@Adam514 said in L25 BM4 Adam514 (Axis) vs simon33 (Allies+20) Low Luck:
No scramble or kamis.
That was the path to make me pay the maximum price for landing on Korea. You needed your DD to miss to nab my CV but it did.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
4 armour and 2 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Romania to Belarus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
4 armour and 2 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Romania to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 4 : 1/3 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 5 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 6 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Belarus, round 2 : 9/31 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 2 infantry
Poland : 1 artillery and 3 infantry
Germany : 1 factory_major and 4 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 3 infantry
Belarus : 1 flag, 3 aaGuns, 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 62
Russians : 28 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 20 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 22 times
Average roll : 4.048
Median : 4.000
Variance : 2.506
Standard Deviation : 1.583
Total rolls : 84
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 4.000
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 64
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Ukraine
3 artilleries moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 aaGun, 3 armour, 12 artilleries and 4 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Yenisey
1 aaGun moved from Timguska to Yenisey
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Yenisey : 1 aaGun and 6 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 artillery and 4 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 15 artilleries, 1 factory_major, 1 fighter, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 aaGun and 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 62
Russians : 31 / 31
Japanese : 48 / 65
Americans : 55 / 70
Chinese : 5 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Shensi to Kansu
1 artillery moved from Szechwan to Sikang
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kansu
1 fighter moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Sikang
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Shensi to Kansu
1 artillery moved from Szechwan to Sikang
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kansu
1 fighter moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Sikang
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in Kansu
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Siberia from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Sikang
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kwangsi
1 fighter moved from Sikang to Kweichow
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
1 bomber moved from Kansu to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Algeria
3 mech_infantrys moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
OOL for sz 42? I got six hits first round…
2 battleship tips 1 carrier tip, sink 2 cruisers
I got seven hits second round
just take off the normal
I finfished the US turn but I’m not able to post it…the forum must be full again.
I saved the turn and will post when it will allow.
game on. we’re up and running again. its about time :wink:
hey Wayne, I had to get a new operating system for my computer and I lost all my triple a files when that happened. But I wrote the US turn to a disc…just haven’t figured out how to get it in the saved game file yet.
I should have everything figured out this weekend.
Steve
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Algeria
3 mech_infantrys moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Algeria
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Algeria, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits
1 artillery owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in British Columbia
Americans attack with 2 fighters and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 3 mech_infantrys in British Columbia, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/13 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/11 hits
Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 5/10 hits
2 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers and 1 fighter in 42 Sea Zone, round 4 : 4/6 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 42 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Americans, 1 carrier owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 bombers and 1 cruiser in 42 Sea Zone, round 5 : 1/4 hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 66
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Algeria to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Central United States to Alberta Saskatchewan Manitoba
2 fighters moved from British Columbia to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
British Columbia : 2 mech_infantrys
Queensland : 2 bombers and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship and 1 cruiser
26 Sea Zone : 2 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
8 Sea Zone : 2 submarines
54 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alberta Saskatchewan Manitoba : 2 infantry
Gibraltar : 1 artillery, 2 bombers and 1 fighter
Morocco : 1 flag, 3 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 51 / 62
Russians : 28 / 31
Japanese : 54 / 55
Americans : 55 / 71
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 28 / 31
Japanese : 54 / 55
Americans : 55 / 71
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 bomber moved from Persia to Sikang
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 mech_infantry
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
British roll dice for 1 armour in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the British lost in Tunisia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from Sikang to Persia
1 artillery and 3 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Russia
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 armour, 1 artillery and 1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
1 cruiser placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 1 infantry
Sikang : 1 artillery and 1 infantry
Shan State : 2 infantry
Burma : 2 artilleries and 5 infantry
India : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
Ukraine : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Turkmenistan : 1 infantry
Caucasus : 2 infantry and 1 mech_infantry
106 Sea Zone : 1 cruiser
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 62
Russians : 28 / 31
Japanese : 52 / 55
Americans : 55 / 71
Chinese : 4 / 3
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 11 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total