L14 G40 Vold vs JuanSpain (allies+9) tie breaker
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
13 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 13 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Yunnan
Chinese undo move 2.
2 infantry placed in Szechwan
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
2 fighters moved from Egypt to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 bomber moved from United Kingdom to 124 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 124 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
2 fighters moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Italian Somaliland to Ethiopia
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,2,3,4
British collect 22 PUs (11 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
Good defense in Malaya.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
2 fighters moved from Egypt to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 bomber moved from United Kingdom to 124 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 124 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
2 fighters moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Italian Somaliland to Ethiopia
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,2,3,4
British collect 22 PUs (11 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Slovakia Hungary
1 artillery moved from Greece to Albania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Greater Southern Germany to Eastern Poland
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
-
Kami?
-
Yes, 3 kami’s on sz35
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 3 hits. Rolls: 1,2,2
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese defend with 1 transportNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
French creates battle in territory 106 Sea ZoneNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Archangel
1 fighter moved from Norway to Archangel
2 fighters moved from 127 Sea Zone to Archangel
4 armour and 3 infantry moved from Nenetsia to 127 Sea Zone
1 armour moved from 127 Sea Zone to Karelia
3 armour and 3 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 106 Sea Zone to 89 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Battle in Western Ukraine
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians, taking Western Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Finland
2 fighters moved from Archangel to 127 Sea Zone
2 armour and 16 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Germany to Eastern Poland
2 bombers moved from Belarus to Slovakia Hungary
1 bomber moved from Bessarabia to Slovakia Hungary
2 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Eastern Poland
3 aaGuns moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea ZonePlace Units - Germans
2 destroyers placed in 112 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 tactical_bombers moved from Russia to Evenkiyskiy
2 fighters moved from Russia to Evenkiyskiy
1 infantry moved from Vologda to Urals
Russians take Urals from GermansCombat - Russians
Battle in Evenkiyskiy
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 armour
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from Evenkiyskiy to Novosibirsk
2 tactical_bombers moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
12 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
forgot a combat sz44 - darn anzac dd was in stealth mode and blended into the ocean
1 sub 1ff 1tb 2sb vs 1dd
sub
:dice:2sb
Rolling 2:
(3, 3)1ff
:dice:1tb
:dice:1 anzac dd
:dice: -
got the hit, here’s the def
Rolling 1:
(5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from Shensi to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
4 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 artillery and 1 infantry moved from Hopei to ShensiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
6 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
-
Kami? Scramble?
-
yes, 3 fighters from Japan. 2 kami’s on the dd.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 destroyers moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Wake Island to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 23 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 destroyer
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 bomber, 11 fighters and 1 tactical_bomber
Japanese defend with 6 destroyers, 3 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Java from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 6 destroyers and 3 fighters
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
4 carriers moved from 33 Sea Zone to 17 Sea Zone
1 battleship moved from 33 Sea Zone to 17 Sea Zone
3 cruisers moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 5 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1
Americans collect 52 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs