not a problem. thanks for heads up.
Elrood (Axis) vs. nerquen (Allies +10) Global 1940 LowLuckAA
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Had do re-do twice… forgot to buy properly second time. But Dice have always been the same (UK DD sunk with no german losses)
Sorry… :-(
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I am sending you Rus5 save to your email as forum does not accept attachments now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Hunan to Shan State
1 bomber moved from Hunan to KweichowCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to Kiangsu
1 bomber moved from Kweichow to Kiangsu
5 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Shantung
1 armour and 2 mech_infantrys moved from Hunan to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsi to Kiangsu
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter moved from Anhwe to 20 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Malaya
2 fighters and 2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
Sent you some edited Version with some additonal Non Combat Movement.
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ok, I will use that one…. I see Japan is had hard times in J7…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 fighters moved from Gibraltar to 109 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 fighters moved from Gibraltar to 109 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Russians loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 6 Sea Zone
Americans attack with 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 16 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 8 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
5 fighters moved from Western United States to Midway
1 bomber moved from Northern Territory to Hawaiian Islands
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Midway
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to AlgeriaPlace Units - Americans
2 fighters and 5 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 tactical_bomber moved from Eastern Persia to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian CongoCombat - British
Battle in French Indo China
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Ethiopia
British attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to India
2 aaGuns, 1 artillery and 16 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to India
1 armour, 1 artillery and 3 infantry moved from Iraq to Persia
1 tactical_bomber moved from Ethiopia to Kenya
2 fighters moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Malta to Gibraltar
1 bomber moved from Yunnan to India
2 fighters moved from French Indo China to Shan StatePlace Units - British
3 infantry placed in Persia
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Egypt to 70 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 fighters moved from Trans-Jordan to KenyaCombat - Italians
Battle in 70 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 3 fighters and 2 infantry
British defend with 1 tactical_bomber
Italians win, taking Kenya from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomberNon Combat Move - Italians
3 fighters moved from Kenya to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from 70 Sea Zone to Egypt
1 artillery moved from Tobruk to LibyaPlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - ANZAC
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
retreated to 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 42 Sea Zone to Java
2 aaGuns moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 mech_infantry moved from Northern Territory to South Australia
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 infantry moved from Burma to Shan State
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
8 infantry moved from Poland to Baltic States
5 aaGuns, 8 armour, 7 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Eastern Poland to Western Germany
2 fighters moved from Western Germany to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
9 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Germans
6 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 bomber moved from Novosibirsk to Finland
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 6 infantry
Russians win, taking Finland from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Russians
1 bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
2 artilleries and 4 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
3 aaGuns moved from Bryansk to Belarus
1 armour moved from Western Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Hopei to ChaharPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsu to Shan State
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
5 infantry moved from Malaya to Shan State
5 tactical_bombers moved from 35 Sea Zone to Shan State
5 fighters moved from 35 Sea Zone to Shan State
2 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Japan to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 2 submarines
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 17 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to ShantungPlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsu to Shan State
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
5 infantry moved from Malaya to Shan State
5 tactical_bombers moved from 35 Sea Zone to Shan State
5 fighters moved from 35 Sea Zone to Shan State
2 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Japan to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 2 submarines
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 17 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to ShantungPlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
6 fighters moved from 16 Sea Zone to Japan
2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
3 fighters moved from Midway to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
6 fighters moved from 16 Sea Zone to Japan
2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
3 fighters moved from Midway to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Air Battle in Japan
Americans attacks with 10 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6,7,4 and causes: 17 damage to unit: factory_major
Bombing raid in Japan causes 17 damage total.
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 2 fighters, 3 submarines and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 2 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Cleaning up after air battlesNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 16 Sea Zone to 6 Sea Zone
3 bombers moved from Japan to Korea
1 armour moved from Manchuria to Korea
1 fighter moved from Japan to Korea
4 fighters moved from 17 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Korea
3 fighters moved from Japan to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 factory_minor and 1 harbour placed in Korea
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
2 artilleries and 12 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 bomber moved from India to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone