TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
2 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
3 artilleries and 6 infantry moved from Novosibirsk to Kazakhstan
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
5 bombers moved from Philippines to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Caroline Islands from Americans with 3 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 5 infantry
Casualties for Americans: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Battle in West India
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kazakhstan
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in Caroline Islands and was removed
1 aaGun moved from Novosibirsk to Kazakhstan
1 armour moved from India to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
1 artillery and 4 infantry moved from India to West India
4 bombers moved from 33 Sea Zone to Philippines
3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Marianas: 1 bomber
EDIT: Turning off Edit Mode
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Malaya
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs