TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to New Hebrides
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 3 destroyers and 2 transports
Neutral_True defend with 2 submarines
ANZAC roll dice for 1 cruiser, 3 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/4 hits
Neutral_True roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Neutral_True and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 transports in 37 Sea Zone, round 3 : 0/3 hits
Neutral_True roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 transports in 37 Sea Zone, round 4 : 3/3 hits
Neutral_True roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Neutral_True lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral_True with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Neutral_True: 2 submarines
Battle in New Hebrides
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Malaya, round 2 : 1/5 hits
Neutral_Allies roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_True lost in Malaya
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Malaya, round 3 : 2/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Neutral_True lost in Malaya
ANZAC roll dice for 1 armour and 1 fighter in Malaya, round 4 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the Neutral_True and 1 fighter owned by the ANZAC lost in Malaya
ANZAC win, taking New Hebrides from Neutral_Allies, taking Malaya from Neutral_Allies with 1 armour remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Casualties for Neutral_True: 3 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by French to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 44 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 armour and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs