Odonis (Axis) vs MrCunego (Allies +12) G40L rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Burma to India
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 17 PUs (1 lost to blockades); end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                      French take 98 Sea Zone from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                6 infantry moved from Novgorod to Belarus
                3 artilleries and 1 infantry moved from Baltic States to Belarus
                8 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                6 infantry moved from Novgorod to Belarus
                3 artilleries and 1 infantry moved from Baltic States to Belarus
                8 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Novgorod to Belarus
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Germany to Romania
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 mech_infantry placed in Germany
                3 artilleries placed in Novgorod
                1 bomber and 2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Finland to Norway
                7 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 8 infantry in Kansu, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Russians attack with 8 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                2 aaGuns, 1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 armour moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Philippines
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to Sumatra
                2 tactical_bombers moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from 38 Sea Zone to Shan State
                1 battleship moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from 38 Sea Zone to Shan State
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                4 fighters and 4 tactical_bombers moved from Chahar to Kansu
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Philippines
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to Sumatra
                2 tactical_bombers moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from 38 Sea Zone to Shan State
                1 battleship moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from 38 Sea Zone to Shan State
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                4 fighters and 4 tactical_bombers moved from Chahar to Kansu
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kansu
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Russians defend with 8 infantry
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 4 fighters and 1 tactical_bomber
                    Casualties for Russians: 8 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Kansu to Suiyuyan
                1 infantry moved from Anhwe to Hunan
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 carrier moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 cruiser moved from 20 Sea Zone to 44 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                1 tactical_bomber moved from Shan State to Hunan
                1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 4 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 cruiser and 2 transports
                        Americans roll dice for 1 fighter in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 cruiser and 2 transports
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Gibraltar from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Americans
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                8 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Sikang, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter moved from Szechwan to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win with 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 bomber moved from Trans-Jordan to India
                1 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 tactical_bomber moved from Northwest Persia to Eastern Persia
                2 fighters moved from Morocco to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from Morocco to Gibraltar

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Neutral_Allies win with no units remaining. Battle score for attacker is -11
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry

    Non Combat Move - Italians
                3 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Albania
                1 aaGun moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from Neutral_Allies
                1 mech_infantry moved from Romania to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from Neutral_Allies
                1 mech_infantry moved from Romania to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 cruiser and 1 destroyer
                Battle in Bessarabia
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 fighter moved from Bessarabia to Belarus
                2 armour moved from Romania to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to Belarus
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 battleship moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Western Germany
                3 armour placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Bessarabia
                3 infantry moved from Norway to Finland
                1 fighter moved from Bryansk to 127 Sea Zone
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Finland
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Finland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Finland, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 infantry in Finland, round 5 :  1/1 hits
                        Germans roll dice for 1 infantry in Finland, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 fighter moved from Bessarabia to Ukraine
                1 armour moved from Caucasus to Ukraine
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Vologda to Russia
                4 aaGuns, 1 armour, 9 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 artilleries and 1 infantry placed in Ukraine
                Russians undo move 1.
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 2 factory_minors, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters moved from 42 Sea Zone to 45 Sea Zone
                3 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 2 tactical_bombers moved from Hunan to Shensi
                2 tactical_bombers moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 2 factory_minors, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters moved from 42 Sea Zone to 45 Sea Zone
                3 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 2 tactical_bombers moved from Hunan to Shensi
                2 tactical_bombers moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 32
                    Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
                Battle in Shensi
                    Japanese attack with 1 fighter and 5 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Guam
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                1 fighter and 2 tactical_bombers moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Shensi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                5 fighters moved from 45 Sea Zone to 37 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 aaGun, 1 artillery and 9 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 cruiser moved from 35 Sea Zone to 55 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 factory_minor placed in Malaya
                1 factory_minor placed in Kwangtung
                1 bomber and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                3 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 3 submarines
                    Germans defend with 1 battleship
                        Americans roll dice for 3 submarines in 104 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for Americans: 2 submarines
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking 97 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in Southern France

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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