Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Smolensk to Nenetsia
                1 artillery and 1 infantry moved from Vologda to Nenetsia
                1 tactical_bomber moved from Russia to 127 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 tactical_bomber moved from Evenkiyskiy to Nenetsia
                1 fighter moved from Kansu to Nenetsia
                1 mech_infantry moved from Russia to Nenetsia
                1 fighter moved from Russia to Nenetsia
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Buryatia to Korea
                      Russians take Korea from Japanese
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 :  1/0 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 :  3/1 hits
                        Germans roll dice for 4 armour and 1 infantry in Nenetsia, round 2 :  2/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 3 :  3/0 hits
                        Germans roll dice for 2 armour in Nenetsia, round 3 :  1/0 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 armour and 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                Battle in 127 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Russians
                1 fighter moved from Nenetsia to Russia
                1 tactical_bomber moved from Nenetsia to Russia
                1 tactical_bomber moved from 127 Sea Zone to Vologda
                1 fighter moved from Nenetsia to Vologda
                1 aaGun moved from Smolensk to Vologda
                1 artillery and 1 infantry moved from Russia to Vologda
                1 aaGun, 5 artilleries and 6 infantry moved from Smolensk to Bryansk
                2 aaGuns, 4 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                7 artilleries and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Volgograd to Tsinghai
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 armour moved from Yenisey to Buryatia
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Tsinghai

    Place Units - Russians
                4 artilleries, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 mech_infantry
        Tsinghai : 2 mech_infantrys
        Chahar : 2 infantry
        Yakut S.S.R. : 1 infantry
        Siberia : 1 mech_infantry
        Buryatia : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 3 aaGuns, 17 artilleries and 29 infantry
        Nenetsia : 1 armour, 1 artillery and 1 mech_infantry
        Urals : 1 mech_infantry
        Archangel : 2 artilleries and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 35 / 47
        Japanese : 32 / 46
        Americans : 52 / 78
        Chinese : 12 / 11
        British : 20 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 26
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Bump.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 mech_infantrys moved from Jehol to Manchuria
                1 battleship moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from Yunnan to India
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                7 artilleries, 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers moved from Burma to India
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 submarine moved from 38 Sea Zone to 42 Sea Zone

  • '20 '19 '18 '15 '13

    Scramble from India? Any particular OOL?


  • Max defense: AA, Inf, MI, Art, Tac, ANZAC Fighters, UK Fighters


  • Sorry; scramble three ANZAC fighters.


  • Scrub the scramble; keep the ANZAC fighters in India. Use the OOL posted earlier.

  • '20 '19 '18 '15 '13

    won’t matter anyway, I’m sure I’m dead in this one…

  • '20 '19 '18 '15 '13

    Ok - that’s it for me! First experience with Low Luck is not a good one ;)

    GG!


  • Thanks for the game. The Germans taking the UK made it challenging.

    With low luck, it very likely that the Japanese army attacked by 19 Soviet infantry actually fared better than they would have with regular luck. With regular luck, there is a greater chance of a whole continuum of possible outcomes, including extreme ones. In this situation, the continuum for good outcomes for the Japanese was small (3 loses is the expected; and better outcomes include only 2 loses, 1 loss, or 0 losses) and the continuum for bad outcomes was very large (4 to 19 loses). So it is likely that, with regular luck, the Japanese would have  probably been wiped out quicker and inflicted even fewer losses on the Soviets

Suggested Topics

  • 9
  • 13
  • 239
  • 105
  • 273
  • 94
  • 179
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.4k

Topics

1.8m

Posts