j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Elrood (Axis) vs. nerquen (Allies +10) Global 1940 LowLuckAA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 tactical_bomber moved from Eastern Persia to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian CongoCombat - British
Battle in French Indo China
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Ethiopia
British attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to India
2 aaGuns, 1 artillery and 16 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to India
1 armour, 1 artillery and 3 infantry moved from Iraq to Persia
1 tactical_bomber moved from Ethiopia to Kenya
2 fighters moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Malta to Gibraltar
1 bomber moved from Yunnan to India
2 fighters moved from French Indo China to Shan StatePlace Units - British
3 infantry placed in Persia
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Egypt to 70 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 fighters moved from Trans-Jordan to KenyaCombat - Italians
Battle in 70 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 3 fighters and 2 infantry
British defend with 1 tactical_bomber
Italians win, taking Kenya from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomberNon Combat Move - Italians
3 fighters moved from Kenya to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from 70 Sea Zone to Egypt
1 artillery moved from Tobruk to LibyaPlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - ANZAC
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
retreated to 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 42 Sea Zone to Java
2 aaGuns moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 mech_infantry moved from Northern Territory to South Australia
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 infantry moved from Burma to Shan State
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
8 infantry moved from Poland to Baltic States
5 aaGuns, 8 armour, 7 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Eastern Poland to Western Germany
2 fighters moved from Western Germany to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
9 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Germans
6 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 bomber moved from Novosibirsk to Finland
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 14 artilleries, 1 fighter, 55 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 6 infantry
Russians win, taking Finland from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Russians
1 bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
2 artilleries and 4 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
3 aaGuns moved from Bryansk to Belarus
1 armour moved from Western Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Hopei to ChaharPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsu to Shan State
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
5 infantry moved from Malaya to Shan State
5 tactical_bombers moved from 35 Sea Zone to Shan State
5 fighters moved from 35 Sea Zone to Shan State
2 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Japan to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 2 submarines
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 17 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to ShantungPlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsu to Shan State
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
5 infantry moved from Malaya to Shan State
5 tactical_bombers moved from 35 Sea Zone to Shan State
5 fighters moved from 35 Sea Zone to Shan State
2 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Japan to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 2 submarines
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 17 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to ShantungPlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
6 fighters moved from 16 Sea Zone to Japan
2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
3 fighters moved from Midway to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Midway to Japan
1 bomber moved from Hawaiian Islands to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
6 fighters moved from 16 Sea Zone to Japan
2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
3 fighters moved from Midway to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Air Battle in Japan
Americans attacks with 10 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6,7,4 and causes: 17 damage to unit: factory_major
Bombing raid in Japan causes 17 damage total.
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 2 fighters, 3 submarines and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 2 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Cleaning up after air battlesNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 16 Sea Zone to 6 Sea Zone
3 bombers moved from Japan to Korea
1 armour moved from Manchuria to Korea
1 fighter moved from Japan to Korea
4 fighters moved from 17 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Korea
3 fighters moved from Japan to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 factory_minor and 1 harbour placed in Korea
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
2 artilleries and 12 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Chahar
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 bomber moved from India to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 104 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 112 Sea Zone
British attack with 5 fighters and 1 submarine
Germans defend with 2 destroyers, 1 fighter, 1 submarine and 2 transports; Italians defend with 2 fighters
1 submarine owned by the Germans Submerged
British win with 4 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 2 destroyers, 1 fighter and 2 transports
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 2 fightersNon Combat Move - British
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from French Indo China to Burma
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 tactical_bomber moved from West India to Persia
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from 72 Sea Zone to Union of South AfricaPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,2,6,1,6,1,3,4,2,6,5,1,4,3,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Syria from French with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern Poland to RomaniaPlace Units - Italians
3 mech_infantrys placed in Egypt
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Queensland
2 fighters moved from Midway to Caroline Islands
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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just a comment: 2 UK inf in SZ106 are on board of US transport… it is hard to tell in tripleA, if possible at all.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 armour moved from Iraq to Caucasus
Germans take Caucasus from Russians
5 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 5 bombers, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
3 tactical_bombers moved from Novgorod to Baltic States
5 bombers moved from Novgorod to Germany
8 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Iraq to Romania
1 fighter moved from Iraq to Romania
1 fighter moved from Iraq to RomaniaPlace Units - Germans
1 submarine placed in 110 Sea Zone
2 fighters placed in Western Germany
3 infantry and 6 mech_infantrys placed in Germany
Germans undo move 3.
6 mech_infantrys placed in Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Chahar to Kweichow
1 bomber moved from Archangel to Kweichow
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter moved from Archangel to Western UkraineCombat - Russians
Battle in Kweichow
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
7 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Archangel to Belarus
2 armour moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns and 15 infantry moved from Chahar to Anhwe
1 bomber moved from Kweichow to AnhwePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 battleships and 4 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 armour and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Hunan to Yunnan
7 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 armour and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery
Russians defend with 1 mech_infantry
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 1 bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 bomber moved from Yunnan to Malaya
1 bomber moved from 42 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 18 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
7 infantry placed in Japan
Japanese undo move 2.
5 infantry placed in Japan
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,3,1,2,1,1,5,4,1,1,3,1,3,6,1,6,5,5,6,6,3,1,3,2,2,5,3,3,1,1,5,1
Japanese collect 44 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs