Re: 14L G40 odonis (axis) vs Captain Walker (Allies +10) game 3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Hopei
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Suiyuyan to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Hunan to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 fighter moved from Caroline Islands to 49 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters and 1 tactical_bomber moved from Kwangsi to Siam
                1 armour moved from Yunnan to Siam
                1 fighter moved from 33 Sea Zone to 49 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Siam
                    Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Siam from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 45 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from India to Yunnan
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to 45 Sea Zone
                2 fighters moved from 49 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 6 bombers, 1 factory_minor, 1 harbour and 3 infantry
        102 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 1 cruiser and 4 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 46
        Americans : 52 / 77
        Chinese : 2 / 6
        British : 28 / 28
        UK_Pacific : 16 / 30
        Italians : 16 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 28 / 28
        UK_Pacific : 16 / 30
        Italians : 16 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs;
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 fighter moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 2 infantry
        Burma : 1 aaGun, 1 artillery and 4 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
        Malaya : 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 1 cruiser
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer
        107 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 44 / 46
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 30 / 30
        UK_Pacific : 17 / 17
        Italians : 16 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 armour and 1 artillery moved from Romania to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 armour and 1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship and 1 cruiser
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser
                    French defend with 1 destroyer
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Gibraltar
                2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Libya to Gibraltar
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 airfield placed in Gibraltar
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 44 / 46
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 30 / 30
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 44 / 46
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 30 / 30
        UK_Pacific : 17 / 17
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 infantry moved from Germany to 113 Sea Zone
                9 armour moved from Western Germany to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                9 armour, 4 artilleries, 1 carrier, 1 cruiser, 2 fighters, 13 infantry and 13 transports moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                9 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 artilleries, 8 infantry and 2 mech_infantrys moved from Poland to Baltic States

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 infantry moved from Germany to 113 Sea Zone
                9 armour moved from Western Germany to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                9 armour, 4 artilleries, 1 carrier, 1 cruiser, 2 fighters, 13 infantry and 13 transports moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                9 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 artilleries, 8 infantry and 2 mech_infantrys moved from Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 9 armour, 4 artilleries, 3 bombers, 2 fighters and 13 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 23 infantry and 1 mech_infantry
                    British win with 1 armour, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -74
                    Casualties for Germans: 9 armour, 4 artilleries, 3 bombers, 2 fighters and 13 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 20 infantry

    Non Combat Move - Germans
                3 armour moved from Poland to Baltic States
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 armour and 4 mech_infantrys placed in Germany
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 artilleries and 9 infantry moved from Karelia to Finland
                2 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Western Ukraine to Eastern Poland
                8 infantry moved from Bessarabia to Romania
                1 armour moved from Western Ukraine to Romania

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 cruiser and 13 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 13 transports in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 carrier, 1 cruiser and 13 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Russians attack with 2 armour and 9 infantry
                    Italians defend with 5 infantry
                        Russians roll dice for 2 armour and 9 infantry in Romania, round 2 :  2/11 hits
                        Germans roll dice for 5 infantry in Romania, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 2 armour and 8 infantry in Romania, round 3 :  2/10 hits
                        Germans roll dice for 3 infantry in Romania, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 2 armour and 7 infantry in Romania, round 4 :  2/9 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 5 infantry
                Battle in Finland
                    Russians attack with 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                    Germans defend with 9 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Finland, round 2 :  3/14 hits
                        Germans roll dice for 9 infantry in Finland, round 2 :  4/9 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 :  4/10 hits
                        Germans roll dice for 6 infantry in Finland, round 3 :  2/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 4 :  2/8 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 7 infantry
                Battle in Eastern Poland
                    Russians attack with 4 artilleries and 3 infantry
                    Italians defend with 2 armour and 1 artillery
                        Russians roll dice for 4 artilleries and 3 infantry in Eastern Poland, round 2 :  3/7 hits
                        Italians roll dice for 2 armour and 1 artillery in Eastern Poland, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 armour and 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Finland to Novgorod
                1 aaGun, 1 artillery and 7 infantry moved from Belarus to Novgorod
                5 infantry moved from Bryansk to Belarus
                2 artilleries and 3 infantry moved from Russia to Bryansk
                2 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                6 infantry moved from Timguska to Novosibirsk
                1 artillery and 4 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 12 infantry
        Romania : 1 flag, 2 armour and 6 infantry
        Belarus : 5 infantry
        Bryansk : 2 artilleries and 3 infantry
        Eastern Poland : 4 artilleries and 3 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 4 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery, 4 infantry and 1 mech_infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 46
        Russians : 41 / 52
        Japanese : 44 / 46
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 30 / 30
        UK_Pacific : 17 / 17
        Italians : 16 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Things aren’t looking very good for Germany…I thought the battle in UK would be close…didn’t expect to win that one.

  • '20 '19 '18 '15 '13

    Yeah, just about threw in the towel on that one… 8 hits out of 30 in that first round crushed me…

  • '20 '19 '18 '15 '13

    Scrambles off of PH and Queensland?

    Emailed you the file…

  • '20 '19 '18 '15 '13

    Scrambles?

    JAPCW.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three in Queensland, nothing else

  • '20 '19 '18 '15 '13

    Man, TripleA is a great engine for playing A&A, but can be a pain sometime…

    I tried to close the viewer for the Bombardment of PH by my BB and Cruiser, and accidentally closed it without saying yes to the bombardment.

    Of course, considering the odds of bringing in 2 FTR and one INF to this battle, I’m sure you concur I was going for the Bombardment option first, correct?

    I’ll do it int he next post

  • '20 '19 '18 '15 '13

    Cruiser

    DiceRolls: 1@3; Total Hits: 01@3: (6)

    BB

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 carrier moved from 45 Sea Zone to 55 Sea Zone
                3 artilleries moved from Dutch New Guinea to 45 Sea Zone
                3 infantry moved from Dutch New Guinea to 45 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
                2 fighters moved from 55 Sea Zone to 62 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 battleship moved from 55 Sea Zone to 54 Sea Zone
                1 carrier moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 bomber moved from Yunnan to 42 Sea Zone
                2 tactical_bombers moved from Yunnan to Tsinghai
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 fighters moved from Yunnan to Sikang
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from Caroline Islands to Philippines
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Philippines: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Tsinghai
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 3 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 3 fighters and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 submarines
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 cruiser and 2 destroyers
                    Casualties for ANZAC: 3 fighters and 1 transport
                    Casualties for Americans: 1 cruiser, 1 destroyer and 2 submarines
                Battle in 55 Sea Zone
                    Japanese attack with 1 carrier, 2 submarines and 3 transports
                    Americans defend with 1 destroyer
                    Japanese win with 1 carrier, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Northern Territory
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Northern Territory from ANZAC, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                2 fighters moved from Sikang to Yunnan
                2 fighters moved from Shensi to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 45 Sea Zone to 55 Sea Zone
                1 bomber moved from 42 Sea Zone to Dutch New Guinea
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Siam
                1 armour moved from Siam to Yunnan
                2 tactical_bombers moved from Tsinghai to Kansu
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to 91 Sea Zone
                4 bombers moved from Eastern United States to 110 Sea Zone

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