one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries moved from 111 Sea Zone to Scotland
5 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
2 armour moved from Egypt to Iraq
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Finland to Vyborg
1 artillery and 11 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Poland
1 armour moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
3 bombers moved from Slovakia Hungary to BessarabiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 5 artilleries and 5 infantry
British defend with 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 2 : 3/10 hits
British roll dice for 3 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 : 0/8 hits
4 infantry owned by the British lost in Scotland
Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 3 : 1/10 hits
British roll dice for 3 armour and 1 mech_infantry in Scotland, round 3 : 2/4 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Scotland
Germans roll dice for 5 artilleries and 3 infantry in Scotland, round 4 : 3/8 hits
British roll dice for 3 armour in Scotland, round 4 : 2/3 hits
3 armour owned by the British and 2 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for British: 3 armour, 4 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Poland
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 1 artillery and 11 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 11 infantry in Karelia, round 2 : 2/12 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 4/5 hits
British roll dice for 2 armour in Iraq, round 2 : 1/2 hits
2 armour owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 3 : 4/5 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Poland to Slovakia Hungary
2 aaGuns, 1 armour, 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Bessarabia to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 2.
1 submarine placed in 93 Sea Zone
Germans undo move 1.
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield, 5 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 3 bombers, 1 fighter, 21 infantry and 2 tactical_bombers
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Poland : 3 infantry
Germany : 1 artillery, 1 factory_major and 5 infantry
Karelia : 1 flag, 1 artillery and 10 infantry
Vyborg : 1 flag, 3 infantry
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
104 Sea Zone : 1 submarine
95 Sea Zone : 3 transports
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 2 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Finland : 1 flag
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 53 / 65
Russians : 34 / 48
Japanese : 46 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
4 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
4 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 4 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Romania, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 4 infantry in Romania, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 4 infantry in Romania, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
3 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Romania : 1 flag, 3 infantry
Poland : 1 flag, 3 infantry
Belarus : 3 infantry
Eastern Poland : 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Samara : 1 artillery and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 65
Russians : 39 / 45
Japanese : 46 / 61
Americans : 56 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3.725
Median : 3.500
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 40Germans Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.300
Median : 5.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.533
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 armour and 1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians -
I am attacking zone 6 with all I can, as well as Korea…what would you like the order of loss to be sir?
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my subs got 3 hits…I know if you take them on your carriers, I could retreat and the fighters would go meet Davy Jones. However, since we are friends playing a friendly game, I will just put the hits on the carriers and go with best defense for you.
The Emperor has decided we should rid our waters of the puny Americans! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 armour and 1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines, 6 tactical_bombers and 2 transports
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/19 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 2 : 11/16 hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/18 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 3 transports in 6 Sea Zone, round 3 : 5/8 hits
6 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 157
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Battle in Korea
Japanese attack with 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 artillery and 4 infantry
Japanese roll dice for 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Korea, round 2 : 4/19 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Korea, round 3 : 2/17 hits
Americans roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 4 infantryNon Combat Move - Japanese
3 infantry moved from Jehol to Anhwe
1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
2 aaGuns moved from Manchuria to Jehol
3 tactical_bombers moved from 6 Sea Zone to Anhwe
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to AnhwePlace Units - Japanese
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
3 armour placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 3 armour and 1 factory_minor
Korea : 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 2 aaGuns
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
36 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 65
Russians : 36 / 45
Japanese : 52 / 48
Americans : 53 / 81
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to Korea
3 fighters and 1 tactical_bomber moved from Soviet Far East to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to Korea
3 fighters and 1 tactical_bomber moved from Soviet Far East to KoreaCombat - Americans
Americans creates battle in territory Normandy Bordeaux
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits
2 artilleries owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 2 : 3/6 hits
Japanese roll dice for 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Korea, round 2 : 9/16 hits
3 fighters owned by the Americans, 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in Korea
Japanese win with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
Battle in Holland BelgiumNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 airfield and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Central United States : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
Gibraltar : 2 armour, 1 artillery and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 43 / 65
Russians : 36 / 45
Japanese : 52 / 48
Americans : 58 / 83
Chinese : 6 / 10
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.394
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Italians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.071
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 2 artilleries and 1 infantry
Hunan : 1 artillery and 2 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 43 / 65
Russians : 36 / 45
Japanese : 50 / 48
Americans : 58 / 83
Chinese : 8 / 14
British : 23 / 24
UK_Pacific : 11 / 9
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.394
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Italians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.071
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 armour moved from Kenya to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
8 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Sikang
2 infantry moved from Kweichow to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 armour moved from Kenya to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
8 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Sikang
2 infantry moved from Kweichow to HunanCombat - British
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Germans roll dice for 2 armour in Iraq, round 2 : 2/2 hits
2 armour owned by the Germans and 2 fighters owned by the British lost in Iraq
British win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 2 fighters
Battle in Malaya
Battle in French Equatorial Africa
British attack with 2 armour
Italians defend with 1 armour and 1 infantry
British roll dice for 2 armour in French Equatorial Africa, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
1 armour owned by the British lost in French Equatorial Africa
1 armour owned by the British retreated to Belgian Congo
Italians win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Scotland
British attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 1 airfield, 5 artilleries and 1 infantry
British roll dice for 1 artillery, 3 fighters and 5 infantry in Scotland, round 2 : 5/9 hits
Germans roll dice for 5 artilleries and 1 infantry in Scotland, round 2 : 3/6 hits
3 infantry owned by the British, 1 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Scotland
British roll dice for 1 artillery, 3 fighters and 2 infantry in Scotland, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 5 artilleries and 1 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from Iraq to Persia
2 artilleries moved from Burma to YunnanPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 20 PUs (5 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 2 artilleries
Kweichow : 1 aaGun and 1 infantry
Hunan : 1 aaGun, 3 artilleries and 12 infantry
Sikang : 1 armour
India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Rhodesia : 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 aaGun, 1 factory_minor and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 43 / 48
Americans : 58 / 83
Chinese : 9 / 14
British : 25 / 20
UK_Pacific : 17 / 22
Italians : 19 / 29
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.065
Median : 3.000
Variance : 1.145
Standard Deviation : 1.070
Total rolls : 77Null / Other
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.182
Median : 1.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Germans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.182
Median : 1.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Italians Combat
2 was rolled 2 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.071
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Kenya from British
Italians take Tanganyika Territory from British
1 armour, 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Egypt to Belgian CongoCombat - Italians
Battle in Morocco
Battle in Belgian Congo
Italians attack with 1 armour, 3 artilleries, 1 bomber and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Belgian Congo, round 2 : 2/7 hits
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Morocco from Americans, taking Belgian Congo from British with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to French Central Africa
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Egypt to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Belgian Congo to Egypt
1 bomber moved from Egypt to TobrukPlace Units - Italians
2 armour and 2 artilleries placed in Northern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 3 artilleries and 1 infantry
Trans-Jordan : 1 artillery and 2 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 armour
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun and 1 fighter
Tobruk : 1 bomber
Northern Italy : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 4 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 43 / 48
Americans : 57 / 83
Chinese : 9 / 14
British : 22 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 cruisers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers and 4 fighters moved from 54 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 cruisers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers and 4 fighters moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 cruisers in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 cruisers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 39 / 48
Americans : 57 / 83
Chinese : 9 / 14
British : 22 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 39 / 48
Americans : 57 / 83
Chinese : 9 / 14
British : 22 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 bombers moved from Slovakia Hungary to Novgorod
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Slovakia Hungary to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to PolandCombat - Germans
Battle in Scotland
Germans attack with 4 artilleries and 4 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits
Russians roll dice for 3 infantry in Romania, round 2 : 3/3 hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 13 infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
AA fire in Novgorod : 0/2 hits
Germans roll dice for 1 artillery, 2 bombers and 13 infantry in Novgorod, round 2 : 4/16 hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 9 infantry in Novgorod, round 2 : 3/12 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 10 infantry in Novgorod, round 3 : 5/13 hits
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Novgorod, round 3 : 2/9 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 8 infantry in Novgorod, round 4 : 3/11 hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Novgorod, round 4 : 2/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 6 infantry in Novgorod, round 5 : 2/9 hits
Russians roll dice for 1 armour in Novgorod, round 5 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 9 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from 111 Sea Zone to Scotland
1 fighter moved from Romania to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in France
9 infantry placed in Germany
Germans undo move 2.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 2 bombers, 1 fighter, 21 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 3 transports
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 74
Russians : 29 / 45
Japanese : 39 / 48
Americans : 55 / 83
Chinese : 9 / 14
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Vologda to Urals
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Vologda to Urals
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 tactical_bomber in Romania, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Poland, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Urals, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Urals, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Urals, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Urals, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Eastern Poland
2 fighters moved from Poland to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
Russians undo move 1.
2 infantry placed in Volgograd
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Amur : 2 aaGuns and 16 infantry
Kazakhstan : 1 infantry
Poland : 1 flag, 2 infantry
Belarus : 1 infantry
Urals : 1 infantry
Eastern Poland : 3 aaGuns, 8 armour, 1 artillery, 2 fighters, 25 infantry, 7 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 artillery and 5 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 74
Russians : 34 / 37
Japanese : 33 / 48
Americans : 55 / 83
Chinese : 12 / 14
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.386
Median : 3.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 44Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.517
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29





