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L14 G40 arathorn vs. MrRoboto

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 17 infantry moved from Kwangsi to Yunnan

    Turn Complete - Russians

  • 19 13

    @MrRoboto:

    I was aware of the Syria problem after I saw your Japanese planes in India after your Japanese move. I just forgot about it for a second when doing my French move.

    However, I almost immediately remembered it after I that “post turn” button. I thank you for allowing the edit, since it’s not granted by the rules of course and yes, it would have maybe meant game over.

    I don’t think it’s that big of a deal, however. I allow my opponents small forgotten fights all the time, as long as nothing else has been done afterwards.

    Usually I am extremely flexible, with NCM and with Walk-ins… with combat - not as flexible. But I like to be on the more generous side. It would have been game over, as you would have had to attack, and it would have been a very small percentage battle for you.

    Also, I don’t want to win that way - not after such a good game against a worthy opponent. ;)

  • 19 13

    I have traveled internationally from USA to Europe the last day, so I will post tomorrow.

  • 19 13

    There is something wrong with the marti dice - it got stuck on a string so if you don’t mind I’ll roll the SBR on the forum and we’ll edit it afterward.

  • 19 13

    SBR Egypt

    DiceRolls: 1@1; Total Hits: 11@1: (1)

    if no hit damage is:

    DiceRolls: 1@6; Total Hits: 11@6: (2)+2

    SBR Iraq

    DiceRolls: 1@1; Total Hits: 01@1: (5)

    if no hit damage is:

    DiceRolls: 1@6; Total Hits: 11@6: (5)+2

    SBR Persia

    DiceRolls: 1@1; Total Hits: 01@1: (5)

    if no hit damage is:

    DiceRolls: 1@6; Total Hits: 11@6: (5)+2

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 3 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Saudi Arabia
                3 fighters moved from Turkey to Saudi Arabia
                1 tactical_bomber moved from India to Saudi Arabia
                1 bomber moved from Timguska to Persia
                1 bomber moved from Turkey to Iraq
                1 bomber moved from Turkey to Egypt
                8 fighters moved from India to Iraq
                1 tactical_bomber moved from India to 41 Sea Zone
                2 battleships moved from 39 Sea Zone to 76 Sea Zone

    Combat - Japanese
                Air Battle in Egypt
                    Japanese attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Iraq
                    Japanese attacks with 9 units heading to Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in Saudi Arabia
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Japanese win, taking Saudi Arabia from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 tactical_bomber moved from 41 Sea Zone to India
                2 tactical_bombers moved from India to Syria
                8 fighters moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Saudi Arabia to 76 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Mozambique
                      Japanese take Mozambique from Neutral_True
                2 fighters moved from Saudi Arabia to 72 Sea Zone
                4 carriers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 carrier moved from 39 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,5,5,2,4,4,4,6,2,6,4,3,6,4,3,2,2,1,1,2,5,1,6,3,5,2,4,3,1,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,1,2,1,5,2,4
                Japanese collect 9 PUs (9 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Syria: 2 bombers
                EDIT: Turning off Edit Mode

  • 19 18

    yeah… I won’t win this anymore. Congrats.

  • 19 18

    If you want to play another, let me know. I would start bidding allies+15.

  • 19 13

    @MrRoboto:

    yeah… I won’t win this anymore. Congrats.

    Thanks!

    It was a good game!

    I’ll accept your bid at 15 for Allies :)

  • 19 18

    i’ll take the med sub and 3 british inf…. in sudan, alexandria and egypt

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