no
L14 G40 arathorn vs. MrRoboto
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Forgot to move a destroyer in NCM. Use last map :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 armour moved from Tanganyika Territory to Kenya
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
2 artilleries and 11 infantry moved from Northwest Persia to Turkey
5 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Egypt to Caucasus
1 bomber moved from Egypt to Rhodesia
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Turkey
1 artillery and 5 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
1 fighter moved from Egypt to TurkeyCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 5 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Rhodesia
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Rhodesia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British win, taking Kenya from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Bulgaria from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 3 artilleries, 1 fighter and 18 infantry
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Saudi Arabia to Northwest Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Nigeria to Anglo Egyptian Sudan
1 bomber moved from Rhodesia to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Turkey to Northwest PersiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4
British collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 unit repaired.
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in Greece
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 artillery
Italians win, taking Greece from British with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 artillery
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Caucasus to RostovPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Italians to Switzerland: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Caucasus
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 2 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
4 mech_infantrys moved from Yugoslavia to Bulgaria
5 mech_infantrys moved from Northern Italy to Spain
1 bomber and 3 fighters moved from Western Germany to Spain
1 tactical_bomber moved from Rostov to Bulgaria
1 tactical_bomber moved from Southern Italy to Bulgaria
1 armour moved from Tsinghai to Caucasus
8 armour and 3 infantry moved from Volgograd to Caucasus
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
3 mech_infantrys moved from Ukraine to Caucasus
7 armour and 3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Russia to Rostov
1 tactical_bomber moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to SpainCombat - Germans
Battle in Spain
Germans attack with 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 2 mech_infantrys
Germans win, taking Spain from Americans with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Bulgaria
Germans attack with 4 mech_infantrys and 3 tactical_bombers
British defend with 1 armour and 1 artillery
Germans win, taking Bulgaria from British with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Battle in Caucasus
Germans attack with 16 armour, 3 infantry and 6 mech_infantrys
French defend with 1 fighter
Germans win, taking Caucasus from British with 16 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 armour moved from Sikang to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from Finland to Norway
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Spain to France
1 bomber moved from Spain to France
3 tactical_bombers moved from Bulgaria to Northern Italy
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in France
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
Non Combat Move - Russians
1 aaGun and 17 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Manchuria to Amur
1 aaGun moved from Korea to AmurTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 bombers moved from Burma to KwangsiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 harbour
Japanese win, taking Malaya from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 airfield and 4 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to India
2 fighters moved from Kwangsi to India
2 bombers moved from Kwangsi to IndiaPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in India
1 transport placed in 39 Sea Zone
1 bomber and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,1,3,5,3,4,6,4,4
Japanese collect 19 PUs (8 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs -
Bump 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 factory_minor, 7 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Portugal to Spain
2 fighters moved from Gibraltar to Spain
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Spain
1 artillery moved from Kwangtung to Kwangsi
6 fighters moved from 35 Sea Zone to French Indo China
3 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to French Indo ChinaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Spain from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Kwangsi
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Kwangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 7 fighters
Japanese defend with 1 factory_minor and 2 infantry
Americans win with 6 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
6 fighters moved from French Indo China to 35 Sea Zone
3 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Spain to Gibraltar
3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 4 destroyers and 5 submarines moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 6 infantry, 5 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 6 Sea Zone
1 mech_infantry placed in Korea
1 factory_minor placed in Kwangtung
1 artillery and 7 infantry placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to Greece
2 infantry moved from Turkey to Greece
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Scotland to Eire
British take Eire from GermansCombat - British
Battle in Greece
British attack with 1 bomber and 2 infantry
Italians defend with 1 airfield and 1 infantry
British win, taking Greece from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 4 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 artilleries and 12 infantry moved from Turkey to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Union of South Africa to Egypt
1 bomber moved from Greece to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to EgyptPlace Units - British
1 factory_minor placed in Saudi Arabia
3 artilleries placed in Iraq
2 artilleries placed in Persia
1 infantry placed in Persia
1 fighter, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4
British collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 mech_infantry
EDIT: Removing units owned by British from Tunisia: 1 infantry
EDIT: Removing units owned by British from Tunisia: 2 infantry
EDIT: Adding units owned by British to Libya: 3 infantry
EDIT: Adding units owned by British to Alexandria: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Rostov to Greece
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Greece
2 fighters moved from Southern Italy to Spain
1 infantry moved from Southern France to SpainCombat - Italians
Battle in Spain
Italians attack with 1 artillery, 2 fighters and 4 infantry
Americans defend with 2 artilleries and 1 infantry
Italians win, taking Spain from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 2 infantry
Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
2 fighters moved from Spain to France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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one ncm change
file should have been named “Fre9” :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour and 4 infantry moved from Afghanistan to West India
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
3 fighters moved from France to Gibraltar
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Albania to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
2 tactical_bombers moved from France to Gibraltar
1 tactical_bomber moved from Northern Italy to Gibraltar
1 bomber moved from France to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Turkey
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
10 armour and 5 mech_infantrys moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Turkey
5 mech_infantrys moved from Rostov to Turkey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour and 4 infantry moved from Afghanistan to West India
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
3 fighters moved from France to Gibraltar
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Albania to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
2 tactical_bombers moved from France to Gibraltar
1 tactical_bomber moved from Northern Italy to Gibraltar
1 bomber moved from France to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Turkey
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
10 armour and 5 mech_infantrys moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Turkey
5 mech_infantrys moved from Rostov to TurkeyCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Air Battle in Gibraltar
Germans attacks with 6 units heading to Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4,4,2 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 18 armour, 1 infantry and 15 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from British with 18 armour, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Northwest Persia to Volgograd
2 aaGuns moved from Caucasus to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Novosibirsk to Caucasus
1 tactical_bomber moved from Gibraltar to Spain
3 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
5 infantry moved from Sweden to Norway
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 mech_infantrys moved from France to Southern France
1 mech_infantry moved from Nenetsia to RussiaPlace Units - Germans
1 transport placed in 112 Sea Zone
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
small ncm edit is coming up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour and 4 infantry moved from Afghanistan to West India
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
3 fighters moved from France to Gibraltar
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Albania to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
2 tactical_bombers moved from France to Gibraltar
1 tactical_bomber moved from Northern Italy to Gibraltar
1 bomber moved from France to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Turkey
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
10 armour and 5 mech_infantrys moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Turkey
5 mech_infantrys moved from Rostov to TurkeyCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Air Battle in Gibraltar
Germans attacks with 6 units heading to Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4,4,2 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 18 armour, 1 infantry and 15 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from British with 18 armour, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Northwest Persia to Volgograd
2 aaGuns moved from Caucasus to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Novosibirsk to Caucasus
1 tactical_bomber moved from Gibraltar to Spain
3 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
5 infantry moved from Sweden to Norway
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 mech_infantrys moved from France to Southern France
1 mech_infantry moved from Nenetsia to RussiaPlace Units - Germans
1 transport placed in 112 Sea Zone
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser, 1 submarine and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 17 infantry moved from Kwangtung to KwangsiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 3 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
EDIT: Turning off Edit Mode
Japanese buy 1 armour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
1 bomber moved from India to Persia
1 bomber moved from India to IraqCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Saudi Arabia
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Saudi Arabia from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Japanese
3 fighters moved from India to Turkey
1 bomber moved from Iraq to Turkey
1 bomber moved from Persia to Turkey
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 39 Sea Zone
7 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 bomber moved from Korea to TimguskaPlace Units - Japanese
1 armour and 2 infantry placed in India
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,4,6,6,2,5,6,4,4
Japanese collect 18 PUs (6 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair 6 damage on 1 factory_major and 2 factory_minors; Remaining resources: 31 PUs;
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to 80 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 fighter moved from Egypt to Saudi ArabiaCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Saudi Arabia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from 80 Sea Zone to Egypt
1 fighter moved from Saudi Arabia to Egypt
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Egypt
1 tactical_bomber moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
3 infantry moved from Libya to Tobruk
1 armour moved from Ethiopia to Egypt
1 infantry moved from Eire to ScotlandPlace Units - British
4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific





