Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Java to India
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.
                Battle in Archangel
                Battle in Nenetsia
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Baltic States to Poland
                5 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                2 armour and 3 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 tactical_bomber moved from 113 Sea Zone to Poland
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from 114 Sea Zone to Poland
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                3 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                3 armour, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                3 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Tunisia to Gibraltar
                1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour and 2 artilleries moved from 114 Sea Zone to Poland
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from Greece to Bulgaria
                1 bomber moved from Ukraine to Greece
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                3 armour placed in Finland
                2 artilleries and 1 infantry placed in France
                3 infantry placed in United Kingdom
                1 infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  2/0 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/1 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  2/0 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Iraq: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Northwest Persia: 1 armour and 2 mech_infantrys
                EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
                EDIT: Turning off Edit Mode
                2 aaGuns, 2 artilleries and 4 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Romania to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 3 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Olgiy to Dzavhan
                1 armour and 3 mech_infantrys moved from Suiyuyan to Dzavhan
                1 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                1 armour, 5 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 1 artillery and 1 infantry
        Romania : 1 flag, 1 artillery and 1 infantry
        Bryansk : 1 fighter, 2 infantry and 1 tactical_bomber
        Archangel : 2 aaGuns, 3 artilleries and 6 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 2 aaGuns, 4 artilleries and 22 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 38 / 47
        Japanese : 37 / 40
        Americans : 52 / 77
        Chinese : 6 / 8
        British : 21 / 0
        UK_Pacific : 26 / 29
        Italians : 14 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Reseting Bonus Movement of Units
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                9 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 mech_infantrys moved from Kiangsu to Kwangtung
                2 bombers moved from Manchuria to Shensi
                1 artillery moved from Kweichow to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Reseting Bonus Movement of Units
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                9 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 mech_infantrys moved from Kiangsu to Kwangtung
                2 bombers moved from Manchuria to Shensi
                1 artillery moved from Kweichow to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 3 infantry
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
                1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Yunnan
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Kwangsi
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/0 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to 102 Sea Zone
                1 carrier, 2 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 bomber moved from Hawaiian Islands to Western United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
                EDIT: Adding units owned by British to 101 Sea Zone: 2 fighters
                EDIT: Removing units owned by British from 102 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 102 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 transport
                EDIT: Turning off Edit Mode
                3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        101 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 36 / 47
        Japanese : 52 / 52
        Americans : 52 / 77
        Chinese : 2 / 8
        British : 21 / 0
        UK_Pacific : 17 / 29
        Italians : 14 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 fighter and 7 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 36 / 47
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 17 / 29
        Italians : 14 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 5 artilleries, 11 infantry and 1 mech_infantry
                        British roll dice for 3 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  7/1 hits
                        Japanese roll dice for 5 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 :  6/1 hits
                        6 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  5/1 hits
                        Japanese roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Burma, round 3 :  4/1 hits
                        4 infantry owned by the British, 4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    8 infantry owned by the British, 4 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to India
                    Japanese win with 5 artilleries remaining. Battle score for attacker is 7
                    Casualties for Japanese: 11 infantry and 1 mech_infantry
                    Casualties for British: 10 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/1 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/1 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 transport moved from 55 Sea Zone to 54 Sea Zone

    Place Units - UK_Pacific
                7 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 7 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 3 infantry
        Alexandria : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Eire : 1 flag
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer, 2 fighters and 2 transports
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 36 / 47
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 17 / 17
        Italians : 13 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Move the UK-PAC Sub to SZ 76, edit out the UK-PAC destroyer in SZ 39, and add 8 ipcs to UK-Pac’s PU total of 17 to give it 25 ipcs. Thanks.

  • '20 '19 '18 '15 '13

    Sorry, I rolled all of this awhile ago but couldn’t post…

    Sending you the map via email


  • Apparently everyone is having difficulty posting because the folder is too full.

    Received the map for UK-4 turn complete but have not yet seen the map for Italy-4 turn complete.

  • '20 '19 '18 '15 '13

    Italy

    Ital4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 fighter moved from New South Wales to Queensland
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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