Also, if you can let me know how to handle the land battle if I only get 1 hit, do prefer to lose the bomber first or infantry, or shall I check with you?
It’s 1 bomber, 1 tac, and 1 fighter vs 1 UK bomber and 1 French inf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
5 artilleries moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
2 artilleries moved from Jehol to Manchuria
2 infantry moved from Hopei to Anhwe
2 artilleries moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 armour; Remaining resources: 2 PUs;
Combat Move - British
3 mech_infantrys moved from Eastern Persia to Northwest Persia
4 armour moved from Eastern Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
9 infantry moved from Iraq to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
British take Caucasus from Germans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 mech_infantry moved from Egypt to Tobruk
Combat - British
Battle in Okinawa
Battle in Northwest Persia
British attack with 4 armour, 12 infantry and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Okinawa from Japanese, taking Northwest Persia from Germans with 4 armour, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Hainan
Non Combat Move - British
8 mech_infantrys moved from Iraq to Caucasus
2 aaGuns, 5 artilleries, 11 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Turkmenistan to Caucasus
5 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
4 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 aaGun moved from Sikang to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries moved from Kiangsi to Kwangsi
3 fighters moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
Place Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
6 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 33 PUs; end with 35 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
Some Units in India change ownership: 6 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 armour; Remaining resources: 2 PUs;
Combat Move - British
3 mech_infantrys moved from Eastern Persia to Northwest Persia
4 armour moved from Eastern Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
9 infantry moved from Iraq to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
British take Caucasus from Germans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 mech_infantry moved from Egypt to Tobruk
Combat - British
Battle in Okinawa
Battle in Northwest Persia
British attack with 4 armour, 12 infantry and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Okinawa from Japanese, taking Northwest Persia from Germans with 4 armour, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Hainan
Non Combat Move - British
8 mech_infantrys moved from Iraq to Caucasus
2 aaGuns, 5 artilleries, 11 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Turkmenistan to Caucasus
5 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
4 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 aaGun moved from Sikang to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries moved from Kiangsi to Kwangsi
3 fighters moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
Place Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
6 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 33 PUs; end with 35 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
Some Units in India change ownership: 6 armour
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
EDIT: Removing units owned by British from 104 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Apologies in advance for any upcoming delays - the sun has been blazing and my honey-do list has grown considerably
V
No problem, I will be also out for a week or so. :wink:
Cool - let me know when you start your week out so I’m not hovering over the ‘reload’ button looking for a turn :mrgreen:
Sure, I am leaving tonight.
Have fun - I think I’ll need the week to ponder my moves here…heh.
Thanks!!, Yeah, it is tight!! Dice is going to be important if you launch all those bombers against thristy british in middle east…
If you move on saturday, I think I will be able to send my next move on sunday.
Have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters could not land in Greece and were removed
1 fighter moved from 99 Sea Zone to Volgograd
1 bomber moved from Greece to Southern Italy
4 artilleries and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Volgograd: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
re: edits, TripleA got confused and wouldn’t let me move the fighters out of Greece.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 45 Sea Zone to 20 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Volgograd
2 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
5 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 fighters placed in Western Ukraine
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Western Ukraine
3 fighters placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Volgograd
2 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
5 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 fighters placed in Western Ukraine
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Western Ukraine
3 fighters placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 2 armour and 3 mech_infantrys
EDIT: Removing units owned by Germans from Bulgaria: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
the last one has a non-com edit
V
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from Korea to Buryatia
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 36 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
1 bomber moved from 36 Sea Zone to Paulau Island
Place Units - Japanese
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to 114 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 114 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
5 submarines owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 bombers remaining. Battle score for attacker is 95
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 9 transports
Casualties for Americans: 1 bomber
Non Combat Move - Americans
3 bombers moved from 114 Sea Zone to Vyborg
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 104 Sea Zone to 110 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
5 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
2 artilleries and 7 infantry moved from Anhwe to Kiangsi
Place Units - Chinese
10 infantry placed in Kwangsi
Chinese undo move 1.
10 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs