4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Libya : 1 infantry
Northwest Persia : 2 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 66 / 95
Russians : 5 / 0
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 0 / 6
British : 40 / 45
UK_Pacific : 13 / 13
Italians : 12 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 submarines moved from 113 Sea Zone to 112 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 bombers moved from Slovakia Hungary to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 12 submarines
British defend with 1 destroyer
Germans win with 12 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 armour, 4 bombers and 6 mech_infantrys
French defend with 2 infantry; British defend with 2 armour and 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 armour, 4 bombers and 6 mech_infantrys remaining. Battle score for attacker is 22
Casualties for French: 2 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Northwest Persia to Volgograd
3 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Slovakia Hungary to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Albania to Northern Italy
1 mech_infantry moved from Greece to 97 Sea Zone
6 mech_infantrys moved from Smolensk to Rostov
1 armour and 5 mech_infantrys moved from Vologda to TambovPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
5 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 4 mech_infantrys moved from Burma to India
1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 7 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
2 armour owned by the Japanese retreated to Burma
UK_Pacific win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Japanese: 2 artilleries, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns and 4 infantryNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Shensi to Kweichow
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to BurmaPlace Units - Japanese
1 artillery and 9 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 107 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
2 carriers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
35 Sea Zone : 2 carriers, 4 fighters and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
25 Sea Zone : 1 destroyer
54 Sea Zone : 4 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Morocco : 3 artilleries and 3 infantry
101 Sea Zone : 2 destroyers, 4 submarines and 1 transport
91 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 45
UK_Pacific : 13 / 13
Italians : 12 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to TurkmenistanNon Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 armour
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 mech_infantry
92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Suriname : 1 flag, 2 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 19
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
4 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 destroyer, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Philippines
2 fighters moved from Caroline Islands to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 armour and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 armour, 1 fighter and 3 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
35 Sea Zone : 1 flag, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 71 / 98
Russians : 5 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 submarines moved from 112 Sea Zone to 110 Sea Zone
8 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 12 submarines
British defend with 1 destroyer and 2 fighters
11 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Egypt from British, taking Iraq from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 aaGun moved from Northwest Persia to Persia
2 aaGuns moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Southern Italy
6 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Holland Belgium to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
6 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Tambov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 armour and 3 mech_infantrys moved from Tambov to Caucasus
1 bomber moved from Iraq to Volgograd
1 bomber moved from Persia to VolgogradPlace Units - Germans
7 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 76 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
As I’m sure you’re aware (and prepared to do something about), I now have 8 VCs on the Europe board.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 77 / 112
Russians : 3 / 0
Japanese : 53 / 52
Americans : 52 / 77
Chinese : 0 / 6
British : 31 / 40
UK_Pacific : 13 / 13
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Heh. Forgot there wasn’t a Russia.
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Retaking Cairo I prepared for, building enough carrier groups to defend against your bomber horde is a different worry.
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I LOVE my bomber hordes. :mrgreen:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to India
2 armour, 1 infantry and 7 mech_infantrys moved from Burma to India -
Speaking of which - would you like to send up your fighter in the Phillipines?
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I’ll probably also need an OOL.
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Scramble the fighter
OOL
free hits on cv
kill the cvs
kill the dds
CAs if any
BBs if any
kill the fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to India
2 armour, 1 infantry and 7 mech_infantrys moved from Burma to IndiaCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in India
Japanese attack with 3 armour, 1 infantry and 9 mech_infantrys
British defend with 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 7 mech_infantrys
Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 5 submarines and 1 tactical_bomber
ANZAC defend with 3 destroyers, 1 fighter and 2 transports; Americans defend with 2 carriers, 4 fighters and 2 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Japanese: 2 cruisers and 5 submarines
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 transports
Casualties for Americans: 2 carriers, 4 fighters and 2 transportsNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Yunnan
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
Japanese collect 53 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
That went well! :-D