14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 31 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 6 / 15
        British : 30 / 35
        UK_Pacific : 14 / 22
        Italians : 11 / 7
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 3 infantry
        Yunnan : 3 infantry
        Hopei : 2 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 41 / 43
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 30 / 35
        UK_Pacific : 14 / 22
        Italians : 11 / 7
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 5.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Malta to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Ethiopia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 17 PUs;
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Malta to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Ethiopia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 bomber moved from 92 Sea Zone to Malta
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Persia
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 submarine
        39 Sea Zone : 1 transport
        West India : 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        95 Sea Zone : 1 submarine
        106 Sea Zone : 2 destroyers and 2 transports
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 41 / 43
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 7
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.114
            Standard Deviation : 0.337
            Total rolls : 45

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 5.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '21 '19 '18 '17 '16

    Off to night shift, see you tomorrow

  • '15

    Have fun!  I’m working a night shift right now.

    I love my job.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 81 Sea Zone to Greece
                1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 81 Sea Zone to Greece
                1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from 91 Sea Zone: 2 infantry
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 infantry
                EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
                EDIT: Turning off Edit Mode

  • '15

    Just changed the ncm of Italy - only one got on the boat instead of 2.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 artillery and 2 infantry moved from Queensland to South Australia

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 carrier
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 41 / 43
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 41 / 43
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                6 infantry moved from Karelia to Novgorod
                8 armour and 2 mech_infantrys moved from Germany to Baltic States
                10 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Holland Belgium to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Morocco to 91 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Western Germany to Germany
                8 infantry moved from Baltic States to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 bombers moved from Southern Italy to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 aaGun moved from Baltic States to Novgorod
                2 armour moved from Bessarabia to Baltic States
                2 artilleries and 5 infantry moved from Bessarabia to Romania

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
                2 aaGuns, 5 artilleries and 9 infantry moved from Ukraine to Bryansk
                3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
                2 armour and 3 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 6 infantry
        Timguska : 6 infantry
        Bryansk : 4 aaGuns, 2 armour, 9 artilleries, 36 infantry and 4 mech_infantrys
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 32 / 32
        Japanese : 41 / 43
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Siam to India
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 34 Sea Zone to 54 Sea Zone
                1 artillery and 5 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Siam to 54 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 fighter moved from Chahar to Hopei
                1 tactical_bomber moved from Siam to 42 Sea Zone
                1 tactical_bomber moved from Siam to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Siam to Kiangsu
                3 tactical_bombers moved from Siam to Philippines

    Combat - Japanese
                Strategic bombing raid in India
                    2 bombers killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                    Japanese win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Queensland
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Queensland from ANZAC, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Shantung
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from 39 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

  • '15

    Harsh!

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

  • '21 '19 '18 '17 '16

    No scramble orders for sea zone 54 but I do need order of loss

    free hits on BB
    when to take free hits on CV?
    SS
    DD
    CA
    tac
    fighter
    BB

  • '15

    Wow!  I didn’t think you’d go for it.

    My OOL is pretty much max defense.
    Free hits on BBs
    Free hits on CVs
    Subs
    Destroyer
    Second hit on CVs
    Tac Bombers
    Cruisers
    Fighters
    Second hit on BBs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in Marianas
                Battle in Marshall Islands
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Marianas from Japanese, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in 54 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  7/12 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 5 transports in 54 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 2 battleships owned by the Americans
                        3 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 2 battleships, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/12 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 5 transports in 54 Sea Zone, round 3 :  8/14 hits
                        3 fighters owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 3 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters, 2 tactical_bombers and 5 transports in 54 Sea Zone, round 4 :  3/10 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 battleship in 54 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 4 fighters and 5 transports in 54 Sea Zone, round 5 :  6/7 hits
                        1 battleship owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking Morocco from Germans with 2 battleships, 1 cruiser, 4 fighters and 5 transports remaining. Battle score for attacker is -89
                    Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
                    4 fighters owned by the Japanese forced to land in Queensland

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        32 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers
        22 Sea Zone : 1 transport
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour and 1 infantry
        101 Sea Zone : 2 submarines and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 44 / 45
        Americans : 52 / 72
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 19 times
                3 was rolled 20 times
                4 was rolled 36 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.516
            Median : 4.000
            Variance : 2.272
            Standard Deviation : 1.507
            Total rolls : 126

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 51

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Szechwan : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 42 / 45
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 10 / 21
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 24 times
                3 was rolled 21 times
                4 was rolled 37 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.416
            Median : 4.000
            Variance : 2.081
            Standard Deviation : 1.443
            Total rolls : 137

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 55

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

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