14L G40 Degrasse (Allies +9) vs Shin Ji

  • '21 '19 '18 '17 '16

    Forgetting to get off boats is my most common error.  The sea zone 97 combat was brutal with 8 of 9 units hitting, didn’t leave any decision making.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Gibraltar

  • '15

    Sending up interceptors in Gibraltar?

  • '21 '19 '18 '17 '16

    Yes, intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Air Battle in Gibraltar
                    Italians attacks with 1 units heading to Gibraltar
                    British launches 1 interceptors out of Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                4 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Romania
                1 artillery moved from Greece to Bulgaria

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                2 fighters moved from Queensland to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 fighter and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 34 / 34
        Japanese : 41 / 47
        Americans : 53 / 70
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 11 / 7
        Italians : 17 / 17
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 5 times
            Average roll : 5.333
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        French roll dice for 2 infantry in Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Algeria : 1 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 34 / 34
        Japanese : 41 / 47
        Americans : 53 / 70
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 11 / 7
        Italians : 16 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.083
            Median : 4.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 artilleries and 14 infantry moved from Baltic States to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 artilleries and 14 infantry moved from Baltic States to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour, 2 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 2 artilleries and 16 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 4 aaGuns, 2 artilleries and 16 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
                1 bomber moved from Baltic States to Germany
                1 bomber moved from Baltic States to Germany
                1 infantry moved from Karelia to Novgorod
                5 infantry moved from Finland to Karelia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                10 mech_infantrys moved from Germany to Baltic States
                8 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Holland Belgium to France
                2 mech_infantrys moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 fighters and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 artilleries and 14 infantry moved from Baltic States to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour, 2 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 2 artilleries and 16 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 4 aaGuns, 2 artilleries and 16 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
                1 bomber moved from Baltic States to Germany
                1 bomber moved from Baltic States to Germany
                1 infantry moved from Karelia to Novgorod
                5 infantry moved from Finland to Karelia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                10 mech_infantrys moved from Germany to Baltic States
                8 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Holland Belgium to France
                2 mech_infantrys moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 fighters and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 3 aaGuns
                EDIT: Adding units owned by Germans to Belarus: 3 aaGuns
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                6 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                4 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                6 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                4 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 3 infantry
                        Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 2 :  2/9 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 :  4/6 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  1/5 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 3 :  3/4 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 3 artilleries remaining. Battle score for attacker is -19
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 fighter and 6 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 4 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                6 infantry moved from Sakha to Amur
                1 artillery and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 6 infantry
        Amur : 6 infantry
        Timguska : 6 infantry
        Bryansk : 5 artilleries and 16 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 37
        Japanese : 41 / 47
        Americans : 53 / 70
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 11 / 7
        Italians : 16 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.349
            Standard Deviation : 1.161
            Total rolls : 44

    Neutral_Axis Combat
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

  • '15

    Damn!  Dice are hot tonight!

    Never mind about the edit.  :-D

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                6 submarines moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                6 submarines moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 6 submarines
                    Americans defend with 1 carrier, 1 destroyer and 2 fighters
                    3 submarines owned by the Japanese Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter and 3 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 2 cruisers and 1 transport

    Non Combat Move - Japanese
                2 bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                4 infantry moved from Jehol to Manchuria
                4 infantry moved from Chahar to Jehol
                1 aaGun moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                Japanese collect 44 PUs; end with 45 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Manchuria
                1 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Manchuria
                1 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 :  0/4 hits
                        2 infantry owned by the Italians and 1 bomber owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                Battle in Manchuria
                    Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 :  3/6 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 :  0/4 hits
                        3 infantry owned by the Japanese lost in Manchuria
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 :  5/6 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Manchuria to Amur
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship and 2 carriers moved from 7 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 9 Sea Zone
                2 destroyers moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,2,2,2,6,3,2,3
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag
        Manchuria : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier and 1 transport
        9 Sea Zone : 1 battleship, 2 carriers and 2 destroyers
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 fighter
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 37
        Japanese : 41 / 45
        Americans : 56 / 73
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 11 / 7
        Italians : 13 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 17 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.397
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 58

    Null / Other
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Japanese Combat
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 :  1/7 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  3/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Manchuria : 5 infantry
        Yunnan : 5 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 37
        Japanese : 37 / 45
        Americans : 56 / 73
        Chinese : 12 / 18
        British : 30 / 36
        UK_Pacific : 11 / 7
        Italians : 13 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 16 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.340
            Median : 3.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 94

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 0 damage on 1 harbour; Remaining resources: 30 PUs;
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                2 submarines moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from India to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                3 artilleries and 3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  2/4 hits
                        2 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  3/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to Algeria
                1 artillery moved from 81 Sea Zone to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 artillery and 1 infantry
        Shan State : 1 mech_infantry
        Burma : 3 artilleries, 1 fighter and 3 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Sumatra : 1 flag, 2 infantry
        West India : 1 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Algeria : 1 artillery, 1 bomber and 1 infantry
        Tunisia : 1 flag, 1 armour
        93 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        91 Sea Zone : 1 destroyer, 1 infantry and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 37
        Japanese : 37 / 45
        Americans : 56 / 73
        Chinese : 12 / 18
        British : 31 / 38
        UK_Pacific : 11 / 11
        Italians : 12 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 24 times
                3 was rolled 21 times
                4 was rolled 18 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.384
            Median : 3.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 112

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Italians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

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