@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 7 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 17 / 29
Italians : 14 / 29
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 11 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/1 hits
Japanese roll dice for 5 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 6/1 hits
6 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
British roll dice for 3 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 5/1 hits
Japanese roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Burma, round 3 : 4/1 hits
4 infantry owned by the British, 4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
8 infantry owned by the British, 4 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to India
Japanese win with 5 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 11 infantry and 1 mech_infantry
Casualties for British: 10 infantry
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/1 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 55 Sea Zone to 54 Sea Zone
Place Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag
54 Sea Zone : 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 3 infantry
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Eire : 1 flag
Iraq : 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer, 2 fighters and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 17 / 17
Italians : 13 / 29
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Move the UK-PAC Sub to SZ 76, edit out the UK-PAC destroyer in SZ 39, and add 8 ipcs to UK-Pac’s PU total of 17 to give it 25 ipcs. Thanks.
Sorry, I rolled all of this awhile ago but couldn’t post…
Sending you the map via email
Apparently everyone is having difficulty posting because the folder is too full.
Received the map for UK-4 turn complete but have not yet seen the map for Italy-4 turn complete.
Italy
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Bulgaria to Romania
1 bomber moved from Greece to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from Poland to Slovakia Hungary
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Bulgaria to Romania
1 bomber moved from Greece to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from Poland to Slovakia Hungary
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Indies
Battle in Southeast Mexico
Battle in Romania
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking West Indies from Americans, taking Southeast Mexico from Americans, taking Romania from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Romania to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to France
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
6 transports moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
5 armour and 3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 bomber moved from Finland to Western Germany
2 transports moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 5 artilleries and 12 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 fighters and 1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Finland
1 artillery and 3 infantry placed in Western Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Dzavhan to Amur
Russians take Amur from Japanese
1 tactical_bomber moved from Russia to Yenisey
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Russia to Suiyuyan
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Dzavhan to Amur
Russians take Amur from Japanese
1 tactical_bomber moved from Russia to Yenisey
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Russia to Suiyuyan
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Suiyuyan to Kansu
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 3 artilleries and 5 infantry moved from Archangel to Smolensk
1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Iraq to Egypt
Place Units - Russians
8 artilleries, 1 infantry and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Territory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 1 fighter
Evenkiyskiy : 1 mech_infantry and 1 tactical_bomber
Yenisey : 1 armour and 1 infantry
Amur : 1 mech_infantry
Buryatia : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 2 mech_infantrys
Belarus : 2 infantry
Archangel : 1 infantry
Russia : 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns, 5 artilleries and 24 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 74
Russians : 30 / 38
Japanese : 45 / 52
Americans : 50 / 77
Chinese : 5 / 6
British : 22 / 0
UK_Pacific : 17 / 25
Italians : 14 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
NCM: Move the German DD in SZ 76 back to SZ 81.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers and 5 fighters moved from Yunnan to India
6 tactical_bombers moved from Yunnan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
Intercept in India?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers and 5 fighters moved from Yunnan to India
6 tactical_bombers moved from Yunnan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
6 tactical_bombers moved from 37 Sea Zone to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 carrier and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 6 Sea Zone to 18 Sea Zone
5 fighters moved from India to Burma
1 bomber moved from India to Burma
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Midway to 17 Sea Zone
1 tactical_bomber moved from Midway to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Central United States to Southeast Mexico
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to West Indies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco