters and 2 infantry in Scotland, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 artilleries and 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from Iraq to Persia
                2 artilleries moved from Burma to Yunnan

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 20 PUs (5 lost to blockades); end with 20 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 2 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 2 artilleries
        Kweichow : 1 aaGun and 1 infantry
        Hunan : 1 aaGun, 3 artilleries and 12 infantry
        Sikang : 1 armour
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Belgian Congo : 1 armour and 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 artillery and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Rhodesia : 1 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 36 / 45
        Japanese : 43 / 48
        Americans : 58 / 83
        Chinese : 9 / 14
        British : 25 / 20
        UK_Pacific : 17 / 22
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.065
            Median : 3.000
            Variance : 1.145
            Standard Deviation : 1.070
            Total rolls : 77

    Null / Other
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.182
            Median : 1.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.688
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Germans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.182
            Median : 1.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.450
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Italians Combat
                2 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
                      Italians take Kenya from British
                      Italians take Tanganyika Territory from British
                1 armour, 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Morocco
                Battle in Belgian Congo
                    Italians attack with 1 armour, 3 artilleries, 1 bomber and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Belgian Congo, round 2 :  2/7 hits
                        British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Morocco from Americans, taking Belgian Congo from British with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Egypt to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Belgian Congo to Egypt
                1 bomber moved from Egypt to Tobruk

    Place Units - Italians
                2 armour and 2 artilleries placed in Northern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 3 artilleries and 1 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag, 1 armour
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun and 1 fighter
        Tobruk : 1 bomber
        Northern Italy : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 4 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 36 / 45
        Japanese : 43 / 48
        Americans : 57 / 83
        Chinese : 9 / 14
        British : 22 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 carrier, 2 destroyers and 4 fighters moved from 54 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 carrier, 2 destroyers and 4 fighters moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 2 cruisers in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 2 cruisers and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 36 / 45
        Japanese : 39 / 48
        Americans : 57 / 83
        Chinese : 9 / 14
        British : 22 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 36 / 45
        Japanese : 39 / 48
        Americans : 57 / 83
        Chinese : 9 / 14
        British : 22 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 10 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 bombers moved from Slovakia Hungary to Novgorod
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Slovakia Hungary to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                4 transports moved from 111 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                3 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 tactical_bomber moved from Slovakia Hungary to Romania
                1 fighter moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 4 artilleries and 4 infantry
                    British defend with 1 airfield, 1 artillery and 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 :  1/2 hits
                        Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 :  3/8 hits
                        British roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 :  4/5 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  3/3 hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 13 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                        AA fire in Novgorod :  0/2 hits
                        Germans roll dice for 1 artillery, 2 bombers and 13 infantry in Novgorod, round 2 :  4/16 hits
                        Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 9 infantry in Novgorod, round 2 :  3/12 hits
                        3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers and 10 infantry in Novgorod, round 3 :  5/13 hits
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Novgorod, round 3 :  2/9 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers and 8 infantry in Novgorod, round 4 :  3/11 hits
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Novgorod, round 4 :  2/4 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers and 6 infantry in Novgorod, round 5 :  2/9 hits
                        Russians roll dice for 1 armour in Novgorod, round 5 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 9 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 aaGun moved from 111 Sea Zone to Scotland
                1 fighter moved from Romania to Slovakia Hungary

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                1 infantry placed in France
                9 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 infantry
        Scotland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 2 bombers, 1 fighter, 21 infantry and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Romania : 1 infantry
        Poland : 1 artillery and 1 infantry
        Germany : 1 factory_major and 10 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        95 Sea Zone : 3 transports
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 29 / 45
        Japanese : 39 / 48
        Americans : 55 / 83
        Chinese : 9 / 14
        British : 20 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                3 infantry moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Vologda to Urals
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                3 infantry moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Vologda to Urals
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 mech_infantry in Caucasus, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 5 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 6 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 tactical_bomber in Romania, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 4 infantry in Poland, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Urals, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Urals, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Urals
                        Russians roll dice for 1 infantry in Urals, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Urals, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Urals, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Urals, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Eastern Poland
                2 fighters moved from Poland to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Ukraine
                Russians undo move 1.
                2 infantry placed in Volgograd
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Amur : 2 aaGuns and 16 infantry
        Kazakhstan : 1 infantry
        Poland : 1 flag, 2 infantry
        Belarus : 1 infantry
        Urals : 1 infantry
        Eastern Poland : 3 aaGuns, 8 armour, 1 artillery, 2 fighters, 25 infantry, 7 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 artillery and 5 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 34 / 37
        Japanese : 33 / 48
        Americans : 55 / 83
        Chinese : 12 / 14
        British : 20 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.386
            Median : 3.000
            Variance : 0.837
            Standard Deviation : 0.915
            Total rolls : 44

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                6 units repaired.
                2 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                8 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                2 bombers, 1 fighter and 3 tactical_bombers moved from Anhwe to Amur
                2 infantry moved from 5 Sea Zone to Amur
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Manchuria
                2 battleships and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                3 fighters and 1 tactical_bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Aleutian Islands
                Battle in Amur
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 2 :  6/23 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 :  3/16 hits
                        4 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 3 :  6/20 hits
                        Russians roll dice for 12 infantry in Amur, round 3 :  4/12 hits
                        6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 4 :  6/16 hits
                        Russians roll dice for 6 infantry in Amur, round 4 :  1/6 hits
                        6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 8 infantry
                    Casualties for Russians: 2 aaGuns and 16 infantry

    Non Combat Move - Japanese
                2 bombers moved from Amur to Shantung
                1 fighter and 2 tactical_bombers moved from Amur to Korea
                3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                4 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from Anhwe to Kiangsu
                2 aaGuns moved from Jehol to Shantung
                1 tactical_bomber moved from Amur to Korea

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 aaGuns, 4 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Korea : 1 fighter and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 4 artilleries and 5 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 4 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Aleutian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Amur : 1 flag, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        36 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        8 Sea Zone : 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 destroyers and 1 submarine
        Caucasus : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 33 / 37
        Japanese : 37 / 32
        Americans : 55 / 83
        Chinese : 9 / 14
        British : 20 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Eastern United States
                1 armour moved from Western United States to Central United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Eastern United States
                1 armour moved from Western United States to Central United States

    Non Combat Move - Americans
                2 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Western United States to Alaska
                1 artillery and 2 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 armour, 2 infantry and 1 tactical_bomber placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from Sikang to Caucasus
                1 armour moved from Eastern Persia to Persia
                1 infantry moved from Rhodesia to Tanganyika Territory


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Sikang to Caucasus
                1 armour moved from Eastern Persia to Persia
                1 infantry moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British lost in Caucasus
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Tanganyika Territory
                    British attack with 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 5 :  0/1 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 6 :  0/1 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 6 :  1/1 hits
                        1 infantry owned by the British lost in Tanganyika Territory
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Eastern Persia to Persia
                2 infantry moved from India to Burma
                1 infantry moved from India to West India
                5 infantry moved from Hunan to Kweichow
                2 artilleries moved from Hunan to Kweichow
                2 artilleries moved from Yunnan to Hunan

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 2 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Kweichow : 1 aaGun, 2 artilleries and 6 infantry
        Hunan : 1 aaGun, 3 artilleries and 7 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        West India : 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 aaGun, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 33 / 37
        Japanese : 32 / 32
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 20 / 20
        UK_Pacific : 17 / 22
        Italians : 23 / 38
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.600
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • “HOLY COW” Were we playing a game.  I’m Real Sorry man.
    My Bad.
    DAAAA

    forgetful old man.jpg

  • '13

    :lol:

    That made me laugh out loud!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from French Central Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 armour moved from Tanganyika Territory to South West Africa
                      Italians take South West Africa from British

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Tobruk to Egypt
                2 armour moved from Northern Italy to Slovakia Hungary
                2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 81 Sea Zone
                2 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                3 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - Italians
                3 armour placed in Egypt
                5 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 3 artilleries and 8 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag, 1 armour
        South West Africa : 1 flag, 1 armour
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 3 artilleries and 1 infantry
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 armour and 1 fighter
        Northern Italy : 1 aaGun, 1 factory_major and 5 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Iraq : 1 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
        81 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 33 / 37
        Japanese : 32 / 32
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 15 / 20
        UK_Pacific : 17 / 22
        Italians : 28 / 43
        ANZAC : 18 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                2 carriers moved from 37 Sea Zone to 44 Sea Zone
                4 fighters moved from 37 Sea Zone to Celebes
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

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