Dawgoneit Axis -VS- ShrimpBoatChef Allies
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Italians
Battle in 83 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French West Africa
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking French West Africa from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,5,5,5,3
ANZAC collect 12 PUs (3 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
15 infantry moved from Poland to Baltic States
9 infantry moved from Poland to Eastern Poland
6 infantry moved from Romania to Bessarabia
6 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
3 armour moved from Germany to Baltic States
3 armour moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
2 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
15 infantry moved from Poland to Baltic States
9 infantry moved from Poland to Eastern Poland
6 infantry moved from Romania to Bessarabia
6 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
3 armour moved from Germany to Baltic States
3 armour moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
2 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Belgian CongoCombat - Germans
Battle in Baltic States
Germans attack with 5 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 15 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/23 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 6 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/10 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 6/25 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 4/5 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/4 hits
2 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the British lost in Belgian Congo
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Gibraltar : 1 fighter
Egypt : 2 bombers, 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Poland : 1 aaGun, 2 artilleries and 2 infantry
Germany : 2 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Norway : 1 artillery and 1 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 3 infantry
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 1 aaGun, 5 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 37
Japanese : 44 / 55
Americans : 52 / 77
Chinese : 3 / 5
British : 29 / 29
UK_Pacific : 14 / 10
Italians : 22 / 37
ANZAC : 15 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.247
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 77Null / Other
1 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.238
Median : 3.000
Variance : 1.790
Standard Deviation : 1.338
Total rolls : 63British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 aaGuns, 2 armour, 4 artilleries and 17 infantry moved from Bryansk to Smolensk
4 artilleries and 4 infantry moved from Russia to Smolensk
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Kwangsi to Philippines -
Scramble orders please
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Kwangsi to PhilippinesCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Sumatra
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 submarine and 1 transportNon Combat Move - Japanese
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to Manchuria
2 bombers moved from Philippines to KwangsiPlace Units - Japanese
1 cruiser and 3 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Western United States to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone -
scramble?? @ Japan.
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yes. also 2kami’s each on cruisers and 1 each on destroyers
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Western United States to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 87 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 87 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits
2 submarines owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 cruisers owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/9 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Battle in KoreaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 16 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 bomber moved from 87 Sea Zone to Brazil
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 bomber placed in Eastern United States
1 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 fighter and 6 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 fighter and 6 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery and 2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 2 transports
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 42 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -31
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - British
2 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from India to West IndiaPlace Units - British
2 armour and 1 artillery placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,2,4,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 fighter -
i forgot to move my destroyer @ UK to canada, my 2 boats at canada to usa water. may i edit?