L14 G40 Vold vs JuanSpain (allies+9) tie breaker

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 artillery and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alaska

    Non Combat Move - Japanese
                1 mech_infantry moved from Soviet Far East to Sakha
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 21 PUs; end with 21 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                6 fighters moved from 92 Sea Zone to 104 Sea Zone
                6 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from Hawaiian Islands to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 113 Sea Zone
                    Americans attack with 5 fighters
                    Germans defend with 1 destroyer and 5 submarines
                    5 submarines owned by the Germans Submerged
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 6 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 2 fighters moved from 104 Sea Zone to 112 Sea Zone
                4 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 7 transports moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 7 transports moved from 104 Sea Zone to 112 Sea Zone
                5 infantry moved from 112 Sea Zone to Norway
                2 mech_infantrys moved from 112 Sea Zone to Norway
                4 artilleries moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                5 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to United Kingdom
                3 carriers moved from 92 Sea Zone to 91 Sea Zone
                4 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 8 Sea Zone to Aleutian Islands

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                2 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                3 infantry placed in Tsinghai
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 40 PUs;
                British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Germans
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Iraq to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Tambov
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Caucasus
                    British attack with 3 armour, 1 infantry and 6 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Rostov
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - British
                9 armour moved from Northwest Persia to Rostov
                2 mech_infantrys moved from Northwest Persia to Rostov
                15 infantry moved from Volgograd to Rostov
                1 aaGun, 13 armour, 3 artilleries and 30 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                6 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia
                5 armour moved from India to Eastern Persia
                2 artilleries moved from Yunnan to Szechwan
                3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 104 Sea Zone to 110 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - British
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Persia
                2 artilleries and 1 mech_infantry placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour and 8 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 1 armour and 8 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '13

    OK, editing in the fleet around Japan is throwing me for a curve ball.  Can you educate me on how that is legal?

  • '19 '18 '17 '16 '15

    The system was not accepting my ncm from Philipines to zone 6, it is 3 moves from the harbour, so I thought should be valid.

  • '13

    How are you able to non comm into the zone while we’re at war and I have ships there?

  • '19 '18 '17 '16 '15

    I think you can not cross, but you can enter. Like when you build ships on enemy occupied sea zones. Don´t mind correcting, will do it now.

  • '13

    Wait.  I’m curious about the rule.  If you can enter an enemy sea zone while at war during a ncm and park ships there, that may change how I do some things in the future.

    Can you cite the source or get verification?  If it’s valid, I don’t mind you keeping it.

    V

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 40 PUs;
                British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Germans
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Iraq to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Tambov
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Caucasus
                    British attack with 3 armour, 1 infantry and 6 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Rostov
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                    British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - British
                9 armour moved from Northwest Persia to Rostov
                2 mech_infantrys moved from Northwest Persia to Rostov
                15 infantry moved from Volgograd to Rostov
                1 aaGun, 13 armour, 3 artilleries and 30 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                6 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia
                5 armour moved from India to Eastern Persia
                2 artilleries moved from Yunnan to Szechwan
                3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 104 Sea Zone to 110 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - British
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Persia
                2 artilleries and 1 mech_infantry placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour and 8 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 1 armour and 8 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by British to 20 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    @Vold:

    Wait.  I’m curious about the rule.  If you can enter an enemy sea zone while at war during a ncm and park ships there, that may change how I do some things in the future.

    Can you cite the source or get verification?  If it’s valid, I don’t mind you keeping it.Â

    V

    I think you are right, I cannot find the reference in the rules.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour, 8 artilleries, 2 fighters and 12 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 carriers, 4 fighters and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Combat - ANZAC

  • '19 '18 '17 '16 '15

    scramble? Max defense as OOL?

  • '13

    Yes, scramble 3 max def OOL

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 carriers, 4 fighters and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 2 carriers, 5 fighters and 2 submarines
                    Japanese defend with 7 destroyers and 3 fighters
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 7 destroyers and 3 fighters
                    Casualties for ANZAC: 2 carriers, 3 fighters and 2 submarines

    Non Combat Move - ANZAC
                1 fighter could not land in 6 Sea Zone and was removed
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Queensland to Shan State
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 12 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Timguska to Novosibirsk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Russia to Tambov
                2 bombers moved from Novgorod to Novosibirsk
                2 bombers moved from Novgorod to Samara
                2 bombers moved from Russia to Volgograd
                2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
                1 bomber moved from Novgorod to Samara
                2 fighters moved from Ukraine to Tambov

    Combat - Germans
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Tambov
                    Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Tambov from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Novosibirsk from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 3 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Samara from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Samara to Western Ukraine
                3 bombers moved from Western Ukraine to Eastern Poland
                5 mech_infantrys moved from Slovakia Hungary to Baltic States
                14 armour and 13 mech_infantrys moved from Russia to Western Ukraine
                4 fighters and 2 tactical_bombers moved from Tambov to Western Ukraine
                2 bombers moved from Novosibirsk to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                2 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                3 fighters moved from Novgorod to Western Germany
                2 fighters moved from Karelia to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany
                8 infantry moved from France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Volgograd to Western Ukraine

    Place Units - Germans
                7 artilleries and 3 infantry placed in Western Germany
                3 artilleries placed in Western Ukraine
                2 artilleries placed in Russia
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

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