14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '15

    Woah.  Totally forgot to post the question asking that.  I guess I got distracted at the end of my workday.  Glad you noticed anyway. :)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair 9 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara

  • '21 '19 '18 '17 '16

    Kazakhstan order of loss?

    Japanese at 2 go first
    then the bombers
    then the fighter?

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair 9 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry; Germans defend with 5 bombers; Italians defend with 1 fighter
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/6 hits
                        Germans roll dice for 5 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  0/8 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 :  0/6 hits
                        Germans roll dice for 5 bombers and 1 fighter in Kazakhstan, round 3 :  1/6 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 4 :  2/5 hits
                        Germans roll dice for 5 bombers and 1 fighter in Kazakhstan, round 4 :  4/6 hits
                        1 infantry owned by the Russians, 2 bombers owned by the Germans, 1 mech_infantry owned by the Russians and 2 fighters owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 tactical_bomber in Kazakhstan, round 5 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 fighter in Kazakhstan, round 5 :  1/4 hits
                        1 tactical_bomber owned by the Russians lost in Kazakhstan
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Germans: 2 bombers
                    Casualties for Russians: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 aaGuns, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 2 aaGuns and 2 mech_infantrys in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 :  0/2 hits
                        Germans roll dice for 2 aaGuns and 2 mech_infantrys in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 2 aaGuns and 2 mech_infantrys in Volgograd, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 :  1/2 hits
                        Germans roll dice for 2 aaGuns and 2 mech_infantrys in Volgograd, round 5 :  0/2 hits
                        1 aaGun owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 6 :  1/2 hits
                        Germans roll dice for 1 aaGun and 2 mech_infantrys in Volgograd, round 6 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
                    1 artillery owned by the Russians retreated to Tambov
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 armour placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Buryatia : 1 infantry
        Bryansk : 1 artillery and 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Tambov : 1 artillery and 1 infantry
        Ukraine : 3 armour and 1 factory_minor
        Vologda : 1 infantry
        Caucasus : 1 infantry
        Smolensk : 1 artillery and 2 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 28 / 28
        Japanese : 45 / 48
        Americans : 59 / 84
        Chinese : 4 / 9
        British : 36 / 41
        UK_Pacific : 22 / 23
        Italians : 13 / 3
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.791
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 67

    Germans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.886
            Median : 4.000
            Variance : 1.147
            Standard Deviation : 1.071
            Total rolls : 35

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Sikang to Caucasus
                1 armour moved from Sikang to Turkmenistan
                1 mech_infantry moved from Sikang to Turkmenistan
                1 mech_infantry moved from Sikang to Turkmenistan
                1 mech_infantry moved from Sikang to Caucasus
                1 armour moved from Sikang to Caucasus
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 mech_infantrys moved from Sikang to Turkmenistan
                2 fighters and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                1 armour and 5 mech_infantrys moved from Queensland to New South Wales

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Turkmenistan
                    Japanese attack with 1 armour and 4 mech_infantrys
                    British defend with 1 fighter
                    Japanese win, taking Turkmenistan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 fighter
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 submarine
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Kiangsu
                1 mech_infantry moved from Shantung to Kiangsu
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
                1 bomber moved from 20 Sea Zone to Japan
                1 mech_infantry moved from Chahar to Suiyuyan

    Place Units - Japanese
                2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
                Japanese collect 47 PUs (7 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 factory_minor and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 51 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 bomber moved from Western Ukraine to Germany
                1 bomber moved from United Kingdom to Germany
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                3 fighters moved from United Kingdom to Norway
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                3 fighters moved from Morocco to Norway
                1 fighter moved from Eastern United States to Morocco
                2 carriers moved from 109 Sea Zone to 106 Sea Zone
                2 carriers moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                2 fighters moved from 109 Sea Zone to Iceland
                2 fighters moved from 109 Sea Zone to Norway

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 factory_minor and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 51 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 bomber moved from Western Ukraine to Germany
                1 bomber moved from United Kingdom to Germany
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                3 fighters moved from United Kingdom to Norway
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                3 fighters moved from Morocco to Norway
                1 fighter moved from Eastern United States to Morocco
                2 carriers moved from 109 Sea Zone to 106 Sea Zone
                2 carriers moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                2 fighters moved from 109 Sea Zone to Iceland
                2 fighters moved from 109 Sea Zone to Norway

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 armour, 4 artilleries and 5 infantry moved from 51 Sea Zone to Samoa

    Place Units - Americans
                1 factory_minor placed in Norway
                1 bomber placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                3 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Marianas : 1 flag
        Samoa : 1 armour, 4 artilleries and 5 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 2 artilleries, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 artillery and 3 infantry
        51 Sea Zone : 1 destroyer and 5 transports
        30 Sea Zone : 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 destroyers and 4 submarines
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Iceland : 1 artillery, 2 fighters and 1 infantry
        Morocco : 1 flag, 1 airfield, 1 fighter and 2 infantry
        Norway : 1 flag, 1 factory_minor and 8 fighters
        96 Sea Zone : 1 destroyer
        123 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 4 carriers
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines
        Brazil : 1 flag
        Finland : 1 flag, 2 artilleries and 2 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 26 / 28
        Japanese : 54 / 53
        Americans : 61 / 86
        Chinese : 1 / 9
        British : 36 / 41
        UK_Pacific : 18 / 23
        Italians : 13 / 3
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Yunnan : 3 infantry

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 26 / 28
        Japanese : 54 / 53
        Americans : 61 / 86
        Chinese : 1 / 1
        British : 36 / 41
        UK_Pacific : 18 / 23
        Italians : 13 / 3
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 3 infantry moved from Burma to Shan State
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Rostov to Caucasus

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 aaGuns, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 3 infantry moved from Burma to Shan State
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Rostov to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 3 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                4 mech_infantrys moved from Rostov to Russia
                2 mech_infantrys moved from Rostov to Western Ukraine
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Gold Coast to French Central Africa

    Place Units - British
                1 aaGun and 2 infantry placed in Persia
                1 aaGun and 2 infantry placed in Iraq
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 artilleries and 3 infantry
        Siam : 1 flag
        Kweichow : 1 artillery and 3 infantry
        Hunan : 1 artillery and 2 infantry
        Szechwan : 1 artillery and 3 infantry
        Shan State : 2 artilleries and 4 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour and 1 mech_infantry
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 mech_infantrys
        Western Ukraine : 2 mech_infantrys
        Volgograd : 2 armour and 4 mech_infantrys
        Caucasus : 1 armour and 2 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        92 Sea Zone : 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports
        Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 30 / 28
        Japanese : 45 / 53
        Americans : 61 / 86
        Chinese : 5 / 1
        British : 36 / 41
        UK_Pacific : 21 / 21
        Italians : 13 / 3
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 aaGuns, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 3 infantry moved from Burma to Shan State
                3 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Rostov to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 3 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                4 mech_infantrys moved from Rostov to Russia
                2 mech_infantrys moved from Rostov to Western Ukraine
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Gold Coast to French Central Africa

    Place Units - British
                1 aaGun and 2 infantry placed in Persia
                1 aaGun and 2 infantry placed in Iraq
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 bomber and 1 infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 bomber and 1 infantry
                EDIT: Removing units owned by British from India: 2 armour and 1 infantry
                EDIT: Adding units owned by UK_Pacific to Samoa: 1 harbour

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 artilleries and 3 infantry
        Siam : 1 flag
        Kweichow : 1 artillery and 3 infantry
        Hunan : 1 artillery and 2 infantry
        Szechwan : 1 artillery and 3 infantry
        Samoa : 1 harbour
        Shan State : 2 artilleries and 4 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour and 1 mech_infantry
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 mech_infantrys
        Western Ukraine : 2 mech_infantrys
        Volgograd : 2 armour and 4 mech_infantrys
        Caucasus : 1 armour and 2 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        92 Sea Zone : 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports
        Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 30 / 28
        Japanese : 45 / 53
        Americans : 61 / 86
        Chinese : 5 / 1
        British : 36 / 41
        UK_Pacific : 21 / 21
        Italians : 13 / 3
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • '21 '19 '18 '17 '16

    Had to repost the turn after messing up my UK buy

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 tactical_bomber

    Non Combat Move - Italians
                1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from France to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kazakhstan: 1 fighter
                EDIT: Adding units owned by Italians to Greece: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total

  • '15

    @Degrasse:

    Had to repost the turn after messing up my UK buy

    No worries!  I used the last save posted.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                2 infantry moved from Norway to Finland

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Finland : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 30 / 28
        Japanese : 45 / 53
        Americans : 61 / 86
        Chinese : 5 / 1
        British : 36 / 41
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 mech_infantrys moved from Germany to Eastern Poland
                9 armour moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                2 fighters moved from Western Germany to Finland
                3 bombers moved from Western Germany to Finland
                10 mech_infantrys moved from Poland to Eastern Poland
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Smolensk
                4 mech_infantrys moved from Baltic States to Smolensk
                5 mech_infantrys moved from Baltic States to Bryansk
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Bryansk
                3 bombers moved from Kazakhstan to Iraq
                1 mech_infantry moved from Archangel to Smolensk

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Eastern Poland
                    Germans attack with 20 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 20 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 5 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 6 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys
                    French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry
                    retreated to Finland
                    Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Germans attack with 9 armour and 3 bombers
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
                    Germans win, taking Iraq from British with 8 armour and 3 bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Iraq to Greece
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Smolensk to Western Germany
                1 bomber moved from Vologda to Novgorod
                2 bombers moved from Russia to Novgorod
                3 bombers moved from Finland to Western Germany
                2 fighters moved from Finland to Novgorod
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by French from Finland: 1 infantry
                EDIT: Adding units owned by Americans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                3 armour moved from Ukraine to Bryansk
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Tambov to Russia
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 3 armour and 2 infantry
                    Germans defend with 4 mech_infantrys
                        Russians roll dice for 3 armour and 2 infantry in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 4 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                    3 armour owned by the Russians retreated to Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 3 armour
                EDIT: Adding units owned by Russians to Russia: 3 armour
                EDIT: Turning off Edit Mode
                1 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Kazakhstan : 1 infantry
        Romania : 1 flag, 1 infantry
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 6 infantry
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 34
        Japanese : 45 / 53
        Americans : 61 / 86
        Chinese : 5 / 1
        British : 34 / 41
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    I edited twice, once because I didn’t want to keep the french infantry and the second time because I retreated the wrong way.  The tanks got lost on their strafing move, bad maps I guess.  :)

  • '15

    Bad maps?  Tell that to Hans and his crew on their world tour.

    “We’re in China?  Dumbkoff!”

  • '21 '19 '18 '17 '16

    Lol

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