@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
ok - for some reason it will NOT allow me to send in two fighters for escort in this battle and I figured out why - duh - you have no fighters there - just the tac, which cannot scramble / intercept.
So - I am going to redo this one more time - correctly :)
MM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Germany to Poland
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Central America to Eastern United States
1 bomber moved from Suriname to Eastern United States
1 armour moved from French Equatorial Africa to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from British
Combat - Germans
Battle in Iceland
Strategic bombing raid in Eastern United States
Bombing raid in Eastern United States rolls: 3,6,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Eastern United States causes 20 damage total.
Battle in Poland
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Iceland from British, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Mexico to Western United States
1 fighter and 1 tactical_bomber moved from Central America to Western United States
3 submarines moved from 91 Sea Zone to 101 Sea Zone
3 armour and 2 infantry moved from Brazil to 86 Sea Zone
3 armour, 2 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
3 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 armour and 1 infantry moved from Nigeria to French West Africa
1 infantry and 2 transports moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
3 bombers moved from Eastern United States to Western United States
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
3 artilleries moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 fighter moved from 101 Sea Zone to Western United States
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Yugoslavia
Germans undo move 1.
1 fighter and 3 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Western Germany
1 fighter placed in Germany
1 factory_minor placed in Brazil
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 4.
1 fighter placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern Poland
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Romania
Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 4/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 1/5 hits
1 infantry owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 : 0/6 hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Romania, round 4 : 3/5 hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 3 mech_infantrys
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Russians lost in 112 Sea Zone
Germans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Russia
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Territory Summary for Russians :
Jehol : 3 infantry
Hopei : 3 infantry
Romania : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Poland : 1 flag, 3 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Urals : 1 infantry
Eastern Poland : 4 aaGuns, 9 armour, 1 artillery, 1 fighter, 48 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry
115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 37 / 34
Americans : 34 / 24
Chinese : 19 / 25
British : 34 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.744
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.621
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Japanese take British Columbia from British
2 bombers moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from 101 Sea Zone to Alberta Saskatchewan Manitoba
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 armour, 2 bombers and 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to Western United States
3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
2 bombers moved from Japan to 8 Sea Zone
2 bombers moved from 8 Sea Zone to Western United States
1 fighter moved from Western United States to 10 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Alaska
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,1,2,1,3,3,4,5,3,4,4,1,1,1,1,1,4,4
Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 36 PUs
updated ncm for japan
the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later
Wayne
Wow - just make sure you get well sir - it sucks to be sick!!
MM
looks like the site might be back up…bumping!
its about time. I have been going nuts. I need my fix.
nope not working yet
DOOOOOHHHHHHH - i saw a lot more activity, so I though maybe it was fixed…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 8 damage on 1 factory_major; Remaining resources: 12 PUs;
Americans buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Non Combat Move - Americans
Place Units - Americans
3 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,4,2,3,1,2,2,2,4,3,1,2,2,6,2,5,5,4,1,6,3,3,3,3,4,4,1,3,1
Americans collect 2 PUs (32 lost to blockades); end with 2 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 7 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Midway : 1 airfield
36 Sea Zone : 1 flag
19 Sea Zone : 1 flag
8 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
6 Sea Zone : 1 flag, 2 submarines
Central United States : 11 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 38 / 36
Americans : 34 / 7
Chinese : 19 / 25
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 artillery and 7 infantry
Kiangsu : 1 artillery and 9 infantry
Manchuria : 4 infantry
Kansu : 1 artillery and 1 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 34 / 36
Americans : 34 / 7
Chinese : 23 / 29
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Germans
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
2 fighters moved from Central United States to Eastern United States
1 armour moved from Central United States to Quebec
1 mech_infantry moved from Eastern United States to Quebec
4 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Germans
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
2 fighters moved from Central United States to Eastern United States
1 armour moved from Central United States to Quebec
1 mech_infantry moved from Eastern United States to Quebec
4 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 2 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rhodesia
British attack with 3 armour
Germans defend with 1 armour
British roll dice for 3 armour in Rhodesia, round 2 : 2/3 hits
Germans roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Rhodesia
British win, taking Rhodesia from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Novosibirsk to Eastern Poland
2 aaGuns and 12 infantry moved from Sikang to Kazakhstan
3 armour moved from Kweichow to Tsinghai
1 aaGun, 2 artilleries and 7 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Persia to Northwest Persia
4 armour moved from Egypt to Iraq
5 armour moved from Eastern Persia to Northwest Persia
5 armour moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Quebec
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Hainan : 1 flag, 1 harbour and 1 infantry
Yunnan : 1 aaGun, 2 artilleries and 8 infantry
Tsinghai : 3 armour
India : 1 airfield, 5 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 2 aaGuns and 12 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
8 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Central United States : 3 armour and 1 fighter
Eastern United States : 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Belgian Congo : 1 infantry
Quebec : 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Alexandria : 1 armour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 23 infantry
Rhodesia : 3 armour
French Equatorial Africa : 1 flag, 2 artilleries and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 3 armour, 1 artillery and 1 mech_infantry
Eastern Poland : 1 armour, 4 mech_infantrys and 1 tactical_bomber
Caucasus : 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 armour
Eastern Persia : 1 flag, 5 armour
Northwest Persia : 1 flag, 5 armour, 1 artillery and 2 infantry
Persia : 1 flag, 2 armour and 1 factory_minor
Production/PUs Summary :
Germans : 39 / 52
Russians : 38 / 47
Japanese : 34 / 36
Americans : 34 / 7
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.846
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Null / Other
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
oooohhhhh yyyeeeeaaaahhhhhhhh :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Mexico to Western United States
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 mech_infantrys moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Northern Italy to Romania
1 armour moved from Brazil to 85 Sea Zone
1 armour and 1 transport moved from 85 Sea Zone to 66 Sea Zone
1 armour and 1 transport moved from 66 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Samoa
Combat - Italians
Battle in Samoa
Battle in Romania
Italians attack with 2 armour, 1 fighter, 1 infantry and 5 mech_infantrys
Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians win, taking Samoa from UK_Pacific, taking Romania from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 infantry and 5 mech_infantrys
Battle in Quebec
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 fighter; British defend with 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
British win with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -24
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Greater Southern Germany
1 fighter moved from Romania to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Brazil to Morocco
Place Units - Italians
1 fighter and 9 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Well - I got diced. Twice. Again…this game has been like that. I should not have won in Canada - but I missed everything on round 1? Really? Gees - you might have won the game…
That’s what you said last game