Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs13P G40 MagicQ (Axis) vs JDOW (Allies +12) dice nt
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Hey, I don’t know, man. What is it for?
Aren’t the 2 unofficial tiers of players supposed to playoff?
Ha, it is for the glory! :mrgreen:
Can we say there is still an unofficial 2013 champion title to be chased since the official 2013 champion title has already been taken by Gamerman.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Syria to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Western Germany to France
10 infantry moved from Northern Italy to France
1 armour and 3 mech_infantrys moved from Southern Italy to FranceCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in France
Italians attack with 1 armour, 1 artillery, 10 infantry and 3 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 1 infantry
Italians captures 17PUs while taking French capital
Italians win, taking France from French with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier and 3 fighters
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 battleship, 1 carrier and 3 fighters
Casualties for Italians: 4 fighters and 1 tactical_bomber
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to France
1 armour moved from Ukraine to Romania
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 18 PUs (3 lost to blockades); end with 35 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
I realized I forgot a US NCM.
I certainly wanted to bring the US TT+Inf,Art form Hawaii to NSW, regardless of any results in the med or middle east. However many dice have been rolled, so it’s fine if you reject, but I still wanted to ask.
I didn’t do the change yet in the upcoming maps, waiting for permission or rejection.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
1 artillery moved from South Australia to New South Wales
1 fighter moved from Norway to GibraltarPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Holland Belgium
1 infantry moved from Libya to TobrukTurn Complete - French
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I realized I forgot a US NCM.
I certainly wanted to bring the US TT+Inf,Art form Hawaii to NSW, regardless of any results in the med or middle east. However many dice have been rolled, so it’s fine if you reject, but I still wanted to ask.
I didn’t do the change yet in the upcoming maps, waiting for permission or rejection.
I meant Queensland of course, not NSW
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Germany to Vyborg
1 bomber moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Germany to Vyborg
1 bomber moved from Novgorod to KareliaCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Karelia to Novgorod
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to France
4 artilleries moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
3 tactical_bombers moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Western Germany
13 armour and 8 mech_infantrys moved from Baltic States to Germany
2 armour and 7 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Germany to France
9 infantry moved from Western Germany to France
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Belarus to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
3 infantry placed in Novgorod
7 artilleries placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Germany to Vyborg
1 bomber moved from Novgorod to KareliaCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Karelia to Novgorod
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to France
4 artilleries moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
3 tactical_bombers moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Western Germany
13 armour and 8 mech_infantrys moved from Baltic States to Germany
2 armour and 7 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Germany to France
9 infantry moved from Western Germany to France
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Belarus to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
3 infantry placed in Novgorod
7 artilleries placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Germany to Vyborg
1 bomber moved from Novgorod to KareliaCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Karelia to Novgorod
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to France
4 artilleries moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
3 tactical_bombers moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Western Germany
13 armour and 8 mech_infantrys moved from Baltic States to Germany
2 armour and 7 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Germany to France
9 infantry moved from Western Germany to France
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Belarus to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
3 infantry placed in Novgorod
7 artilleries placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Germany to Vyborg
1 bomber moved from Novgorod to KareliaCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Karelia to Novgorod
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to France
4 artilleries moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
3 tactical_bombers moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Western Germany
13 armour and 8 mech_infantrys moved from Baltic States to Germany
2 armour and 7 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Germany to France
9 infantry moved from Western Germany to France
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Belarus to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
3 infantry placed in Novgorod
7 artilleries placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode -
I realized I forgot a US NCM.
I certainly wanted to bring the US TT+Inf,Art form Hawaii to NSW, regardless of any results in the med or middle east. However many dice have been rolled, so it’s fine if you reject, but I still wanted to ask.
I didn’t do the change yet in the upcoming maps, waiting for permission or rejection.
I meant Queensland of course, not NSW
have you seen this?
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Hey, I don’t know, man. What is it for?
Aren’t the 2 unofficial tiers of players supposed to playoff?
Ha, it is for the glory! :mrgreen:
Can we say there is still an unofficial 2013 champion title to be chased since the official 2013 champion title has already been taken by Gamerman.
The is the official playoff and then unofficial. We are in the unofficial
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I realized I forgot a US NCM.
I certainly wanted to bring the US TT+Inf,Art form Hawaii to NSW, regardless of any results in the med or middle east. However many dice have been rolled, so it’s fine if you reject, but I still wanted to ask.
I didn’t do the change yet in the upcoming maps, waiting for permission or rejection.
I meant Queensland of course, not NSW
have you seen this?
Yes you can. I edited it for you, didn’t I?
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Oops. Sorry, I didn’t realize that. Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
12 infantry moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
1 artillery moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 8 artilleries and 12 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 8 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
12 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Samara to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour
EDIT: Adding units owned by Russians to Smolensk: 1 armour
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Jehol to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 armour moved from Kweichow to Shensi
1 bomber moved from Kweichow to Shensi
1 artillery and 4 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 destroyer and 2 submarines moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Syria to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone -
scramble?
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Sorry, haven’t been at my comp yesterday.
no scramble.