G40 L14 MrCunego (axis) vs Odonis (allies+12) no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 1 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Western Germany to United Kingdom
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/5 hits
                        Defenders Fire,  :  0/3 hits
                    1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Morocco
                Battle in Gibraltar
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2,3,3 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: factory_major = 10, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from France to Western Germany
                4 armour moved from France to Western Germany
                5 infantry moved from Germany to Western Germany
                2 artilleries and 7 infantry moved from Greater Southern Germany to Slovakia Hungary
                3 artilleries moved from Germany to Slovakia Hungary
                6 infantry moved from Germany to Poland
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                2 fighters and 1 infantry placed in Western Germany
                1 destroyer and 5 transports placed in 112 Sea Zone
                Germans undo move 1.
                Germans undo move 1.
                1 infantry placed in Germany
                2 fighters placed in Western Germany
                1 destroyer and 5 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                5 infantry moved from Sakha to Siberia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                5 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Buryatia to Sakha
                1 aaGun moved from Sakha to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Tsagaan Olom
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                10 infantry moved from Novgorod to Belarus
                3 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                2 armour placed in Russia
                1 armour and 1 artillery placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery placed in Ukraine
                Russians undo move 1.
                2 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Sakha
                3 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                1 fighter moved from Manchuria to Siberia
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to Hopei
                1 fighter moved from Kwangsi to Kweichow
                1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Siberia :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Siberia, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Siberia, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Siberia, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Siberia, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/9 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sakha, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Sakha, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Buryatia :  0/2 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buryatia, round 2 :  1/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Buryatia, round 2 :  0/3 hits
                        1 aaGun owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buryatia, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 4 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siberia to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Buryatia to Amur
                1 fighter moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Sakha to Korea
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries moved from Anhwe to Kiangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 bomber and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Chahar to Anhwe

    Place Units - Japanese
                1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Central America to 64 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 64 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                3 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 26 PUs;
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry and 2 mech_infantrys moved from India to Burma
                2 infantry moved from Shan State to Malaya
                1 battleship and 1 transport moved from 107 Sea Zone to 106 Sea Zone

    Place Units - British
                5 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 4 :  3/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Algeria, round 2 :  3/4 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Syria from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 98 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 transports owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 42
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Malta
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Algeria to Gibraltar
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Java
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 cruiser moved from 103 Sea Zone to 101 Sea Zone
                1 armour and 2 infantry moved from 101 Sea Zone to Central United States


  • Need scramble orders from the US

  • '20 '19 '18 '15 '13

    scramble both FTRs. Keep FTRs for last defence.

    Haha - I’m such a rookie!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 cruiser moved from 103 Sea Zone to 101 Sea Zone
                1 armour and 2 infantry moved from 101 Sea Zone to Central United States

    Combat - Germans
                Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Germans roll dice for 2 submarines in 101 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 101 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 fighters and 2 transports in 101 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 fighter owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter and 2 transports in 101 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 101 Sea Zone
                        2 transports owned by the Americans lost in 101 Sea Zone
                    Germans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Battle in Central United States

    Non Combat Move - Germans
                5 infantry moved from Western Germany to 112 Sea Zone
                4 armour and 1 artillery moved from Western Germany to 112 Sea Zone
                4 armour, 1 artillery, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                2 bombers moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                8 infantry placed in Germany
                1 airfield placed in Gibraltar

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • lets see what happens. I never tried this tactic before. If US hold their ground it’s pretty much over for the axis

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Tsagaan Olom to Suiyuyan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Tsagaan Olom to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour moved from Volgograd to Tsinghai
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                2 armour moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Bryansk to Volgograd
                1 artillery moved from Volgograd to Rostov
                4 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Kazakhstan to Tsinghai
                2 fighters moved from Belarus to Tsinghai

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

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