L14 G40 Vold vs JuanSpain (allies+9) tie breaker

  • '19 '18 '17 '16 '15

    scramble?

  • '13

    no scramble

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Gibraltar to 95 Sea Zone
                6 submarines moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Southern Italy
                4 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 mech_infantry moved from 95 Sea Zone to Sicily
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 armour moved from Western United States to British Columbia
                1 fighter moved from Eastern United States to British Columbia

    Combat - Americans
                Battle in 95 Sea Zone
                    British loiter and taunt with ; Americans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 6 submarines and 4 transports
                    Italians defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
                    Units damaged: 2 carriers owned by the Italians
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 4 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 67
                    Casualties for Italians: 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 fighter and 6 submarines
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sicily
                Battle in Southern Italy
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                    Italians win, taking Sicily from Italians with 1 aaGun, 3 fighters and 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 2 artilleries and 4 infantry

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                4 bombers moved from 95 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from British Columbia to Western United States

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 fighter moved from Shensi to Kiangsi
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                5 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                7 artilleries moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 artilleries
                    Japanese win with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                11 infantry moved from Sikang to Kazakhstan
                      British take Kazakhstan from Italians
                4 artilleries moved from Sikang to Kazakhstan
                1 artillery moved from Turkmenistan to Kazakhstan
                1 infantry moved from Turkmenistan to Kazakhstan
                7 mech_infantrys moved from Eastern Persia to Kazakhstan
                6 mech_infantrys moved from Persia to Turkmenistan
                1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery moved from Kwangtung to Kiangsi
                1 artillery moved from Kwangsi to Kiangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                2 cruisers moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 battleship moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
                    Japanese defend with 1 destroyer
                    British win with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Formosa
                Battle in Kiangsi
                    British attack with 2 artilleries and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Formosa from Japanese, taking Kiangsi from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                9 infantry moved from Trans-Jordan to Iraq
                5 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from India to Eastern Persia
                4 armour moved from India to Eastern Persia
                2 aaGuns moved from Sikang to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                1 aaGun moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 32 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 4 armour and 3 mech_infantrys

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Southern Italy
                2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
                4 artilleries and 4 infantry moved from Southern France to Northern Italy
                1 armour moved from Samara to Volgograd

    Place Units - Italians
                1 armour and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Guinea to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 21 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 carrier moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Morocco: 1 infantry
                EDIT: Adding units owned by French to Algeria: 1 infantry
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 95 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    Had forgotten a move to protect med fleet from german bombers, corrected here. I planned it since including an inferior land troop against Rome to provoke you not scrambling but forgot it afterwards.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 artilleries, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Rostov to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 bombers moved from Ukraine to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Northwest Persia to Volgograd
                3 bombers moved from Ukraine to Western Germany
                3 aaGuns, 4 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
                5 artilleries and 6 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                2 fighters moved from Western Ukraine to Volgograd
                2 fighters and 3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun and 2 mech_infantrys moved from Tambov to Volgograd
                2 mech_infantrys and 2 tactical_bombers moved from Russia to Volgograd
                1 mech_infantry moved from Vologda to Volgograd
                5 submarines moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 destroyers placed in 113 Sea Zone
                4 artilleries and 2 infantry placed in Western Germany
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

  • '13

    I would have pushed through Russia but I didn’t know if you wanted to do anything special with those 2 infantry in Bury

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur

    Non Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 19 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Sicily to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Sicily to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Cyprus
                4 bombers moved from Gibraltar to 104 Sea Zone
                4 bombers moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 submarine moved from 8 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Cyprus
                Battle in 110 Sea Zone
                    Americans attack with 4 bombers and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win, taking Greece from Italians, taking Cyprus from Italians with 4 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 110 Sea Zone to United Kingdom
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 carriers and 3 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                5 artilleries moved from Jehol to Manchuria
                2 infantry moved from Jehol to Manchuria
                2 artilleries moved from Jehol to Manchuria
                2 infantry moved from Hopei to Anhwe
                2 artilleries moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - British
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 armour moved from Eastern Persia to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                9 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Kazakhstan to Caucasus
                      British take Caucasus from Germans
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 mech_infantry moved from Egypt to Tobruk

    Combat - British
                Battle in Okinawa
                Battle in Northwest Persia
                    British attack with 4 armour, 12 infantry and 3 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Okinawa from Japanese, taking Northwest Persia from Germans with 4 armour, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Hainan

    Non Combat Move - British
                8 mech_infantrys moved from Iraq to Caucasus
                2 aaGuns, 5 artilleries, 11 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
                6 mech_infantrys moved from Turkmenistan to Caucasus
                5 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                4 armour moved from India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Sikang to Kazakhstan
                1 aaGun moved from Sikang to Kazakhstan
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Kiangsi to Kwangsi
                3 fighters moved from 92 Sea Zone to 104 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 35 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
                Some Units in India change ownership: 6 armour

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - British
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 armour moved from Eastern Persia to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                9 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Kazakhstan to Caucasus
                      British take Caucasus from Germans
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 mech_infantry moved from Egypt to Tobruk

    Combat - British
                Battle in Okinawa
                Battle in Northwest Persia
                    British attack with 4 armour, 12 infantry and 3 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Okinawa from Japanese, taking Northwest Persia from Germans with 4 armour, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Hainan

    Non Combat Move - British
                8 mech_infantrys moved from Iraq to Caucasus
                2 aaGuns, 5 artilleries, 11 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
                6 mech_infantrys moved from Turkmenistan to Caucasus
                5 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                4 armour moved from India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Sikang to Kazakhstan
                1 aaGun moved from Sikang to Kazakhstan
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Kiangsi to Kwangsi
                3 fighters moved from 92 Sea Zone to 104 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 35 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
                Some Units in India change ownership: 6 armour
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
                EDIT: Removing units owned by British from 104 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

  • '13

    Apologies in advance for any upcoming delays - the sun has been blazing and my honey-do list has grown considerably

    V

  • '19 '18 '17 '16 '15

    No problem, I will be also out for a week or so. :wink:

  • '13

    Cool - let me know when you start your week out so I’m not hovering over the ‘reload’ button looking for a turn  :mrgreen:

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