Dawg axis -vs- vold allies +9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery and 9 infantry moved from India to Burma
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 9 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 5 infantry
                    Neutral_Axis defend with 3 infantry
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 5 infantry
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from West India to India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 destroyers and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1,1
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

  • '13

    very hot defensive dice for you that round.  It was painful to watch  :-o


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry; British defend with 3 artilleries
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/4 hits
                        British roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/3 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 3 :  2/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 4 :  0/3 hits
                        1 artillery owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 5 :  0/1 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 5 :  0/2 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 6 :  0/1 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 6 :  1/2 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win with 2 artilleries remaining. Battle score for attacker is -9
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 33 / 39
        Japanese : 44 / 49
        Americans : 51 / 71
        Chinese : 13 / 14
        British : 31 / 29
        UK_Pacific : 6 / 7
        Italians : 10 / 20
        ANZAC : 17 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.538
            Median : 4.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13


  • you are right. I just got smoked with those defense dice. I don’t no witch is worse. getting smoked with the defense dice or not rolling offense.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to 55 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to India

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,1,6,6,2,2,1,1,5,3,1,3,6,4,5,5,6
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    Defense is crushing it all around


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery moved from 82 Sea Zone to Nigeria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery moved from 82 Sea Zone to Nigeria

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Nigeria
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Belarus
                    Germans win, taking Nigeria from British, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Morocco
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 tactical_bomber moved from 112 Sea Zone to Morocco
                6 armour and 1 mech_infantry moved from Poland to Novgorod
                2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                3 aaGuns, 4 artilleries and 7 infantry moved from Poland to Baltic States
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 armour, 3 artilleries and 3 infantry moved from Germany to Poland
                1 armour moved from Poland to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 airfield placed in Morocco
                2 fighters placed in 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Gibraltar : 1 fighter
        Nigeria : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 airfield, 1 fighter and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 artilleries, 3 infantry and 1 mech_infantry
        Germany : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 3 aaGuns, 1 armour, 4 artilleries and 7 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        Bulgaria : 1 flag
        Greece : 1 flag, 2 bombers and 2 infantry
        82 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 26 / 39
        Japanese : 44 / 49
        Americans : 51 / 71
        Chinese : 13 / 14
        British : 30 / 29
        UK_Pacific : 6 / 7
        Italians : 10 / 20
        ANZAC : 17 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 bomber and 1 fighter moved from Russia to Belarus
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Iraq
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Manchuria to Amur

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                2 bombers moved from Novgorod to Russia
                1 bomber moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery and 7 infantry moved from Russia to Smolensk
                1 bomber moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                2 aaGuns moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol
                2 artilleries moved from Archangel to Smolensk

    Place Units - Russians
                1 armour, 1 bomber and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport


  • I hit 3 times in sz17 what would you like your ool be

  • '13

    Ships first.  Damage the CV’s, dd, cr, ff’s, kill CV’s last


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Units damaged: 2 carriers owned by the Americans
                    1 cruiser owned by the Japanese retreated to 6 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 1 destroyer
                    4 fighters owned by the Americans forced to land in Iwo Jima

    Non Combat Move - Japanese
                2 bombers moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 6 submarines and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                4 fighters moved from Iwo Jima to 33 Sea Zone
                2 carriers and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                4 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                6 submarines and 1 transport placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe
                3 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    retreated to Anhwe
                    Japanese win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Manchuria

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                2 infantry placed in Jehol
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Manchuria: 1 fighter
                EDIT: Adding units owned by Chinese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 82 Sea Zone
                2 mech_infantrys moved from Egypt to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery and 1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from India to Shan State
                8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in 82 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 fighter moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,3,6
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 transports moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 3 transports
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
        91 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 32 / 40
        Japanese : 43 / 46
        Americans : 51 / 75
        Chinese : 12 / 13
        British : 30 / 28
        UK_Pacific : 7 / 7
        Italians : 11 / 21
        ANZAC : 17 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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