G40 L14 MrCunego (axis) vs Odonis (allies+12) no tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                5 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Buryatia to Sakha
                1 aaGun moved from Sakha to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Tsagaan Olom
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                10 infantry moved from Novgorod to Belarus
                3 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                2 armour placed in Russia
                1 armour and 1 artillery placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery placed in Ukraine
                Russians undo move 1.
                2 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Sakha
                3 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                1 fighter moved from Manchuria to Siberia
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to Hopei
                1 fighter moved from Kwangsi to Kweichow
                1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Siberia :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Siberia, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Siberia, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Siberia, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Siberia, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/9 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sakha, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Sakha, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Buryatia :  0/2 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buryatia, round 2 :  1/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Buryatia, round 2 :  0/3 hits
                        1 aaGun owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buryatia, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 4 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siberia to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Buryatia to Amur
                1 fighter moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Sakha to Korea
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries moved from Anhwe to Kiangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 bomber and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Chahar to Anhwe

    Place Units - Japanese
                1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Central America to 64 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 64 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                3 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 26 PUs;
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry and 2 mech_infantrys moved from India to Burma
                2 infantry moved from Shan State to Malaya
                1 battleship and 1 transport moved from 107 Sea Zone to 106 Sea Zone

    Place Units - British
                5 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 4 :  3/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Algeria, round 2 :  3/4 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Syria from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 98 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 transports owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 42
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Malta
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Algeria to Gibraltar
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Java
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 cruiser moved from 103 Sea Zone to 101 Sea Zone
                1 armour and 2 infantry moved from 101 Sea Zone to Central United States


  • Need scramble orders from the US

  • '20 '19 '18 '15 '13

    scramble both FTRs. Keep FTRs for last defence.

    Haha - I’m such a rookie!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 cruiser moved from 103 Sea Zone to 101 Sea Zone
                1 armour and 2 infantry moved from 101 Sea Zone to Central United States

    Combat - Germans
                Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Germans roll dice for 2 submarines in 101 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 101 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 fighters and 2 transports in 101 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 fighter owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter and 2 transports in 101 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 101 Sea Zone
                        2 transports owned by the Americans lost in 101 Sea Zone
                    Germans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Battle in Central United States

    Non Combat Move - Germans
                5 infantry moved from Western Germany to 112 Sea Zone
                4 armour and 1 artillery moved from Western Germany to 112 Sea Zone
                4 armour, 1 artillery, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                2 bombers moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                8 infantry placed in Germany
                1 airfield placed in Gibraltar

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • lets see what happens. I never tried this tactic before. If US hold their ground it’s pretty much over for the axis

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Tsagaan Olom to Suiyuyan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Tsagaan Olom to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour moved from Volgograd to Tsinghai
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                2 armour moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Bryansk to Volgograd
                1 artillery moved from Volgograd to Rostov
                4 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Kazakhstan to Tsinghai
                2 fighters moved from Belarus to Tsinghai

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                2 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 armour moved from Soviet Far East to 4 Sea Zone
                1 armour and 1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 armour moved from 1 Sea Zone to British Columbia
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
                1 fighter moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Japan to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 26 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Yunnan


  • scramble orders from hawaii

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