14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 aaGun and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Zealand : 1 airfield, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 36 / 42
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 36 / 42
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 11 mech_infantrys moved from Kansu to Szechwan
                4 mech_infantrys moved from Belarus to Bryansk
                10 mech_infantrys moved from Baltic States to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Poland to Belarus
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Slovakia Hungary

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Eastern Poland
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Slovakia Hungary from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 17 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Germans attack with 10 armour and 11 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Szechwan from Chinese with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
                2 infantry moved from Bulgaria to Romania
                2 fighters moved from Eastern Poland to Western Germany
                1 artillery and 1 infantry moved from Western Germany to France
                8 mech_infantrys moved from Germany to Romania
                2 aaGuns moved from Belarus to Bryansk
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Yunnan to French Indo China
                      Russians take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Nenetsia to Archangel
                2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Rostov to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                2 artilleries moved from Vologda to Russia
                1 armour moved from Timguska to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 :  1/7 hits
                        Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Russia
                2 fighters, 21 infantry and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour and 1 fighter placed in Volgograd
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Yunnan : 2 aaGuns and 2 infantry
        Kansu : 1 infantry
        Shan State : 1 infantry
        Yenisey : 1 infantry
        Yakut S.S.R. : 1 armour
        Kazakhstan : 1 infantry
        French Indo China : 1 flag, 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Eastern Poland : 2 artilleries and 4 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 2 armour, 1 factory_minor, 1 fighter and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 41 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 33 / 42
        UK_Pacific : 18 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '15

    The Russians took French Indo China?  That’s a first.

  • '21 '19 '18 '17 '16

    Australia falling early, French Indo China, German tanks in China, we pretty much are throwing out all the normal play theories.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Hunan to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangtung
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Kweichow
                4 mech_infantrys moved from Hunan to Kwangtung
                4 mech_infantrys moved from Hunan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Queensland to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 2 transports
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kwangsi
                    Japanese attack with 5 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 7 mech_infantrys
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kwangsi
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 fighter placed in Japan
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,1,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,4,3,2
                Japanese collect 28 PUs (19 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Germans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Paulau Island
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Paulau Island from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 submarines and 2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 artillery
        Paulau Island : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 artillery, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 transport
        30 Sea Zone : 1 transport
        34 Sea Zone : 1 transport
        26 Sea Zone : 2 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
        10 Sea Zone : 2 submarines and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters and 6 infantry
        Algeria : 2 infantry
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 47 / 34
        Americans : 56 / 81
        Chinese : 3 / 8
        British : 33 / 42
        UK_Pacific : 15 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Yunnan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter and 9 infantry
        Kweichow : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 33 / 42
        UK_Pacific : 15 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 1 factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Italians
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to French Central Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries moved from Burma to India
                1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Rostov to Ukraine
                1 armour and 5 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Samara to Tsinghai
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 armour placed in Persia
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 armour and 1 mech_infantry
        Burma : 1 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        West India : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter and 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 mech_infantry
        French West Africa : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Ukraine : 2 armour and 13 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Northwest Persia : 2 mech_infantrys
        Persia : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 11 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers moved from Novgorod to Ukraine
                17 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                10 armour and 11 mech_infantrys moved from Szechwan to Yunnan

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 infantry and 18 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour and 16 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Ukraine
                    Germans attack with 7 bombers and 18 mech_infantrys
                    British defend with 2 armour and 13 mech_infantrys; Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 7 bombers and 9 mech_infantrys remaining. Battle score for attacker is 40
                    Casualties for Germans: 9 mech_infantrys
                    Casualties for Russians: 4 infantry
                    Casualties for British: 2 armour and 13 mech_infantrys
                Battle in Yunnan
                    Germans attack with 10 armour and 11 mech_infantrys
                    Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 1 fighter and 9 infantry
                    Germans win, taking Yunnan from Chinese with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 2 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Ukraine
                7 bombers moved from Ukraine to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 20 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Yakut S.S.R. to Amur
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Shan State to Burma
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Vologda to Smolensk
                1 armour and 3 mech_infantrys moved from Russia to Smolensk
                2 armour moved from Volgograd to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Shan State : 1 infantry
        Burma : 1 infantry
        Amur : 1 armour
        Yakut S.S.R. : 1 infantry
        French Indo China : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor and 4 infantry
        Caucasus : 1 infantry
        Smolensk : 1 armour, 1 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 32 / 37
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 4 / 7
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kansu to Shensi
                1 mech_infantry moved from Hopei to Shensi
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Russians
                4 mech_infantrys moved from Kwangsi to Shan State
                1 fighter moved from Malaya to Kweichow
                2 fighters moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Malaya
                1 fighter moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Manchuria
                1 aaGun and 4 infantry moved from Kwangsi to Yunnan
                7 mech_infantrys moved from Kwangtung to Yunnan

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,5,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
                Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 cruisers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from Paulau Island to 34 Sea Zone
                1 carrier and 1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone

  • '21 '19 '18 '17 '16

    sea zone 6 scramble the fighters and any kamikaze strikes?

  • '15

    No scramble.

    2 Kami strikes on the CV, 1 kami on each Dst

  • '15

    Make that 3 kami on the CV, and 1 on each Dst.

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