38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
AA 42 1E Inno vs YiShen
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indochina to India
Japanese take India from British
1 fighter and 1 infantry moved from French Indochina to China
3 infantry moved from Kwantung to China
1 fighter and 2 infantry moved from Manchuria to China
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to Manchuria
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 battleship moved from 37 Sea Zone to 59 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber and 1 fighter moved from Japan to 52 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
retreated to 52 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 carrier and 1 fighter
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier
Battle in China
Japanese attack with 2 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 59 Sea Zone
Japanese attack with 2 battleships
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to Japan
1 carrier moved from 50 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from China to KwantungPlace Units - Japanese
1 factory placed in French Indochina
1 transport placed in 61 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 51 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 59 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Wake Island: 1 fighter
EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Manchuria : 1 armour and 1 infantry
India : 1 flag, 1 infantry
Philipine Islands : 2 infantry
Kwantung : 2 fighters
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 factory
Wake Island : 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 3 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 2 battleships and 1 carrier
32 Sea Zone : 1 carrier and 1 fighter
61 Sea Zone : 2 transports
52 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 46
British : 27 / 50
Japanese : 35 / 35
Americans : 40 / 42 -
hi Inno, I made a mistake in SEA ZONE 52 battle, remove the cruiser firstly because I mistakenly believe your sub has been sunk.SO I edited these: choose a fighter and sub as casualties, carrier move to SEA ZONE 59 from SEA ZONE 50 and another fighter move to Wake Island.
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 52 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 fighters moved from 52 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 battleship moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier and 1 destroyer placed in 55 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 bomber and 1 factory
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 2 infantry
United Kingdom : 1 bomber and 1 fighter
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Central United States : 2 infantry
44 Sea Zone : 1 battleship, 2 infantry and 1 transport
10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
55 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 46
British : 27 / 50
Japanese : 35 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to 15 Sea Zone
1 submarine moved from 16 Sea Zone to 15 Sea Zone
2 fighters moved from Persia to 15 Sea Zone
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in 15 Sea Zone
Russians attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans , 1 submarine owned by the Russians and 1 battleship owned by the Germans lost in 15 Sea Zone
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
8 infantry moved from Russia to West Russia
5 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from 15 Sea Zone to Russia
1 submarine moved from 2 Sea Zone to 4 Sea Zone
2 fighters moved from 15 Sea Zone to PersiaPlace Units - Russians
1 armour and 3 infantry placed in Russia
4 infantry placed in Caucasus
Russians undo move 2.
1 infantry placed in Russia
3 infantry placed in Caucasus
Russians undo move 3.
2 infantry placed in Caucasus
Russians undo move 3.
3 infantry placed in Caucasus
Russians undo move 3.
1 infantry placed in Russia
2 infantry placed in Caucasus
Russians undo move 3.
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Persia : 2 fighters
Novosibirsk : 5 infantry
Karelia S.S.R. : 1 artillery and 3 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 factory and 3 infantry
West Russia : 1 flag, 1 aaGun, 2 armour and 11 infantry
Russia : 1 aaGun, 1 armour, 1 bomber, 1 factory and 4 infantry
4 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 46
British : 27 / 50
Japanese : 35 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 8 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Norway to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 artilleries and 5 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 fighter moved from Libya to 34 Sea Zone
1 fighter moved from Western Europe to Karelia S.S.R.
3 infantry moved from Western Europe to GermanyCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in 34 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory and 3 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Western Europe to Germany
1 fighter moved from 34 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea ZonePlace Units - Germans
8 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
I found Germany always be unlucky in Caucasus, curse from Stalingrad?
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Anglo Egypt to Libya
1 bomber moved from Russia to Libya
1 infantry moved from Persia to India
1 fighter moved from West Russia to India
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 armour moved from 12 Sea Zone to Algeria
1 fighter moved from Persia to IndiaCombat - British
Battle in Libya
British attack with 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber and 3 infantry in Libya, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in India
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from United Kingdom to 7 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from West Russia to 7 Sea Zone
1 fighter moved from India to Persia
1 bomber moved from Libya to Belgian Congo
1 infantry moved from Kenya to Belgian CongoPlace Units - British
1 carrier, 2 destroyers and 2 transports placed in 7 Sea Zone
1 submarine placed in 7 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Australia : 2 infantry
Persia : 1 aaGun and 1 fighter
Belgian Congo : 1 bomber and 1 infantry
India : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Algeria : 1 flag, 1 armour and 1 infantry
Libya : 1 flag, 3 infantry
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
12 Sea Zone : 1 transport
46 Sea Zone : 1 transport
45 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 20 / 26
Germans : 42 / 44
British : 32 / 32
Japanese : 32 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour and 3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to French Indochina
1 carrier and 2 fighters moved from 32 Sea Zone to 36 Sea Zone
1 fighter moved from Wake Island to Kwantung
2 battleships and 1 carrier moved from 59 Sea Zone to 49 Sea Zone
1 armour moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Manchuria to China
1 bomber moved from Japan to KwantungCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indochina
1 factory placed in Manchuria
1 destroyer placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Kazakh S.S.R. to Caucasus
1 bomber moved from United Kingdom to Caucasus
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
Americans take Solomon Islands from Japanese
1 infantry moved from 45 Sea Zone to Solomon Islands
1 fighter moved from United Kingdom to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 13 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 1 factory
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Caucasus to Russia
2 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 battleship moved from 44 Sea Zone to 45 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to Yakut S.S.R.Place Units - Americans
1 carrier placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 bomber and 1 factory
Yakut S.S.R. : 1 bomber
Hawaiian Islands : 2 infantry
Solomon Islands : 1 flag, 2 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 aaGun and 1 factory
Russia : 1 bomber
Central United States : 2 infantry
12 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
45 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
55 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 19 / 26
Germans : 42 / 44
British : 32 / 32
Japanese : 35 / 35
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Persia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from Persia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 2/6 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Buryatia S.S.R. from Japanese to Russians
EDIT: Adding units owned by Russians to Buryatia S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 armour moved from Russia to West Russia
3 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Novosibirsk to Russia
1 bomber moved from Karelia S.S.R. to RussiaPlace Units - Russians
2 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 2 infantry
Caucasus : 1 factory and 1 infantry
West Russia : 1 flag, 1 aaGun, 3 armour, 2 fighters and 9 infantry
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 7 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 34 / 44
British : 32 / 32
Japanese : 34 / 35
Americans : 38 / 42 -
Hey yishen,
I made an edit as I forgot to move an infantry to take that empty land during combat movement.
Inno
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 36 Sea Zone to Sinkiang
2 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Eastern Europe to Belorussia
2 artilleries moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
8 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
5 infantry moved from Germany to Western EuropeCombat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 transports
Americans win with 3 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 aaGun moved from Eastern Europe to Ukraine S.S.R.Place Units - Germans
2 artilleries, 1 bomber and 7 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 36 Sea Zone to Sinkiang
2 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Eastern Europe to Belorussia
2 artilleries moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
8 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
5 infantry moved from Germany to Western EuropeCombat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 transports
Americans win with 3 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
1 aaGun moved from Germany to Western Europe
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Caucasus to Germany
1 fighter moved from Caucasus to GermanyPlace Units - Germans
1 artillery, 1 bomber and 8 infantry placed in Germany
Germans undo move 1.
2 artilleries, 1 bomber and 7 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
Redo the un-combat move.
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 6 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from 7 Sea Zone to Karelia S.S.R.
1 fighter moved from Persia to Karelia S.S.R.
1 bomber moved from Belgian Congo to Southern EuropeCombat - British
Battle in Karelia S.S.R.
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern EuropeNon Combat Move - British
1 bomber moved from Southern Europe to Libya
1 carrier moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 fighters moved from Karelia S.S.R. to West Russia
1 aaGun moved from Persia to Trans-Jordan
3 infantry moved from Libya to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
1 infantry moved from Belgian Congo to Anglo Egypt
1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from India to PersiaPlace Units - British
2 fighters placed in 6 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Australia : 2 infantry
Persia : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
Trans-Jordan : 1 aaGun
United Kingdom : 1 aaGun, 1 factory and 4 infantry
Algeria : 1 flag
Libya : 1 flag, 1 bomber
West Russia : 3 fighters
Anglo Egypt : 1 armour and 4 infantry
5 Sea Zone : 1 transport
42 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
45 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 28
Germans : 37 / 40
British : 35 / 35
Japanese : 34 / 35
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 6 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from 7 Sea Zone to Karelia S.S.R.
1 fighter moved from Persia to Karelia S.S.R.
1 bomber moved from Belgian Congo to Southern EuropeCombat - British
Battle in Karelia S.S.R.
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern EuropeNon Combat Move - British
1 bomber moved from Southern Europe to Libya
1 carrier moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 fighters moved from Karelia S.S.R. to West Russia
1 aaGun moved from Persia to Trans-Jordan
3 infantry moved from Libya to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
1 infantry moved from Belgian Congo to Anglo Egypt
1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from India to PersiaPlace Units - British
2 fighters placed in 6 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for British :
Australia : 2 infantry
Persia : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
Trans-Jordan : 1 aaGun
United Kingdom : 1 aaGun, 1 artillery and 1 factory
Algeria : 1 flag
Libya : 1 flag, 1 bomber
West Russia : 3 fighters
Anglo Egypt : 1 armour and 4 infantry
5 Sea Zone : 1 transport
42 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
45 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 28
Germans : 37 / 40
British : 35 / 35
Japanese : 34 / 35
Americans : 38 / 42 -
Please use the latest version - I adjusted the initial purchase a bit - that shouldn’t affect any combat result later on.
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships and 1 carrier moved from 49 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber and 2 fighters moved from Kwantung to 45 Sea Zone
2 armour moved from French Indochina to Sinkiang
1 artillery and 4 infantry moved from French Indochina to India
Japanese take India from British
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
3 infantry moved from China to Sinkiang
1 armour moved from Manchuria to SinkiangCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier and 3 fighters
British defend with 1 submarine; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 3 fighters in 45 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships and 1 carrier in 45 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 5/6 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 submarine owned by the British and 2 fighters owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 fighter in 45 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 bomber owned by the Japanese , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 27
Casualties for Japanese: 1 bomber, 1 carrier and 3 fighters
Casualties for British: 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transportNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from Kwantung to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
2 armour placed in French Indochina
1 fighter placed in 36 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Yakut S.S.R. to 45 Sea Zone
1 bomber moved from Western United States to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Russia to ManchuriaCombat - Americans
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Manchuria
Battle in 45 Sea Zone
Americans attack with 2 bombers, 1 carrier and 1 fighter
Japanese defend with 2 battleships
Americans roll dice for 2 bombers, 1 carrier and 1 fighter in 45 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships in 45 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 battleship owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 2 bombers in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 45 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Americans
2 bombers moved from 45 Sea Zone to Solomon Islands
1 armour moved from Algeria to Libya
1 armour moved from Libya to Anglo Egypt
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 2 transports moved from 12 Sea Zone to 9 Sea Zone
2 infantry moved from Central United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from 9 Sea Zone to Eastern Canada
1 bomber moved from Manchuria to Yakut S.S.R.Place Units - Americans
1 transport placed in 55 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 9 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 1 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 3 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
Yakut S.S.R. : 1 bomber
Hawaiian Islands : 2 infantry
Solomon Islands : 1 flag, 2 bombers and 2 infantry
Libya : 1 artillery and 1 infantry
Eastern United States : 1 factory
Anglo Egypt : 1 armour
1 Sea Zone : 2 transports
55 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 20 / 28
Germans : 37 / 40
British : 32 / 35
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from West Russia to Caucasus
1 fighter moved from West Russia to Kazakh S.S.R.
1 infantry moved from West Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 bomber moved from Russia to GermanyCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in GermanyNon Combat Move - Russians
1 bomber moved from Germany to Norway
2 armour moved from Russia to West Russia
6 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to West Russia
1 fighter moved from Kazakh S.S.R. to West Russia
1 infantry moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
3 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
Yakut S.S.R. : 1 infantry
Norway : 1 bomber
Caucasus : 1 artillery, 1 factory and 1 infantry
West Russia : 1 flag, 1 aaGun, 5 armour, 2 fighters and 14 infantry
Belorussia : 1 flag
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 40
British : 32 / 35
Japanese : 39 / 39
Americans : 38 / 38





