4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 107 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
2 carriers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
35 Sea Zone : 2 carriers, 4 fighters and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
25 Sea Zone : 1 destroyer
54 Sea Zone : 4 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Morocco : 3 artilleries and 3 infantry
101 Sea Zone : 2 destroyers, 4 submarines and 1 transport
91 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 45
UK_Pacific : 13 / 13
Italians : 12 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to TurkmenistanNon Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 armour
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 mech_infantry
92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Suriname : 1 flag, 2 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
4 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 destroyer, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Philippines
2 fighters moved from Caroline Islands to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 armour and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 armour, 1 fighter and 3 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
35 Sea Zone : 1 flag, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 submarines moved from 112 Sea Zone to 110 Sea Zone
8 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 12 submarines
British defend with 1 destroyer and 2 fighters
11 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Egypt from British, taking Iraq from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 aaGun moved from Northwest Persia to Persia
2 aaGuns moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Southern Italy
6 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Holland Belgium to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
6 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Tambov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 armour and 3 mech_infantrys moved from Tambov to Caucasus
1 bomber moved from Iraq to Volgograd
1 bomber moved from Persia to VolgogradPlace Units - Germans
7 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 76 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
As I’m sure you’re aware (and prepared to do something about), I now have 8 VCs on the Europe board.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 77 / 112
Russians : 3 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 31 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Heh. Forgot there wasn’t a Russia.
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Retaking Cairo I prepared for, building enough carrier groups to defend against your bomber horde is a different worry.
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I LOVE my bomber hordes. :mrgreen:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to India
2 armour, 1 infantry and 7 mech_infantrys moved from Burma to India -
Speaking of which - would you like to send up your fighter in the Phillipines?
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I’ll probably also need an OOL.
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Scramble the fighter
OOL
free hits on cv
kill the cvs
kill the dds
CAs if any
BBs if any
kill the fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to India
2 armour, 1 infantry and 7 mech_infantrys moved from Burma to IndiaCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in India
Japanese attack with 3 armour, 1 infantry and 9 mech_infantrys
British defend with 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 7 mech_infantrys
Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 5 submarines and 1 tactical_bomber
ANZAC defend with 3 destroyers, 1 fighter and 2 transports; Americans defend with 2 carriers, 4 fighters and 2 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Japanese: 2 cruisers and 5 submarines
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 transports
Casualties for Americans: 2 carriers, 4 fighters and 2 transportsNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Yunnan
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
Japanese collect 53 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
That went well! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 bombers moved from Eastern United States to Algeria
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in 35 Sea Zone
Americans attack with 4 destroyers
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 4 destroyers in 35 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits
3 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 35 Sea Zone, round 3 : 2/4 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Malaya from Japanese with 2 battleships, 1 carrier and 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 4 destroyersNon Combat Move - Americans
2 artilleries and 2 infantry moved from 96 Sea Zone to TobrukPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 artillery and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,4,6
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
37 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters and 1 harbour
Algeria : 1 artillery, 2 bombers and 1 infantry
Tobruk : 2 artilleries and 2 infantry
96 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
104 Sea Zone : 1 destroyer
101 Sea Zone : 2 carriers
91 Sea Zone : 1 destroyer, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 77 / 112
Russians : 3 / 0
Japanese : 53 / 71
Americans : 55 / 81
Chinese : 0 / 6
British : 31 / 40
UK_Pacific : 10 / 0
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.161
Median : 4.000
Variance : 1.633
Standard Deviation : 1.278
Total rolls : 31Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 carriers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 armour moved from Turkmenistan to KazakhstanCombat - British
Battle in 35 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 battleships, 1 carrier and 1 fighter
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 35 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 2 fighters, 2 tactical_bombers and 4 transports
Italians defend with 1 destroyer and 2 transports
British roll dice for 2 fighters, 2 tactical_bombers and 4 transports in 98 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 98 Sea Zone
British win with 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Kazakhstan
British attack with 1 armour
Germans defend with 2 mech_infantrys
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Egypt
British attack with 8 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 mech_infantry
British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 2 : 0/9 hits
Germans roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 3 : 1/9 hits
Germans roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 fighter moved from Gibraltar to AlgeriaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Sumatra : 1 flag, 2 infantry
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 8 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 artillery, 3 fighters and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
106 Sea Zone : 1 submarine
Eire : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
98 Sea Zone : 4 transports
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 75 / 112
Russians : 3 / 0
Japanese : 53 / 71
Americans : 55 / 81
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 10 / 0
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 4.000
Median : 4.000
Variance : 1.915
Standard Deviation : 1.384
Total rolls : 72Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.235
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.235
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.731
Median : 3.500
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 4 transports
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transportsNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total