4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 1 carrier and 1 fighter
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 35 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 2 battleships and 1 fighter in 35 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 2
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - ANZAC
2 fighters moved from New South Wales to New GuineaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Philippines : 1 armour and 3 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 75 / 112
Russians : 3 / 0
Japanese : 53 / 71
Americans : 55 / 81
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 10 / 0
Italians : 12 / 13
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.083
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
96 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 75 / 112
Russians : 3 / 0
Japanese : 53 / 71
Americans : 55 / 81
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 10 / 0
Italians : 12 / 13
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.083
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers moved from Western Germany to 96 Sea Zone
8 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 bombers moved from Volgograd to 96 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 9 submarines and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Iraq to Syria
Germans take Syria from FrenchCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 9 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 carrier, 1 destroyer, 1 fighter, 9 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Germans attack with 17 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer; British defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Americans defend with 2 carriers, 2 destroyers, 4 fighters and 2 transports
Germans win with 6 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 11 bombers, 2 fighters and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 2 transportsNon Combat Move - Germans
6 bombers moved from 96 Sea Zone to Southern Italy
6 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns moved from Iraq to Trans-Jordan
1 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Northern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Persia
8 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 68 PUs;
Japanese buy 2 carriers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 mech_infantrys moved from Burma to Malaya
3 mech_infantrys moved from Yunnan to Malaya
1 bomber moved from Yunnan to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 4 submarines and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 3 artilleries and 5 infantry
ANZAC defend with 1 armour and 3 infantry; Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 6 mech_infantrys
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Malaya from Americans with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
1 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
1 aaGun and 5 infantry moved from Korea to Manchuria
2 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 mech_infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 bombers moved from Algeria to 104 Sea Zone
1 destroyer and 4 submarines moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from Eastern United States to 104 Sea Zone
2 carriers moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 submarines
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 9 submarines and 1 tactical_bomber
Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 9 submarines in 104 Sea Zone, round 2 : 0/9 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
3 submarines owned by the Americans and 6 submarines owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 6/7 hits
Germans roll dice for 3 submarines in 104 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans and 3 submarines owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 3 fighters in 104 Sea Zone, round 4 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 61
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 9 submarines and 1 tactical_bomber
Casualties for Americans: 2 fighters and 3 submarinesNon Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukPlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 bombers placed in Eastern United States
1 destroyer and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,5,6,3,6,5,1,5,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 2 artilleries and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major and 1 harbour
Alexandria : 2 artilleries and 2 infantry
United Kingdom : 2 bombers
Tobruk : 1 artillery and 1 infantry
96 Sea Zone : 1 transport
104 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
101 Sea Zone : 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 77 / 108
Russians : 3 / 0
Japanese : 58 / 64
Americans : 52 / 75
Chinese : 0 / 6
British : 32 / 38
UK_Pacific : 8 / 0
Italians : 12 / 13
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.397
Median : 3.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 58Null / Other
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
6 was rolled 6 times
Average roll : 3.444
Median : 3.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Algeria to Egypt
2 fighters moved from United Kingdom to Algeria
1 submarine moved from 106 Sea Zone to 91 Sea Zone -
I don’t seem to need to scramble or anything like that. Maybe you got interrupted?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Algeria to Egypt
2 fighters moved from United Kingdom to Algeria
1 submarine moved from 106 Sea Zone to 91 Sea ZoneNon Combat Move - British
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Algeria : 1 artillery, 2 fighters and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 77 / 108
Russians : 3 / 0
Japanese : 58 / 64
Americans : 52 / 75
Chinese : 0 / 6
British : 32 / 32
UK_Pacific : 8 / 0
Italians : 12 / 13
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got distracted and didn’t finish the turn correctly. Sorry about that.
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Hey, I did the same thing with the japan move -twice! And I used to do it all the time with UK Pacific before they changed TripleA so that you can’t post Britain separately from UK Pacific.
No worries!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Greece to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in GibraltarNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Guinea to 35 Sea Zone
2 bombers moved from New South Wales to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 battleship, 1 destroyer, 4 submarines and 4 transports
4 submarines owned by the Japanese Submerged
ANZAC roll dice for 2 bombers and 2 fighters in 35 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 35 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
3 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship, 1 destroyer and 4 transports
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 armour, 2 bombers and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 77 / 108
Russians : 3 / 0
Japanese : 58 / 64
Americans : 52 / 75
Chinese : 0 / 6
British : 32 / 32
UK_Pacific : 8 / 0
Italians : 12 / 27
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 77 / 108
Russians : 3 / 0
Japanese : 58 / 64
Americans : 52 / 75
Chinese : 0 / 6
British : 32 / 32
UK_Pacific : 8 / 0
Italians : 12 / 27
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 10 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
1 armour and 3 mech_infantrys moved from Iraq to Egypt
6 bombers moved from Southern Italy to Egypt
8 bombers moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 2 armour, 14 bombers and 14 mech_infantrys
French defend with 1 infantry; British defend with 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Germans win, taking Egypt from British with 2 armour, 14 bombers and 7 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 7 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 3 fighters, 8 infantry and 1 mech_infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
14 bombers moved from Egypt to Trans-Jordan
1 aaGun moved from Trans-Jordan to Egypt
1 destroyer and 2 submarines moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 bombers and 3 fighters placed in Western Germany
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
5 mech_infantrys moved from Malaya to Burma
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from India to Egypt
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 destroyers and 6 submarines placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Oh, and I know you know, but you have until the next German turn to take one of my VCs. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Alexandria
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from United Kingdom to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Alexandria
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from United Kingdom to Tobruk
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 2 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 1/5 hits
Germans roll dice for 2 armour and 7 mech_infantrys in Egypt, round 2 : 4/9 hits
1 infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Germans roll dice for 2 armour and 6 mech_infantrys in Egypt, round 3 : 4/8 hits
1 armour owned by the British lost in Egypt
Germans win with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - British
Place Units - British
1 fighter and 2 tactical_bombers placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 fighters
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 bomber
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 submarine
81 Sea Zone : 1 transport
Brazil : 1 flag
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 79 / 115
Russians : 1 / 0
Japanese : 60 / 66
Americans : 52 / 75
Chinese : 0 / 6
British : 30 / 30
UK_Pacific : 8 / 0
Italians : 12 / 27
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.526
Median : 3.000
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 57Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.444
Median : 3.000
Variance : 0.971
Standard Deviation : 0.986
Total rolls : 36British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.500
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
That was a fun game. I think I messed up back on round 5 or so with the Russian infantry and have been thinking that I was too aggressive with Russia early on. Oh well, there’s always the next game.
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Maybe. I’m thinking that the dice being on my side were a major factor in this game.
Would you like a rematch? I’ll bid 15 for the Allies.