@donutgold hey there, all ok?
Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/0 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to 102 Sea Zone
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 102 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 102 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 102 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
EDIT: Turning off Edit Mode
3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
101 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 52 / 52
Americans : 52 / 77
Chinese : 2 / 8
British : 21 / 0
UK_Pacific : 17 / 29
Italians : 14 / 29
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 7 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 17 / 29
Italians : 14 / 29
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 11 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/1 hits
Japanese roll dice for 5 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 6/1 hits
6 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
British roll dice for 3 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 5/1 hits
Japanese roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Burma, round 3 : 4/1 hits
4 infantry owned by the British, 4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
8 infantry owned by the British, 4 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to India
Japanese win with 5 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 11 infantry and 1 mech_infantry
Casualties for British: 10 infantry
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/1 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 55 Sea Zone to 54 Sea ZonePlace Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag
54 Sea Zone : 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 3 infantry
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Eire : 1 flag
Iraq : 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer, 2 fighters and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 17 / 17
Italians : 13 / 29
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
Move the UK-PAC Sub to SZ 76, edit out the UK-PAC destroyer in SZ 39, and add 8 ipcs to UK-Pac’s PU total of 17 to give it 25 ipcs. Thanks.
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Sorry, I rolled all of this awhile ago but couldn’t post…
Sending you the map via email
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Apparently everyone is having difficulty posting because the folder is too full.
Received the map for UK-4 turn complete but have not yet seen the map for Italy-4 turn complete.
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Italy
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Bulgaria to Romania
1 bomber moved from Greece to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from Poland to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Bulgaria to Romania
1 bomber moved from Greece to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from Poland to Slovakia HungaryCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Indies
Battle in Southeast Mexico
Battle in Romania
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking West Indies from Americans, taking Southeast Mexico from Americans, taking Romania from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to France
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
6 transports moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
5 armour and 3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 bomber moved from Finland to Western Germany
2 transports moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 5 artilleries and 12 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 fighters and 1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Finland
1 artillery and 3 infantry placed in Western Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Dzavhan to Amur
Russians take Amur from Japanese
1 tactical_bomber moved from Russia to Yenisey
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Russia to Suiyuyan
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Dzavhan to Amur
Russians take Amur from Japanese
1 tactical_bomber moved from Russia to Yenisey
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Russia to Suiyuyan
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Suiyuyan to Kansu
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 3 artilleries and 5 infantry moved from Archangel to Smolensk
1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
8 artilleries, 1 infantry and 1 mech_infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 1 fighter
Evenkiyskiy : 1 mech_infantry and 1 tactical_bomber
Yenisey : 1 armour and 1 infantry
Amur : 1 mech_infantry
Buryatia : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 2 mech_infantrys
Belarus : 2 infantry
Archangel : 1 infantry
Russia : 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns, 5 artilleries and 24 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 74
Russians : 30 / 38
Japanese : 45 / 52
Americans : 50 / 77
Chinese : 5 / 6
British : 22 / 0
UK_Pacific : 17 / 25
Italians : 14 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
NCM: Move the German DD in SZ 76 back to SZ 81.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers and 5 fighters moved from Yunnan to India
6 tactical_bombers moved from Yunnan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone -
Intercept in India?
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No intercept.