Nerquen (Axis) vs. Elrood (Allies +9) Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Szechwan to Sikang
3 artilleries and 7 infantry moved from Burma to 38 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 38 Sea Zone to 79 Sea Zone
3 artilleries and 7 infantry moved from 79 Sea Zone to West India
4 fighters and 2 tactical_bombers moved from Burma to West India
3 infantry moved from Burma to India
2 infantry moved from Siberia to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Siberia to Soviet Far East
1 bomber moved from Anhwe to Kansu
1 bomber moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to India
2 fighters moved from 38 Sea Zone to India
1 mech_infantry moved from Burma to India
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 3 artilleries, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 11 infantry
Japanese win, taking West India from UK_Pacific with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for British: 3 aaGuns, 1 artillery and 11 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in India
Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from West India to Burma
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Burma
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
2 bombers moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 aaGun moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Shensi
3 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
1 battleship, 2 carriers, 1 destroyer and 2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from Marianas to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Soviet Far East to JapanPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 6.
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Kansu
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Trans-Jordan to 79 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone -
Scramble in SZ 97?
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no scrambling
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yak, just saw your plane on top of my transports… I missed your carrier near Cairo… thought my transports near West India are absolutely safe, that’s why I did not leave any defense with them… :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Trans-Jordan to 79 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 5 transports
British win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transports
Battle in 97 Sea Zone
British attack with 1 battleship, 3 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Italians with 1 battleship, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 79 Sea Zone and was removed
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
2 tactical_bombers moved from Trans-Jordan to Egypt
4 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 airfield placed in Egypt
1 transport placed in 98 Sea Zone
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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Hmm… but what would you have left in SZ 79? Any Unit you sent to Phili would / could have made a difference to my US fleet movement.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from France to Northern Italy
1 armour moved from Archangel to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,3,3,4,2,1
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Ok I made an illegal move…
Me: Can I make the Combat move… and dooming one of the fighters to die, since the Carrier can only pick one Fighters up by moving in to the non combat move?
Krieghund: You must choose one attack to do. You can’t do both.
Please Edit and add the lost 5(?) Japanese transports and also add 1 UK Fighter to Egypt.
Thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
2 infantry and 1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Novgorod to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Russia
17 armour, 3 artilleries, 17 infantry and 12 mech_infantrys moved from Smolensk to BryanskCombat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the British Submerged -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
2 infantry and 1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Novgorod to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Russia
17 armour, 3 artilleries, 17 infantry and 12 mech_infantrys moved from Smolensk to BryanskCombat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the British Submerged
Units damaged: 1 carrier owned by the British
Germans win with 4 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Bryansk
Germans attack with 17 armour, 3 artilleries, 17 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 bombers moved from 97 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Smolensk to Bryansk
1 fighter moved from Russia to Belarus
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 114 Sea Zone to 115 Sea ZonePlace Units - Germans
6 infantry placed in Germany
2 mech_infantrys placed in Novgorod
2 infantry placed in France
1 mech_infantry placed in Novgorod
3 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in France
3 artilleries, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 53 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 armour, 4 artilleries, 3 fighters, 39 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Tambov to Bryansk
1 mech_infantry and 1 tactical_bomber moved from Volgograd to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Samara to Bryansk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Samara to Vologda
5 infantry moved from Samara to RussiaCombat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Vologda, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Vologda, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 infantry in Vologda, round 7 : 0/1 hits
Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 8 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 39 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 aaGuns, 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys
AA fire in Bryansk : 1/6 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 39 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 11/55 hits
Germans roll dice for 2 aaGuns, 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys in Bryansk, round 2 : 22/47 hits
22 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 12/33 hits
Germans roll dice for 17 armour, 3 artilleries, 6 infantry and 12 mech_infantrys in Bryansk, round 3 : 17/38 hits
17 infantry owned by the Russians, 6 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 4 : 12/16 hits
Germans roll dice for 17 armour, 3 artilleries and 6 mech_infantrys in Bryansk, round 4 : 6/26 hits
3 armour owned by the Germans, 2 artilleries owned by the Russians, 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Bryansk, round 5 : 5/10 hits
Germans roll dice for 14 armour in Bryansk, round 5 : 9/14 hits
3 tactical_bombers owned by the Russians, 2 armour owned by the Russians, 5 armour owned by the Germans, 2 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 9 armour remaining. Battle score for attacker is -61
Casualties for Germans: 2 aaGuns, 8 armour, 3 artilleries, 15 infantry and 12 mech_infantrys
Casualties for Russians: 2 armour, 4 artilleries, 3 fighters, 39 infantry, 4 mech_infantrys and 3 tactical_bombers
Battle in Russia
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
3 infantry owned by the Russians retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Tambov to Samara
1 bomber moved from Bryansk to SamaraTurn Complete - Russians
Dice Statistics:
Total
1 was rolled 51 times
2 was rolled 47 times
3 was rolled 46 times
4 was rolled 47 times
5 was rolled 36 times
6 was rolled 48 times
Average roll : 3,415
Median : 3,000
Variance : 0,493
Standard Deviation : 0,702
Total rolls : 275Germans Combat
1 was rolled 29 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 29 times
5 was rolled 18 times
6 was rolled 23 times
Average roll : 3,401
Median : 3,000
Variance : 0,809
Standard Deviation : 0,899
Total rolls : 142Russians Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 25 times
Average roll : 3,429
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 133 -
I did the same move again locally… and got that outcome… : see attached savegame…
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 39 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 aaGuns, 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys
AA fire in Bryansk : 0/6 hits
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 39 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 19/56 hits
Germans roll dice for 2 aaGuns, 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys in Bryansk, round 2 : 16/47 hits
16 infantry owned by the Russians, 15 infantry owned by the Germans, 2 aaGuns owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 23 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 11/40 hits
Germans roll dice for 17 armour, 3 artilleries and 10 mech_infantrys in Bryansk, round 3 : 9/30 hits
9 infantry owned by the Russians, 1 artillery owned by the Germans and 10 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 4 : 13/31 hits
Germans roll dice for 17 armour and 2 artilleries in Bryansk, round 4 : 11/19 hits
11 infantry owned by the Russians, 11 armour owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 5 : 8/20 hits
Germans roll dice for 6 armour in Bryansk, round 5 : 4/6 hits
3 infantry owned by the Russians, 6 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 2 aaGuns, 17 armour, 3 artilleries, 15 infantry and 12 mech_infantrys
Casualties for Russians: 39 infantry and 1 mech_infantry:-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 3 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 armour and 4 mech_infantrys moved from Shensi to Tsinghai
2 bombers moved from Chahar to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to TsinghaiCombat - Japanese
Battle in Java
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Java from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Philippines
2 fighters moved from Yunnan to Philippines
3 artilleries moved from West India to 79 Sea Zone
3 artilleries and 5 transports moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
3 artilleries, 2 infantry and 5 transports moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to Shan State
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
3 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
1 fighter moved from Kiangsi to Philippines
2 bombers moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 aaGun moved from Shensi to Hopei
2 fighters and 2 tactical_bombers moved from Burma to Sumatra
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
I concede the match.
There is no coming into play here, as far as I can see. Even Italy can now be easily defended by Germany.
There were probably too many mistakes on my part. :-(Congratulations! Your overall strategy was really good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
1 fighter moved from Gibraltar to Libya
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Libya
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
retreated to Libya
Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Battle in Denmark
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from Libya to TunisiaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs