Dawg axis -vs- vold allies +9
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
5 bombers moved from United Kingdom to 95 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 5 bombers and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 5 bombers remaining. Battle score for attacker is 72
Casualties for Italians: 1 battleship, 2 cruisers and 4 transports
Battle in Hainan
Battle in French Indo ChinaNon Combat Move - Americans
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from 95 Sea Zone to Malta
3 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
6 artilleries and 4 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
1 artillery placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Research Technology - British
Purchase Units - British
British buy 3 armour, 2 bombers and 2 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 bomber moved from Malta to Northern ItalyCombat - British
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 bomber moved from Southern France to Malta
1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Nigeria to French Equatorial Africa
1 artillery moved from Gold Coast to 82 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
2 destroyers moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Egypt
2 bombers placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 95 Sea ZoneNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
95 Sea Zone : 1 submarine
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 34 / 40
Japanese : 25 / 31
Americans : 60 / 86
Chinese : 11 / 14
British : 33 / 39
UK_Pacific : 18 / 23
Italians : 10 / 15
ANZAC : 17 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 49 PUs;
Germans buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
2 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
6 armour and 5 mech_infantrys moved from Western Germany to PolandCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
7 armour, 1 artillery and 3 mech_infantrys moved from Archangel to Nenetsia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 artilleries moved from Eastern Poland to BessarabiaPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Poland : 6 armour and 5 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 8 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 2 armour and 2 artilleries
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 27 / 40
Japanese : 25 / 31
Americans : 60 / 86
Chinese : 11 / 14
British : 33 / 39
UK_Pacific : 18 / 23
Italians : 10 / 15
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.688
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.697
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 bombers moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
1 artillery and 3 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
6 artilleries and 13 infantry moved from Russia to VologdaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 fighter and 2 infantry
Battle in Western Ukraine
Russians attack with 2 bombers and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 bombers moved from Smolensk to Russia
1 bomber and 1 fighter moved from Belarus to Russia
2 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Egypt to Trans-JordanPlace Units - Russians
4 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Suiyuyan to Urals
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Chahar
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from 19 Sea Zone to ChaharCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Urals
Japanese attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Urals to Nenetsia
1 bomber moved from Urals to Finland
1 fighter moved from Chahar to 19 Sea Zone
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 fighter moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to KiangsuPlace Units - Japanese
2 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 6 destroyers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - Americans
Battle in FormosaNon Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
6 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 bombers moved from Malta to MoroccoPlace Units - Americans
1 factory_minor placed in French Indo China
1 carrier and 6 destroyers placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 12 artilleries, 12 infantry and 6 transports
EDIT: Adding units owned by Americans to Morocco: 6 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
1 infantry placed in Kweichow
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - British
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Yunnan to KiangsiCombat - British
Battle in Kiangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in NorwayNon Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 87 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Morocco to United Kingdom
2 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi
2 destroyers moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
95 Sea Zone : 1 submarine
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 36 / 45
Japanese : 22 / 24
Americans : 61 / 87
Chinese : 13 / 18
British : 36 / 42
UK_Pacific : 18 / 24
Italians : 8 / 5
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea Zone
1 tactical_bomber placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
3 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
3 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
2 mech_infantrys moved from Nenetsia to Smolensk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
3 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
3 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
2 mech_infantrys moved from Nenetsia to Smolensk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 artilleries and 1 bomber in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 armour moved from Normandy Bordeaux to France
2 armour moved from Southern France to France
1 artillery moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
2 infantry moved from Yugoslavia to Northern Italy
5 armour and 3 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 bomber moved from Ukraine to Eastern PolandPlace Units - Germans
1 bomber and 1 fighter placed in France
6 infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 3 armour
Timguska : 1 flag, 4 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 6 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
Poland : 2 armour and 2 mech_infantrys
Germany : 1 factory_major and 4 infantry
Denmark : 2 infantry
Northern Italy : 3 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 artillery and 1 infantry
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun and 2 armour
Ukraine : 1 flag, 2 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Novosibirsk : 1 flag, 1 armour
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 63
Russians : 26 / 45
Japanese : 22 / 24
Americans : 61 / 87
Chinese : 13 / 18
British : 36 / 42
UK_Pacific : 18 / 24
Italians : 8 / 5
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.571
Median : 4.000
Variance : 0.098
Standard Deviation : 0.312
Total rolls : 42Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.296
Median : 3.000
Variance : 0.192
Standard Deviation : 0.439
Total rolls : 27Russians Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
1 bomber moved from Russia to Urals
1 bomber moved from Russia to Novosibirsk
2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Vologda to Nenetsia
1 bomber moved from Russia to Nenetsia
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
2 artilleries and 2 infantry moved from Bryansk to Belarus
4 artilleries and 8 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to FinlandCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 bomber
Japanese defend with 1 bomber
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 factory_minor
retreated to Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantry
Battle in Nenetsia
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 tactical_bomber; Germans defend with 1 artillery and 1 infantry
Russians win, taking Nenetsia from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 tactical_bomber
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Novosibirsk to Russia
1 bomber and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 bomber moved from Urals to Russia
1 bomber moved from Nenetsia to Russia
5 armour and 4 mech_infantrys moved from Russia to Smolensk
1 bomber moved from Finland to Norway
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Tunisia to TobrukPlace Units - Russians
2 armour, 1 bomber and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
6 fighters moved from 19 Sea Zone to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
6 fighters moved from 19 Sea Zone to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 6 fighters and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 6 fighters and 1 mech_infantry in Kiangsi, round 2 : 2/8 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 fighters moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from Kiangsi to 19 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber moved from Suiyuyan to KiangsuPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Suiyuyan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 6 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 32 / 47
Japanese : 25 / 24
Americans : 61 / 87
Chinese : 10 / 18
British : 36 / 42
UK_Pacific : 18 / 24
Italians : 8 / 5
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.630
Median : 4.000
Variance : 1.962
Standard Deviation : 1.401
Total rolls : 27Null / Other
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Americans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5