14L souL (Axis) v Bonusbent (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Baltic States to Belarus
                4 infantry moved from Bessarabia to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 bomber moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun and 1 infantry
        Eastern Poland : 1 aaGun, 1 artillery, 1 bomber and 5 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 2 artilleries, 2 infantry and 1 mech_infantry
        Greece : 1 flag
        Yugoslavia : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 24 / 23
        Japanese : 31 / 42
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 35 / 41
        UK_Pacific : 26 / 26
        Italians : 15 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 fighters moved from Shan State to Suiyuyan

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                5 infantry moved from Eastern Poland to Bessarabia
                1 aaGun, 8 armour and 7 mech_infantrys moved from Baltic States to Belarus
                10 artilleries and 35 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery and 5 infantry moved from Poland to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus
                2 tactical_bombers moved from Southern Italy to Belarus

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Western Germany
                2 armour, 1 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Poland : 1 artillery and 2 infantry
        Germany : 2 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Belarus : 1 aaGun, 9 armour, 10 artilleries, 1 fighter, 35 infantry, 8 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
        Bessarabia : 1 aaGun and 9 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 21 / 23
        Japanese : 31 / 42
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 35 / 41
        UK_Pacific : 26 / 26
        Italians : 15 / 12
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Timguska to Chahar
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                2 aaGuns, 4 artilleries and 25 infantry moved from Bryansk to Russia
                2 aaGuns, 5 artilleries and 25 infantry moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour moved from Timguska to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield; Remaining resources: 27 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 bombers moved from Hainan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from Hainan to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports moved from 36 Sea Zone to 20 Sea Zone
                3 bombers moved from 35 Sea Zone to Japan

    Place Units - Japanese
                1 airfield placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,6
                Japanese collect 25 PUs (6 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 airfield, 5 fighters and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 airfield and 1 harbour
        Chahar : 1 flag
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        41 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        20 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports
        21 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 21 / 23
        Japanese : 31 / 52
        Americans : 54 / 79
        Chinese : 12 / 17
        British : 35 / 41
        UK_Pacific : 26 / 26
        Italians : 15 / 12
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 33 Sea Zone to 21 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Soviet Far East to Amur
                      Russians take Amur from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Manchuria
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese, taking Manchuria from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                4 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 bomber moved from 21 Sea Zone to Caroline Islands
                3 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 bombers and 2 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe

    Place Units - Chinese
                5 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,1,5,4,6,2,1,3,4,5,3,5,1,1
                Chinese collect 22 PUs (1 lost to blockades); end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • Should China tolerate losing money to naval blockades?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                2 mech_infantrys moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                2 aaGuns and 12 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Kweichow to Anhwe
                2 artilleries and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                5 infantry moved from India to West India
                7 infantry moved from Burma to India
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Belgian Congo to Iraq
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Iraq

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Egypt
                1 factory_minor placed in Iraq
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,6,1,5,5,2,1,1,4,3,6,1,1,1
                UK_Pacific collect 21 PUs (6 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys


  • Gosh, I… I didn’t put up much of a fight in this one.  Not even sure what happened.  I can’t even continue.  GG.


  • @souL:

    Gosh, I… I didn’t put up much of a fight in this one.  Not even sure what happened.  I can’t even continue.  GG.

    Hi souL

    I know all about that feeling… Would you like a rematch?

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