4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shantung
Chinese undo move 1.
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shantung : 3 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 25 / 30
Japanese : 49 / 56
Americans : 59 / 84
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 17 / 17
Italians : 10 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Celebes to 44 Sea Zone
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
1 bomber moved from Union of South Africa to India
2 artilleries and 3 infantry moved from India to Burma
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
UK_Pacific take 42 Sea Zone from JapaneseCombat - British
Battle in KwangtungNon Combat Move - British
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 5 artilleries, 12 infantry and 5 mech_infantrys
India : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 armour, 1 factory_minor and 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 armour
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Gold Coast : 1 armour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 3 destroyers
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 3 armour, 4 infantry and 13 mech_infantrys
Persia : 1 flag, 3 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 54 / 75
Russians : 25 / 30
Japanese : 40 / 56
Americans : 59 / 84
Chinese : 4 / 6
British : 36 / 42
UK_Pacific : 26 / 31
Italians : 10 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,3,6
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 25 / 30
Japanese : 40 / 56
Americans : 56 / 84
Chinese : 4 / 6
British : 36 / 42
UK_Pacific : 26 / 31
Italians : 13 / 11
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 armour and 20 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Novgorod to Rostov
13 bombers moved from Western Germany to Rostov
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
10 armour and 4 mech_infantrys moved from Shensi to Kazakhstan
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber; Italians loiter and taunt with
Americans defend with 3 submarines
3 submarines owned by the Americans Submerged
Battle in Kazakhstan
Germans attack with 10 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans winGermans win with 2 fighters and 1 tactical_bomber remaining, taking Kazakhstan from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 14 bombers and 22 mech_infantrys
Russians defend with 2 aaGuns, 4 artilleries and 26 infantry
Germans win, taking Rostov from Russians with 2 armour and 13 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 22 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 artilleries and 26 infantryNon Combat Move - Germans
13 bombers moved from Rostov to Romania
1 aaGun moved from Caucasus to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 infantry placed in France
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits
Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits
2 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Buryatia : 1 infantry
Belarus : 1 infantry
Rostov : 1 artillery and 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 70
Russians : 30 / 30
Japanese : 40 / 56
Americans : 56 / 84
Chinese : 4 / 6
British : 36 / 42
UK_Pacific : 26 / 31
Italians : 13 / 11
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
3 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 tactical_bomber moved from Yunnan to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Kiangsi to Shantung
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kansu to Chahar
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Yunnan to Shantung
1 fighter moved from Manchuria to 20 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung -
I need scramble orders for Midway, and your OOL for Chahar.
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Finding Chahar took a minute, but then I remembered it was Chinese. Save the US infantry for last if possible.
Scramble the fighter from Midway
1. 4 SS
2. first DD
3. Two CA
4. second DD
5. fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
3 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 tactical_bomber moved from Yunnan to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Kiangsi to Shantung
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kansu to Chahar
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Yunnan to Shantung
1 fighter moved from Manchuria to 20 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to KwangtungCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Chahar
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry; Americans defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 3 fighters and 3 submarines
Americans defend with 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 2 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 2 destroyers, 2 fighters and 3 submarines
Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 2 transportsNon Combat Move - Japanese
1 bomber and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 aaGun moved from Yunnan to French Indo China
2 armour and 8 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from 20 Sea Zone to AnhwePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
3 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 tactical_bomber moved from Yunnan to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Kiangsi to Shantung
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kansu to Chahar
1 tactical_bomber moved from Yunnan to Chahar
1 fighter moved from Yunnan to Shantung
1 fighter moved from Manchuria to 20 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to KwangtungCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Chahar
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry; Americans defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 3 fighters and 3 submarines
Americans defend with 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 2 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 2 destroyers, 2 fighters and 3 submarines
Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 2 transportsNon Combat Move - Japanese
1 bomber and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 aaGun moved from Yunnan to French Indo China
2 armour and 8 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from 20 Sea Zone to AnhwePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 mech_infantry
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
Forgot some ncm on the Russian frontier.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 fighter moved from 107 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Southern France
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 fighter moved from 107 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Southern France
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Norway
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
2 submarines owned by the Americans Submerged
Italians win, taking Norway from Germans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Southern France to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 106 Sea Zone
3 fighters moved from 109 Sea Zone to Morocco
2 destroyers moved from 109 Sea Zone to 92 Sea ZonePlace Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 1 artillery and 3 infantry
30 Sea Zone : 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
United Kingdom : 1 bomber and 3 fighters
Morocco : 1 flag, 1 airfield, 3 fighters and 2 infantry
Norway : 1 flag, 2 artilleries and 2 infantry
Western Ukraine : 1 bomber
125 Sea Zone : 3 transports
106 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 4 carriers, 1 destroyer and 4 fighters
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 70
Russians : 30 / 30
Japanese : 46 / 48
Americans : 59 / 84
Chinese : 3 / 6
British : 36 / 42
UK_Pacific : 21 / 31
Italians : 13 / 11
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Germans
5 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 mech_infantrys moved from Shan State to French Indo China
1 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
5 artilleries and 11 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
3 armour and 13 mech_infantrys moved from Northwest Persia to Rostov
3 artilleries moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
1 fighter moved from India to Turkmenistan
2 bombers moved from India to French Indo China
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea ZoneCombat - British
Battle in French Indo China
British attack with 2 bombers and 4 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
AA fire in French Indo China : 1/2 hits
1 bomber owned by the British lost in French Indo China
British roll dice for 1 bomber and 4 mech_infantrys in French Indo China, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in French Indo China
British roll dice for 1 bomber and 3 mech_infantrys in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/3 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
British roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 4 : 1/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 4 : 2/2 hits
1 bomber owned by the British, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win with 1 armour remaining. Battle score for attacker is -28
Casualties for Japanese: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for British: 2 bombers and 4 mech_infantrys
Battle in Kwangtung
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the British, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 armour and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 artillery and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 5 artilleries and 12 infantry
Burma : 2 artilleries and 3 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Gold Coast : 1 armour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 3 armour and 13 mech_infantrys
Turkmenistan : 1 fighter
Eire : 1 flag
109 Sea Zone : 3 destroyers and 2 transports
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 6 artilleries and 4 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 70
Russians : 30 / 30
Japanese : 45 / 48
Americans : 59 / 84
Chinese : 4 / 9
British : 36 / 41
UK_Pacific : 22 / 23
Italians : 13 / 11
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 2.925
Median : 2.000
Variance : 2.410
Standard Deviation : 1.553
Total rolls : 40Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Caucasus to Kazakhstan
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Southern France to FrancePlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 125 Sea Zone to NorwayTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Norway : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 45 / 70
Russians : 30 / 30
Japanese : 45 / 48
Americans : 59 / 84
Chinese : 4 / 9
British : 36 / 41
UK_Pacific : 22 / 23
Italians : 13 / 3
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 62 PUs;
Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Romania to Volgograd
10 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia
Germans take Caucasus from Russians
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Romania to Vologda
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Belarus
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
4 bombers moved from Romania to Russia
1 bomber moved from Romania to 113 Sea Zone
2 bombers moved from Romania to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone -
3 fighters against 4 bombers in Russia, please scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 62 PUs;
Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Romania to Volgograd
10 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia
Germans take Caucasus from Russians
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Romania to Vologda
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Belarus
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
1 bomber moved from Romania to Smolensk
4 bombers moved from Romania to Russia
1 bomber moved from Romania to 113 Sea Zone
2 bombers moved from Romania to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,5,4 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 113 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 3 transports
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Northwest Persia
Germans attack with 10 armour and 2 mech_infantrys
British defend with 6 artilleries and 4 infantry
Germans win, taking Northwest Persia from Russians with 9 armour remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 6 artilleries and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Belarus to Novgorod
3 bombers and 1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
3 mech_infantrys moved from Novgorod to Archangel
2 aaGuns moved from Kazakhstan to Volgograd
4 bombers moved from Russia to Kazakhstan
1 bomber moved from Volgograd to KazakhstanPlace Units - Germans
3 mech_infantrys placed in Novgorod
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 9 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 9 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 10 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 10 mech_infantrys
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs