@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
AeV (Allies + 14) vs AG, G40, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 battleship, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
6 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to BessarabiaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport
British defend with 3 destroyers and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 destroyers in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the British and 3 destroyers owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 30
Casualties for British: 3 destroyers and 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys
Russians defend with 1 artillery and 7 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys in Bessarabia, round 2 : 1/12 hits
Russians roll dice for 1 artillery and 7 infantry in Bessarabia, round 2 : 4/8 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber, 2 fighters and 5 mech_infantrys in Bessarabia, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 3 : 2/7 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Bessarabia, round 4 : 4/6 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 1 artillery and 7 infantry
Battle in Ukraine
Germans attack with 4 armour and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 4 infantry in Ukraine, round 2 : 2/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Syria
2 aaGuns, 4 armour, 4 artilleries, 12 infantry and 14 mech_infantrys moved from Bryansk to Rostov
5 infantry moved from Novgorod to Belarus
1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Belarus to Bryansk
1 armour moved from Tambov to Rostov
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Western UkrainePlace Units - Germans
3 armour placed in Novgorod
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Russia
Russians take Tambov from Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Timguska to Samara
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour, 1 bomber and 1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,6,2,4,1,2,1
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 1 SuicideAttackTokens; 57 PUs;
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
Reseting Bonus Movement of Units
6 armour, 8 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Manchuria to Amur
1 bomber and 2 fighters moved from Japan to Amur
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Yunnan to Amur
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 7 armour, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 17 infantry; Americans defend with 2 bombers
AA fire in Amur : 1/5 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 2/2 hits
Japanese roll dice for 7 armour, 2 bombers, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 11/24 hits
Russians roll dice for 2 aaGuns, 2 bombers and 17 infantry in Amur, round 2 : 3/19 hits
9 infantry owned by the Russians, 3 infantry owned by the Japanese, 2 bombers owned by the Americans and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 7 armour, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Amur, round 3 : 6/21 hits
Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits
6 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 7 armour, 2 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Amur, round 4 : 8/19 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 7 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Americans: 2 bombersNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 transport moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from Sikang to ShensiPlace Units - Japanese
3 infantry placed in Manchuria
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 86 Sea Zone to Brazil
1 fighter moved from Soviet Far East to Alaska
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Turkmenistan to KazakhstanCombat - British
Non Combat Move - British
Place Units - British
2 infantry placed in Egypt
1 bomber placed in United Kingdom
1 cruiser placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Non Combat Move - Italians
1 armour and 2 infantry moved from Western Ukraine to Bryansk
2 armour and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 cruiser, 2 destroyers and 6 submarines moved from 95 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
2 destroyers and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Reseting Bonus Movement of Units
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Tambov
1 infantry moved from Rostov to Tambov
6 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
4 armour and 3 infantry moved from Ukraine to Bryansk
4 armour, 4 artilleries, 8 infantry and 14 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Rostov
1 fighter moved from Tambov to Bryansk
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Syria to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to France
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 armour and 1 tactical_bomber placed in Novgorod
2 armour and 1 tactical_bomber placed in Ukraine
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 bomber moved from Russia to Ukraine
2 fighters moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
2 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Central Mongolia to SuiyuyanCombat - Russians
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Volgograd
Russians attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
5 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 bomber, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,6,6,5
Russians collect 19 PUs (1 lost to blockades); end with 19 PUs total -
Das kann es ja wohl echt nicht sein, deine AA schiesst doch tatsächlich meinen gute alte Schlachter IL2 ab.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Ulaanbaatar
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
3 artilleries and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 armour moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 mech_infantry moved from Amur to Korea
1 mech_infantry moved from Amur to KoreaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 3 artilleries and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Suiyuyan, round 2 : 1/7 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 artilleries and 2 infantry in Suiyuyan, round 3 : 1/5 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 3 artilleries and 2 infantry in Suiyuyan, round 4 : 1/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 3 artilleries and 2 infantry in Suiyuyan, round 5 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Korea
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Korea, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Amur to Siberia
1 armour moved from Amur to Siberia
1 battleship, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 bomber and 2 mech_infantrys moved from French Indo China to Burma
1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Siam
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Amur to Buyant-UhaaPlace Units - Japanese
1 fighter placed in 6 Sea Zone
3 armour placed in French Indo China
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 86 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Kazakhstan to TsinghaiCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 armour placed in Egypt
1 bomber placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 3 : 3/5 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Iraq
1 armour moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
2 destroyers and 2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Southern Italy
Italians undo move 2.
2 artilleries and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 fighters, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 bomber moved from France to GibraltarCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 destroyer and 3 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
1 airfield placed in GibraltarTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs





