Dawg axis -vs- vold allies +9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 cruisers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to Morocco
                1 tactical_bomber moved from Gibraltar to Morocco
                1 bomber moved from Greece to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Morocco
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Bessarabia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Eastern Poland
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    French defend with 2 infantry
                        Germans roll dice for 2 cruisers in Morocco, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Morocco, round 2 :  3/6 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Germans win, taking Morocco from French with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Greece
                1 bomber moved from Bessarabia to Greece
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 aaGun, 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Germany to Slovakia Hungary
                2 armour moved from Germany to Poland
                1 armour moved from Germany to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                2 carriers, 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                2 tactical_bombers moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 infantry and 1 mech_infantry placed in Western Germany
                1 armour, 2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour, 1 artillery and 1 infantry
        Poland : 3 aaGuns, 6 armour, 4 artilleries, 7 infantry and 1 mech_infantry
        Germany : 1 armour, 3 artilleries, 1 factory_major and 3 infantry
        Denmark : 2 infantry
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag, 2 bombers and 2 infantry
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 34 / 37
        Japanese : 38 / 51
        Americans : 52 / 77
        Chinese : 10 / 10
        British : 31 / 31
        UK_Pacific : 7 / 7
        Italians : 10 / 21
        ANZAC : 21 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    French Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 bomber moved from Russia to Baltic States
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to Jehol

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Baltic States to Russia
                3 artilleries moved from Novgorod to Archangel
                4 artilleries and 17 infantry moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Caucasus to Northwest Persia
                2 aaGuns and 8 infantry moved from Amur to Manchuria
                1 bomber moved from Buryatia to Russia

    Place Units - Russians
                1 artillery, 1 bomber and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                5 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 3 tactical_bombers moved from Hunan to 44 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 armour moved from Kiangsu to Jehol
                2 bombers moved from Kiangsu to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                5 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 3 tactical_bombers moved from Hunan to 44 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 armour moved from Kiangsu to Jehol
                2 bombers moved from Kiangsu to Jehol

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 5 artilleries and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 5 artilleries and 1 infantry in Szechwan, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 5 artilleries remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 armour and 2 bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 bombers in Jehol, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 :  4/11 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/2 hits
                        2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win, taking Sumatra from ANZAC, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kiangsu to Anhwe
                2 bombers moved from Jehol to Kiangsu
                3 transports moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                6 infantry placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 10 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 5 artilleries
        Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 transports
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 3 transports
        6 Sea Zone : 2 cruisers and 2 destroyers
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 33 / 39
        Japanese : 49 / 49
        Americans : 50 / 77
        Chinese : 10 / 10
        British : 31 / 31
        UK_Pacific : 5 / 7
        Italians : 10 / 21
        ANZAC : 17 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.263
            Median : 3.500
            Variance : 1.027
            Standard Deviation : 1.013
            Total rolls : 38

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 tactical_bomber moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to 35 Sea Zone
                2 fighters and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iwo Jima
                Battle in 20 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 3 transports
                    Americans win, taking Iwo Jima from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 17 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from West Indies to United Kingdom

    Place Units - Americans
                7 submarines placed in 101 Sea Zone
                2 artilleries, 2 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Sikang to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Jehol
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                3 infantry placed in Jehol
                Chinese undo move 1.
                2 infantry placed in Sikang
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery and 9 infantry moved from India to Burma
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 9 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 5 infantry
                    Neutral_Axis defend with 3 infantry
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 5 infantry
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from West India to India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 destroyers and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1,1
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

  • '13

    very hot defensive dice for you that round.  It was painful to watch  :-o


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry; British defend with 3 artilleries
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/4 hits
                        British roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/3 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 3 :  2/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 4 :  0/3 hits
                        1 artillery owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 5 :  0/1 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 5 :  0/2 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 6 :  0/1 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 6 :  1/2 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win with 2 artilleries remaining. Battle score for attacker is -9
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 33 / 39
        Japanese : 44 / 49
        Americans : 51 / 71
        Chinese : 13 / 14
        British : 31 / 29
        UK_Pacific : 6 / 7
        Italians : 10 / 20
        ANZAC : 17 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.538
            Median : 4.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13


  • you are right. I just got smoked with those defense dice. I don’t no witch is worse. getting smoked with the defense dice or not rolling offense.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to 55 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to India

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,1,6,6,2,2,1,1,5,3,1,3,6,4,5,5,6
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    Defense is crushing it all around


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery moved from 82 Sea Zone to Nigeria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery moved from 82 Sea Zone to Nigeria

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Nigeria
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Belarus
                    Germans win, taking Nigeria from British, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Morocco
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 tactical_bomber moved from 112 Sea Zone to Morocco
                6 armour and 1 mech_infantry moved from Poland to Novgorod
                2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                3 aaGuns, 4 artilleries and 7 infantry moved from Poland to Baltic States
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 armour, 3 artilleries and 3 infantry moved from Germany to Poland
                1 armour moved from Poland to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 airfield placed in Morocco
                2 fighters placed in 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Gibraltar : 1 fighter
        Nigeria : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 airfield, 1 fighter and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 artilleries, 3 infantry and 1 mech_infantry
        Germany : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 3 aaGuns, 1 armour, 4 artilleries and 7 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        Bulgaria : 1 flag
        Greece : 1 flag, 2 bombers and 2 infantry
        82 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 26 / 39
        Japanese : 44 / 49
        Americans : 51 / 71
        Chinese : 13 / 14
        British : 30 / 29
        UK_Pacific : 6 / 7
        Italians : 10 / 20
        ANZAC : 17 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 bomber and 1 fighter moved from Russia to Belarus
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Iraq
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Manchuria to Amur

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                2 bombers moved from Novgorod to Russia
                1 bomber moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery and 7 infantry moved from Russia to Smolensk
                1 bomber moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                2 aaGuns moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol
                2 artilleries moved from Archangel to Smolensk

    Place Units - Russians
                1 armour, 1 bomber and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport


  • I hit 3 times in sz17 what would you like your ool be

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