@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Sikang to Turkmenistan
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Sikang to Caucasus
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 mech_infantrys moved from Sikang to Turkmenistan
2 fighters and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 armour and 5 mech_infantrys moved from Queensland to New South WalesCombat - Japanese
Battle in Caucasus
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 fighter
Japanese win, taking Turkmenistan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 fighter
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 submarine
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
1 bomber moved from 20 Sea Zone to Japan
1 mech_infantry moved from Chahar to SuiyuyanPlace Units - Japanese
2 destroyers, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
Japanese collect 47 PUs (7 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 factory_minor and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 51 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from United Kingdom to Norway
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from Morocco to Norway
1 fighter moved from Eastern United States to Morocco
2 carriers moved from 109 Sea Zone to 106 Sea Zone
2 carriers moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from 109 Sea Zone to Iceland
2 fighters moved from 109 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 factory_minor and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 51 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from United Kingdom to Norway
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from Morocco to Norway
1 fighter moved from Eastern United States to Morocco
2 carriers moved from 109 Sea Zone to 106 Sea Zone
2 carriers moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from 109 Sea Zone to Iceland
2 fighters moved from 109 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 2/2 hits
2 bombers killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 4 artilleries and 5 infantry moved from 51 Sea Zone to SamoaPlace Units - Americans
1 factory_minor placed in Norway
1 bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag
Samoa : 1 armour, 4 artilleries and 5 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 2 artilleries, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 1 artillery and 3 infantry
51 Sea Zone : 1 destroyer and 5 transports
30 Sea Zone : 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 3 destroyers and 4 submarines
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Iceland : 1 artillery, 2 fighters and 1 infantry
Morocco : 1 flag, 1 airfield, 1 fighter and 2 infantry
Norway : 1 flag, 1 factory_minor and 8 fighters
96 Sea Zone : 1 destroyer
123 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 4 carriers
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 submarines
Brazil : 1 flag
Finland : 1 flag, 2 artilleries and 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 64
Russians : 26 / 28
Japanese : 54 / 53
Americans : 61 / 86
Chinese : 1 / 9
British : 36 / 41
UK_Pacific : 18 / 23
Italians : 13 / 3
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Yunnan : 3 infantry
Production/PUs Summary :
Germans : 45 / 64
Russians : 26 / 28
Japanese : 54 / 53
Americans : 61 / 86
Chinese : 1 / 1
British : 36 / 41
UK_Pacific : 18 / 23
Italians : 13 / 3
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 3 infantry moved from Burma to Shan State
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rostov to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 aaGuns, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 3 infantry moved from Burma to Shan State
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rostov to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Volgograd
British attack with 2 armour and 4 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 3 : 2/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
4 mech_infantrys moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Western Ukraine
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Gold Coast to French Central AfricaPlace Units - British
1 aaGun and 2 infantry placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 3 infantry
Siam : 1 flag
Kweichow : 1 artillery and 3 infantry
Hunan : 1 artillery and 2 infantry
Szechwan : 1 artillery and 3 infantry
Shan State : 2 artilleries and 4 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour and 1 mech_infantry
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 mech_infantrys
Western Ukraine : 2 mech_infantrys
Volgograd : 2 armour and 4 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
Eire : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
92 Sea Zone : 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 43 / 64
Russians : 30 / 28
Japanese : 45 / 53
Americans : 61 / 86
Chinese : 5 / 1
British : 36 / 41
UK_Pacific : 21 / 21
Italians : 13 / 3
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 aaGuns, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 3 infantry moved from Burma to Shan State
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rostov to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Volgograd
British attack with 2 armour and 4 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 3 : 2/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
4 mech_infantrys moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Western Ukraine
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Gold Coast to French Central AfricaPlace Units - British
1 aaGun and 2 infantry placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 bomber and 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 bomber and 1 infantry
EDIT: Removing units owned by British from India: 2 armour and 1 infantry
EDIT: Adding units owned by UK_Pacific to Samoa: 1 harbourTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 3 infantry
Siam : 1 flag
Kweichow : 1 artillery and 3 infantry
Hunan : 1 artillery and 2 infantry
Szechwan : 1 artillery and 3 infantry
Samoa : 1 harbour
Shan State : 2 artilleries and 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour and 1 mech_infantry
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 mech_infantrys
Western Ukraine : 2 mech_infantrys
Volgograd : 2 armour and 4 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
Eire : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
92 Sea Zone : 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 43 / 64
Russians : 30 / 28
Japanese : 45 / 53
Americans : 61 / 86
Chinese : 5 / 1
British : 36 / 41
UK_Pacific : 21 / 21
Italians : 13 / 3
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
Had to repost the turn after messing up my UK buy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 tactical_bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Italians: 1 tactical_bomberNon Combat Move - Italians
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from France to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kazakhstan: 1 fighter
EDIT: Adding units owned by Italians to Greece: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
Had to repost the turn after messing up my UK buy
No worries! I used the last save posted.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
2 infantry moved from Norway to FinlandNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Finland : 2 infantryProduction/PUs Summary :
Germans : 43 / 64
Russians : 30 / 28
Japanese : 45 / 53
Americans : 61 / 86
Chinese : 5 / 1
British : 36 / 41
UK_Pacific : 21 / 21
Italians : 13 / 5
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
9 armour moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Western Germany to Finland
3 bombers moved from Western Germany to Finland
10 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Baltic States to Smolensk
5 mech_infantrys moved from Baltic States to Bryansk
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Bryansk
3 bombers moved from Kazakhstan to Iraq
1 mech_infantry moved from Archangel to SmolenskCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Eastern Poland
Germans attack with 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys
French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry
retreated to Finland
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 9 armour and 3 bombers
British defend with 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
Germans win, taking Iraq from British with 8 armour and 3 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour
Casualties for British: 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrysNon Combat Move - Germans
3 bombers moved from Iraq to Greece
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Vologda to Novgorod
2 bombers moved from Russia to Novgorod
3 bombers moved from Finland to Western Germany
2 fighters moved from Finland to Novgorod
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from Finland: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 armour moved from Ukraine to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Russia
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 3 armour and 2 infantry
Germans defend with 4 mech_infantrys
Russians roll dice for 3 armour and 2 infantry in Bryansk, round 2 : 3/5 hits
Germans roll dice for 4 mech_infantrys in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
3 armour owned by the Russians retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 3 armour
EDIT: Adding units owned by Russians to Russia: 3 armour
EDIT: Turning off Edit Mode
1 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 1 infantry
Kazakhstan : 1 infantry
Romania : 1 flag, 1 infantry
Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Vologda : 1 artillery and 2 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 31 / 34
Japanese : 45 / 53
Americans : 61 / 86
Chinese : 5 / 1
British : 34 / 41
UK_Pacific : 21 / 21
Italians : 13 / 5
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
I edited twice, once because I didn’t want to keep the french infantry and the second time because I retreated the wrong way. The tanks got lost on their strafing move, bad maps I guess. :)
-
Bad maps? Tell that to Hans and his crew on their world tour.
“We’re in China? Dumbkoff!”
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Lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to Japan
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Suiyuyan to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Okinawa
1 bomber moved from Japan to 19 Sea Zone
1 armour and 3 mech_infantrys moved from Turkmenistan to KazakhstanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Kazakhstan
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Kazakhstan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
1 fighter moved from Okinawa to 6 Sea Zone
1 tactical_bomber moved from Okinawa to 6 Sea ZonePlace Units - Japanese
3 destroyers placed in 62 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
4 carriers moved from 106 Sea Zone to 64 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Iceland to Norway
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to Norway
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 51 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Samoa to 51 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 51 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 63 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 62 Sea Zone to New South WalesCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 7 transports
Japanese defend with 3 destroyers
Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 7 transports in 62 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 destroyers in 62 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 7 transports in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 62 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 destroyer and 7 transports in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits
7 transports owned by the Americans retreated to 54 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 2 submarines
Battle in QueenslandNon Combat Move - Americans
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to NorwayPlace Units - Americans
1 factory_minor placed in Finland
3 armour placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 destroyers and 4 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 3 destroyers and 4 submarines
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag
Queensland : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 infantry
30 Sea Zone : 1 artillery, 3 destroyers, 1 infantry, 4 submarines and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 armour, 6 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 8 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 airfield and 2 infantry
Norway : 1 flag, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 11 fighters and 1 infantry
Karelia : 1 infantry
Vyborg : 1 artillery
125 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
64 Sea Zone : 4 carriers
97 Sea Zone : 1 flag, 1 destroyer and 2 submarines
92 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag, 1 artillery and 1 factory_minor
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 31 / 34
Japanese : 46 / 48
Americans : 61 / 81
Chinese : 5 / 1
British : 34 / 41
UK_Pacific : 21 / 21
Italians : 13 / 5
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
3 infantry moved from Yunnan to KweichowNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kweichow : 3 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 31 / 34
Japanese : 46 / 48
Americans : 61 / 81
Chinese : 5 / 12
British : 34 / 41
UK_Pacific : 21 / 21
Italians : 13 / 5
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair 0 damage on 1 harbour; Remaining resources: 35 PUs;
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Shan State to Malaya
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kwangsi to Kwangtung
2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery and 3 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
3 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
British take Northwest Persia from Germans
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Volgograd to Russia
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Bryansk
British attack with 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
3 mech_infantrys owned by the British retreated to Russia
Battle in Iraq
British attack with 4 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Germans defend with 8 armour and 1 factory_minor
British roll dice for 4 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Iraq, round 2 : 5/13 hits
Germans roll dice for 8 armour in Iraq, round 2 : 4/8 hits
2 infantry owned by the British, 5 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Iraq
British roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Iraq, round 3 : 5/9 hits
Germans roll dice for 3 armour in Iraq, round 3 : 1/3 hits
3 armour owned by the Germans and 1 mech_infantry owned by the British lost in Iraq
British winGermans win with 1 mech_infantry remaining, taking Iraq from Germans with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 8 armour
Casualties for British: 2 infantry and 3 mech_infantrys
Battle in Malaya
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 artilleries and 4 infantry in Malaya, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Greece
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 3 bombers; Italians defend with 1 fighter
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/4 hits
Germans roll dice for 3 bombers and 1 fighter in Greece, round 2 : 2/4 hits
2 infantry owned by the British and 3 bombers owned by the Germans lost in Greece
British roll dice for 1 artillery and 1 mech_infantry in Greece, round 3 : 0/2 hits
Germans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Greece
British roll dice for 1 artillery in Greece, round 4 : 0/1 hits
Germans roll dice for 1 fighter in Greece, round 4 : 1/1 hits
1 artillery owned by the British lost in Greece
Germans win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 3 bombers
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 armour and 1 artillery placed in Persia
1 mech_infantry placed in Persia
1 bomber and 1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 2 artilleries and 1 infantry
Siam : 1 flag
Shensi : 2 infantry
Hopei : 1 artillery and 1 infantry
Sikang : 1 artillery and 3 infantry
Anhwe : 1 artillery and 2 infantry
Samoa : 1 harbour
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Malaya : 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Kwangtung : 1 harbour, 2 infantry and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 armour and 10 mech_infantrys
Samara : 1 mech_infantry
93 Sea Zone : 1 destroyer
Eire : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 flag, 4 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 1 submarine
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 54
Russians : 31 / 34
Japanese : 35 / 48
Americans : 61 / 81
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 27 / 32
Italians : 13 / 5
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.300
Median : 3.500
Variance : 1.797
Standard Deviation : 1.341
Total rolls : 70Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 2.875
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18British Combat
1 was rolled 11 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.395
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 38Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6





