@pacifiersboard fig in Scotland
Ziggurat (Axis) vs. UnknownSoldier (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 armour, 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
15 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from French
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Germans attack with 19 armour and 4 mech_infantrys
French defend with 1 infantry
Germans roll dice for 19 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 9/23 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 19 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bryansk to Belarus
2 fighters moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Northwest Persia to Greece
6 bombers moved from Southern Italy to Western Germany
3 infantry moved from Germany to Western Germany
10 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Iraq
5 armour and 5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsTerritory Summary for Germans :
Sikang : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 19 armour and 4 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 29 infantry and 6 mech_infantrys
Germany : 5 armour, 1 factory_major, 2 fighters, 15 infantry, 5 mech_infantrys and 2 tactical_bombers
Northern Italy : 10 infantry
Belarus : 1 flag, 3 aaGuns
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Samara : 1 flag, 1 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 1 tactical_bomber
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 67 / 91
Russians : 9 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 13 / 14
British : 34 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Manchuria : 6 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 11 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 13 / 14
British : 34 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Would you like to scramble into SZ33? Will OOL be max D except keep a destroyer til japanese subs are gone?
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well I clearly underestimated that one huh?
yes scramble please and max defense as OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Hopei
2 armour moved from Hunan to Hopei
1 mech_infantry moved from Kiangsi to Shantung
1 artillery moved from Kiangsu to Shantung
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangsi to Shantung
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 9 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from Japan to 33 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Shantung, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 12 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
Japanese roll dice for 12 submarines in 33 Sea Zone, round 2 : 4/12 hits
Units damaged: 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 10/20 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 9 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 10/21 hits
Units damaged: 2 battleships owned by the Japanese
3 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 5 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 7 submarines in 33 Sea Zone, round 3 : 4/7 hits
1 battleship owned by the Americans, 1 cruiser owned by the ANZAC and 2 cruisers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 13/19 hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/11 hits
Units damaged: 1 carrier owned by the Japanese
6 fighters owned by the Americans, 1 tactical_bomber owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 170
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomberNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 tactical_bombers moved from Shantung to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Paulau Island : 2 bombers, 3 fighters and 3 tactical_bombers
Shantung : 1 flag, 1 artillery and 1 mech_infantry
Kwangsi : 1 flag, 1 airfield
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 armour
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 7 submarines and 1 tactical_bomber
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 submarine
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 91
Russians : 11 / 0
Japanese : 57 / 58
Americans : 50 / 73
Chinese : 7 / 14
British : 34 / 40
UK_Pacific : 5 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well I clearly underestimated that one huh?
yes scramble please and max defense as OOL
A little. It’s fairly common to forget about those little worthless islands as landing spots. Pretty sure their only function is to make the Japanese even more overpowered than they already are :P.
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Well sir…the fat lady has sang so much she as hoarse :-P
I do like how you left Normandy open so the US/UK could not produce there.
Well played and I will post. Sorry I was not much competition.
Oh, and let’s not forget the blitz into southern Russia. I will be copying in the future
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GG. Yeah, you put a lot of good early pressure on Germany. Had to rush things a lot more than I’d normally have liked. Might have felt like not much competition to you but I was sure as heck worried until Russia fell. Losing Norway that early is… distressing :P. Especially with a neutered Italy.
Would you like to play a rematch? Same bid, swap sides at same bid, or rebid would be completely fine by me.
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GG. Yeah, you put a lot of good early pressure on Germany. Had to rush things a lot more than I’d normally have liked. Might have felt like not much competition to you but I was sure as heck worried until Russia fell. Losing Norway that early is… distressing :P. Especially with a neutered Italy.
Would you like to play a rematch? Same bid, swap sides at same bid, or rebid would be completely fine by me.
I am not sure how I missed your post sir…unless it was from shell shock! :-D
I am good with swapping sides at the same bid. How would you like it placed?
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Sub in 98, inf in New Guinea, and an IPC to the Russian bank please :).





