Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Szechwan to Sikang
2 bombers, 2 fighters and 5 tactical_bombers moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Yunnan to Shan State
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Szechwan to Sikang
2 bombers, 2 fighters and 5 tactical_bombers moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Yunnan to Shan State
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 5 tactical_bombers moved from Sikang to Novosibirsk
1 armour moved from Tsagaan Olom to Kansu
1 armour moved from Tsagaan Olom to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 artillery moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
1 mech_infantry moved from Sakha to Yakut S.S.R.
3 mech_infantrys moved from Manchuria to 19 Sea Zone
3 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from 20 Sea Zone to Kwangtung
1 armour moved from Kwangtung to Kwangsi
2 artilleries and 7 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Anhwe to Shensi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Brazil to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 harbour
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery
Casualties for Americans: 1 armour and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Western United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 4 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Greece to Bulgaria
2 infantry moved from Greece to Albania
1 armour moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 armour moved from Tobruk to Tunisia
British take Tunisia from Germans
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
2 fighters moved from Burma to 37 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 armour and 2 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
Combat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Albania from Italians with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Battle in Bulgaria
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
2 fighters moved from 37 Sea Zone to Malaya
1 armour moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from Finland to Russia
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from 98 Sea Zone to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Place Units - British
1 aaGun, 1 armour and 1 infantry placed in Persia
2 armour and 1 infantry placed in Egypt
British undo move 2.
1 destroyer placed in 81 Sea Zone
2 armour placed in Egypt
1 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
British collect 40 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 3 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour and 2 infantry
Italians win, taking Bulgaria from British with 3 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 aaGun moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Java to 35 Sea Zone
1 infantry moved from Malaya to Shan State
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 cruiser and 2 transports
ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser and 2 transports
Casualties for ANZAC: 1 destroyer and 1 fighter
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Novgorod to Samara
Combat - French
Battle in Samara
French attack with 1 fighter
Japanese defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - French
1 fighter moved from Samara to Russia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Baltic States
1 bomber moved from Western Ukraine to Novgorod
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 92 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Baltic States
1 bomber moved from Western Ukraine to Novgorod
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 92 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to Bryansk
Combat - Germans
Battle in Greece
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Baltic States
Germans attack with 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Greece from British, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tunisia
Germans attack with 2 fighters
British defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
7 armour moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Eastern Poland
5 artilleries moved from Eastern Poland to Baltic States
7 armour moved from Eastern Poland to Baltic States
7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 bomber moved from Novgorod to Eastern Poland
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Tunisia to 95 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 armour and 2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Russians take Samara from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Bryansk to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 fighters placed in Novgorod
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 unit repaired.
Reseting Bonus Movement of Units
1 armour moved from Novosibirsk to Volgograd
Japanese take Volgograd from Russians
1 armour moved from Novosibirsk to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Novosibirsk to Novgorod
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 unit repaired.
Reseting Bonus Movement of Units
1 armour moved from Novosibirsk to Volgograd
Japanese take Volgograd from Russians
1 armour moved from Novosibirsk to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Novosibirsk to Novgorod
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novgorod
Japanese attack with 2 bombers, 2 fighters and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 7 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Russians win with 2 armour, 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -83
Casualties for Japanese: 2 bombers, 2 fighters and 5 tactical_bombers
Casualties for Russians: 2 aaGuns and 2 infantry
Non Combat Move - Japanese
1 artillery moved from Timguska to Novosibirsk
1 artillery moved from Yenisey to Timguska
2 mech_infantrys moved from Shensi to Novosibirsk
1 infantry moved from Sikang to Szechwan
3 mech_infantrys moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
3 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Japanese collect 62 PUs (3 lost to blockades); end with 64 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 25 Sea Zone to 24 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Do you scramble in SZ6?
Yes - and kamikaze (if I have any left) - with 2 at the Cruiser, 2 at the CV and 1 each at 2 of the destroyers.
I am happy to report you have none left! You can find out in the history mode during purchase units of Japan, it states 0 suicide tokens remaining.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 25 Sea Zone to 24 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Units damaged: 2 carriers owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Battle in Gibraltar
Battle in Morocco
Battle in Soviet Far East
Non Combat Move - Americans
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Greece
1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Northwest Persia to 97 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Northwest Persia to Greece
1 armour moved from Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Novgorod
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Malaya to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 destroyer and 1 transport
British win, taking 97 Sea Zone from Italians with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Caucasus
British attack with 1 armour and 3 fighters
Japanese defend with 1 armour
British win, taking Caucasus from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Borneo
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
British win, taking Greece from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Greece to 97 Sea Zone
1 armour moved from Northwest Persia to Rostov
2 fighters moved from Caucasus to Russia
1 aaGun and 1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 armour, 2 infantry and 3 mech_infantrys moved from Burma to Shan State
Place Units - British
1 submarine placed in 98 Sea Zone
1 armour and 2 fighters placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport